NokiMo
Squeaks D'Corgeh

Squeaks D'Corgeh

patreon


Squeaks D'Corgeh posts

HI-09 - State of the Game November 2025

Hello, everyone! Wanted to give a little update, seeing as it's been a little over a month now, and honestly I feel really bad about being so quiet. So, what's up?

For starters, as of now, o...

View Post

HI-09 - ??????

I cannot really talk about what this is yet

View Post

HI-09 - Lower Hotel Task WIP

This is the big one, basically HI-09's Plaza Equivalent. 10 Levers are stacked around the building and you have to get all of them, and every lever pulled shuts a nearby gate in the environment. It...

View Post

Broadside V****** - Basic Gameplay WIP

Hey! So, here’s the deal:

I’ve been working on VRChive for a while but, most of what I’ve been doing have been like.. developer mockups? None of that is what I would consider to be the ...

View Post

Infirmary WIP Gameplay

Hey! About to go out for the night but, before I do wanted to at least drop a small progress report, here's some WIP areas of The Infirmary! I've still been working hard as ever on this game and I ...

View Post

HI-09 - Intro

Since we're switching from HTML5 to Steam, I wanted to have an opener, kinda like how Shipwrecked did, so I made this! I'm really proud of it LOL

I'm gonna have a "Context Segment" kind of l...

View Post

Broadside V****** - Grabbing + Interaction Test

Been at least 2 years since I've programmed something like this. I'm a bit rusty but it's at least a start! This project as of now isn't public, and won't be for a while, HI-09 is priority of cours...

View Post

Broadside V****** - TPPF

Intro Jingle

View Post

Broadside V****** - ???????

Something brewing behind the scenes (though you won't hear about it for a little while longer at least)

View Post

HI-09 - Scrapped Trailer 2 Draft

Hey! Bit of a smaller update (I've been busy, to say the least, but i do have more planned out relatively soon to post on here!)

I wanted to share this since I don't think I'm gonna do much w...

View Post

Playing Dani's Game Jam Entries (BUT LIVE)

Same one I submitted Swan's Song to, come on in!

View Post

STUDIOTOONS DECAY HIJACK - HD

Once again, another Gavin video, this one being posted and immediately deleted, but, archived! Figured it was a cool way to factor in community involvement a bit more effectively. Enjoy!

View Post

Swan's Song - Source Code

Here's something I've never done before, here is the source code to my game jam entry, Swan's Song! Seeing as I am not continuing the game past this point, I don't really have a need to keep this t...

View Post

Swan's Song - Enemy model Blend Files

Here are the models for my recently released Game Jam entry, Swan's Song! They aren't that good by any means but, I think they at least do their job! Do whatever you want with these, I won't hold y...

View Post

Olivia AI complete!

WOW what a fucking headache

Anyways, Olivia is now fully functional as an enemy! Take a look!

View Post

Squeaks, this is the seventh week in a row you've shown enemy AI in class.

I HAVE ADDED HIDING AND THE SEQUENCE CAN NOW ACTUALLY END. The AI is COMPLETELY FINISHED and i am going to go celebrate with some lunch because I have once again forgotten to eat. I AM REALLY PROUD...

View Post

Shipwrecked 2015 - Style Test

Yes, I know the game opening with a 2015-era "made in unity" watermark might've caught you guys off guard but I am still using Unreal LMAO

Anyways, this is a game I've been slowly chip...

View Post

HI-09 - Enemy Diary #3 (THEY ARE FINALLY DONE)

Long time coming, huh?

So, the enemies finally have a BASELINE. In Shipwrecked, I simply created a baseline enemy and based all other enemies off of the outline one. In previous cases, it was...

View Post

New Stream - Revisiting PolarDread!

Expecting to be a bit shorter but I wanted to revisit a much older game of mine!

View Post

HI-09 - Studiotoons Bumper Progression

This is mostly just to show off some of my process regarding my animation setup! I was working on the Studiotoons TV Bumpers for the next Gavin video, and I wanted to show y'all how I go about maki...

View Post

Heads up

Wifi died, I’ll try and stream later when I’m able but oh my god man can’t have shit LMAO

View Post

Half Life Stream with Haptic Suit (AGAIN)

HOPING MY PC DOESNT DIE THIS TIME

View Post

Another Stream - Half Life Alyx with a Haptic Suit

Not really work related, just for the fun of it kinda! Join if you want!

View Post

HI-09 - Giovanni Eye Meat Shader

I am genuinely so fucking proud of this shader its insane LMAO it works so well

This is the shader that appears when Giovanni adapts to your camera. The way it twitches and shit just makes me...

View Post

HI-09 - Enemy Update 3, Giovanni Goose

Jesus Fucking Christ.

Out of everything I've made for this game so far, this is probably up there with the scariest next to Blot himself.

Here's the scoop of what's changed from last ...

View Post

HI-09 - Work Stream!

Not a whole lot going on, just building maps for a while. If you're interested, stop by! Probably won't be going on for too long, but it's fun regardless!

View Post

HI-09 - Extras WIP!

Hey! Been a bit! I'm working on the extras menu for the eventual post-game content! I know Shipwrecked had something similar but ONLY for 2D renders. I wanna have one for both 2D and 3D models thou...

View Post

HI-09 - FINISHED TRAM FINALLY AUGH

I finally finished the tram the player uses as fast-travel!! THIS TOOK WAY TOO LONG BUT I AM VERY HAPPY WITH THE FINAL RESULT!!!!

View Post

HI-09 - Beta Content

Hey! Been a little bit!

So, I've been looking through a lot of much older assets that were made for HI-09. I've been working on this game for.. almost a year now, honestly! At the time...

View Post

HI-09, first archived build

This is the first version of HI09 I still have saved, which weirdly enough, I had because of an attempt at porting it to mobile? I had a backup version of the project and it had basically as barebo...

View Post