Hi everyone! To start the week off right, here's Zoey's rig. I wasn't feeling too well last week, and even though the rig was practically finished, I didn't feel well enough to open Blender all wee...
2025-10-27 19:30:53 +0000 UTC
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2025-10-20 01:35:34 +0000 UTC
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Hi everyone! I'm doing a collab with an amazing artist (https://x.com/georget_allan). And we're doing a couple of character rig...
2025-10-19 22:59:22 +0000 UTC
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Zoey is coming out tomorrow! I'm finishing matching the rig and adjusting a few things on her face.
2025-10-16 01:03:12 +0000 UTC
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Still feel awkward, especially on longer strokes. Tomorrow I'll try some specific exercises.
2025-10-14 02:58:26 +0000 UTC
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Minor update to Rumi Rig. Added hand pose library, face selection sets, and a property to toggle mouth collision(visible when selecting the jar or mouth controls)
2025-10-13 23:09:29 +0000 UTC
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Still super shaky. I'll do my best not to skip more days so I can get used to the pen again
2025-10-13 00:20:45 +0000 UTC
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First time in more than 5 years trying to draw.. It felt like I had Parkinson's or something, given how shaky I was. I'll be trying to doodle every day for a bit to regain coordination and learn ag...
2025-10-09 16:55:26 +0000 UTC
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Hi everyone! Here's the Early Access for the Rumi Rig. I'm uploading here first for testing before I work on the other characters. Let me know what you think!
2025-10-08 22:29:05 +0000 UTC
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I didn't like that the original eyeball topology didn't allow for animating the iris and pupil. I could've done it in the shaders with parallax, but I thought that doing it with geometry would give...
2025-10-05 11:49:21 +0000 UTC
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2025-10-04 02:29:38 +0000 UTC
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Another EEVEE test. Low samples, so it's still noisy, which is a bummer since to use raytracing at its full potential, you have to increase the samples, and at this point, go to cycles. I think I c...
2025-10-02 19:30:14 +0000 UTC
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Just another EEVEE render. Trying to get the hang of the settings.
2025-10-01 14:22:57 +0000 UTC
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2025-09-30 23:03:47 +0000 UTC
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Hello everyone! To start the week off right, here's AKI's rig. There are two Blend Files with identical rigs configured for both versions of EEVEE (Legacy and NEXT). If you use any version of Blend...
2025-09-29 10:09:47 +0000 UTC
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I was preparing the files for EEVEE Next and ended up creating some color grading nodes for some 3-strip/2-strip looks. I'll include this in the files if you find it useful in some way
2025-09-28 12:15:59 +0000 UTC
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I had this AKI rig on standby for a while and decided to finish quickly to put into practice some ideas on simplifying my rigs in a way. I'll make it available here either later today or tomorrow. ...
2025-09-27 18:11:20 +0000 UTC
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Hi everyone! Here's an early access version of SF6 Mai's rig. There are 2 blend files, both with the same rig, but one is set up for Eevee Legacy (Blender 4.1) and the other for EEVEE Next (Blender...
2025-09-19 10:30:22 +0000 UTC
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Experimenting with some subtle changes on Viper's face to make it closer to her cinematic model (side-by-side comparison with the original)
2025-09-17 01:11:52 +0000 UTC
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Just a combination of both EEVEE renders
2025-09-12 02:14:26 +0000 UTC
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Due to client work, I didn't have much time to complete many of the things I had planned here. So, what if I make this Mai Rig available as early access (this outfit only) before I finish all my wo...
2025-09-11 08:28:47 +0000 UTC
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2025-09-02 22:36:09 +0000 UTC
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Yesterday, the Cloudrig developer, who is also the Blender Studios rigger, saw my Hela Rig that I created using Cloudrig and wanted to talk to me. We had a chat about the tool, and he mentioned som...
2025-08-30 18:35:49 +0000 UTC
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Here's the Hela Rig updated. Spine now is exactly like Rigify, fixed bugs with corrective bones, and added Elbow/Knee locks.
Edit- Cape shader fixed. Now it's fully transparent when you use ...
2025-08-26 21:56:18 +0000 UTC
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I Updates the Hela Rig. The spine now is exacly like Rigify and fixed a few errors on the correctives bones and shape keys. Since I'm still without internet I can't upload the files yet so I'm test...
2025-08-26 14:46:51 +0000 UTC
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Feedback on Cloudrig features is still welcome.
2025-08-25 17:53:40 +0000 UTC
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I'm putting this Rig available for you guys to test. I want to see if you guys prefer the result of this rig more than the rigify ones. If y
I'm putting this Rig available for you guys to tes...
2025-08-24 01:54:10 +0000 UTC
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2025-08-22 01:45:20 +0000 UTC
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2025-08-21 07:17:02 +0000 UTC
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2025-08-21 02:24:28 +0000 UTC
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