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Nia Tahl

Nia Tahl

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Nia Tahl posts

Tahlan Shipworks 0.5

This is an initial update for Starsector 0.95a. Lethia and Legio Infernalis are currently deactivated by default since I haven't had the opportunity to test those fully. Activate at own risk.

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The big Starsector update

Well then, looks like the next big update is right around the corner. With how the changelogs are looking, updating mods shouldn't require too much work this time around, so I'll hopefully get most...

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ScalarTech Solutions 0.6

Here's a not-so-exciting update that mainly aims to make the fighters a bit better. There's a new bomber, though. Have fun!

Changelog:

- Added Garter bomber

- Carries a single Tea...

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Tahlan Shipworks 0.4.1

Maybe not the largest update of all times, but there's a fair bit of behind the scenes stuff going on here. And then there is the new Plasma Cannons. Think those came out rather nicely. Maybe a bit...

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Tahlan Shipworks 0.4

So I finally wrapped this one up, I think. Couple new ships, couple new guns, have fun!

Changelog:

0.4

- Added Providence-class Battlecruiser

- Added Throne-class Cruiser View Post

Tahlan Shipworks 0.3.19 DEV

Here's a little christmas gift in form of a beta version of the next Tahlan Shipworks Update. Keep in mind that bugs might obviously be present.

Changelog:

0.3.19

- Added Providen...

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Upcoming ships

Here's a pair of new ships currently in the works. The first one is a rather lovely battlecruiser originally designed by a fellow modder whose work I decided to finish since it was a nice design, t...

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ScalarTech Solutions 0.5

New decently-sized ScalarTech update here. Highlights are a fairly major rework of the Gown and of course the addition of the faction's very first phase ship, the Percale.

Full changelog:

...

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Sylphon RnD 1.0

I supposed this is the grand "1.0" update, but it's really just a big balance pass on a lot of things. Content-wise, Sylphon has been where I want it for a while now so might aswell put a bow on it...

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WIP patch notes

Here's a preview of the current lists of changes coming to ScalarTech and Sylphon. These are both relatively large balance passes so there likely won't be any new content in those updates:

S...

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What's going on behind the scenes

Thought I'd make a short post on what I'm currently working on. I'm currently in one of those tweak and polish phases, working on balance updates for both ScalarTech and Sylphon with a somewhat maj...

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ScalarTech Solutions 0.4.3

Yet another update with a new cheap destroyer. Also includes a couple of balance adjustments with eyes on the upcoming Starsector Fleetbuilding Tournament (Check the unoffical discord for more info...

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ScalarTech Solutions 0.4.2

Small hotfix update that fixes a bug, adjusts the Crinkle a bit and adds a new fighter

0.4.1

- Added Stocking bomber

- Updated GraphicsLib lighting data for new weapons

- Fi...

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ScalarTech Solutions 0.4

The time has come, an update awaits. What started with just a new ship has expanded to adding a whole pile of new guns that I hope people will enjoy. Expect balance updates in the near future as pe...

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Previews of things to come

Just wanted to share a little preview of what I'm currently working on. This stuff is still work in progress, of course, but this should still give a good idea of what's on the way.

Please lo...

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ScalarTech Solutions 0.3.2

It's the latest update and with it the latest batch of nerfs (I'm sorry, but it's gotta be done).

Here's what's in it:

- Filament

- Reduced OP from 360 to 320

- Corset

<...

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ScalarTech Solutions 0.3.1

Yes hello, it is patch time again. This time it's a bit smaller in scope with mostly balancing and usability adjustments. Reigning in the Gown a bit in particular.

Patchnotes:

- Increas...

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ScalarTech Solutions 0.3

Alright, think this is finally ready for release, but watch me eat those words when I get bug reports within an hour. Either way, please enjoy the new ships and other changes.

Patchnotes:

...

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Another 0.3 ship preview

Originally the plan was to fully release 0.3 this weekend, but it seems things will be delayed a while as I ended up adding more ships than I had planned and they aren't all quite ready yet. Here's...

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ScalarTech Solutions 0.3 Beta

Here's an early beta release of the next ScalarTech update. Features mainly a new ship, the Midi-class beam cruiser, and some balance adjustments. Still need to finish the freighter for the full re...

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Another preview

So didn't expect this one to be ready so soon or I would've delayed yesterday's post by a bit, but here goes.

Introducing the Midi-class Experimental Beam Cruiser, which will soon come to the...

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A small update on things

 So I figured I should give you guys a small update on what I've been working on. With ScalarTech out now, I'm currently in what I'd call a polishing phase. That means cleaning up whatever lef...

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ScalarTech Solutions 0.2

First major update for this with a bunch of balance adjustments and overall improvements. It also adds a new IBB ship that will be obtainable once Ship and Weapons pack is updated with support for ...

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ScalarTech Solutions 0.1.4a

This is the first public release version. There will likely still be some kinks to iron out, but it should more or less work.

0.1.4a edit:

Forgot to actually add the frigate to the fact...

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Tahlan Shipworks 0.3.17

Update with a number of changes:

Additions:

- New Rosenritter fighter


Changes:

- Castella (LP)

- Completely reworked

- New sprite

- Fighter b...

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ScalarTech Solutions 0.1.3b

So here it is, the thing I've been working on for the past weeks. It's a new small faction with all the cool bits that come with it. This is an early release version as there's still a few things m...

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an unfortunate preview

I was going to preview something else, but life chose otherwise. Earlier this week my dear cat Mika passed away after being hit by a car. This has pretty much killed my productivity since so progre...

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Sylphon RnD 0.9.10

What goes up must come down. Last time we had some buffs to underperformers, this time we have a nerf to our main overperformer, the Valestri:

- Reduced flux capacity to 14000

- Increas...

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Another teaser

An image says more than a hundred words, they say. ETA for this is still a few weeks off, though, I'm afraid. Tournament secrets involved. 

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Trailer Moments 1.1

An update nobody asked for, but I wanted to add a small improvement for compatibility. Also added some fancy trails to the plasma cannon while I was at it.

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