I really hate these text only posts, but I'm not sure what else to do right now.
Long story short, my workstation of 8 years just passed away. My new workstation is still awaiting a few extra...
2020-01-10 11:53:05 +0000 UTC
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In today's miniature rant on "why the heck do I need to jump through 5 separate layers of abstraction to make this happen in C4D"...
I think, though I'm not quite sure yet- that I at least ha...
2020-01-06 12:23:05 +0000 UTC
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So I'm kinda back, though I suspect my presence will be a bit spotty until January 5th or so.
I figured I might as well toss up a general plan here so everyone knows what to expect for the ne...
2019-12-28 09:50:27 +0000 UTC
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So apparently it's Christmas.
I'm still kinda wondering where the year went, but I guess that's life for you. In any case, I just wanted to wish everyone a Merry Christmas. I hope you all are...
2019-12-21 11:25:37 +0000 UTC
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Another shot from the back.
The lack of density maps is really obvious around the hairline, which is absolutely killing me inside because I know that's not realistic at all. Unfortunately C4D...
2019-12-21 11:14:33 +0000 UTC
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Found a few fleeting moments to work on Jessica's hair style.
I'm still not very happy with how clean and precise it looks, but I think it's at least a bit better than before. Truth be told, ...
2019-12-21 11:14:31 +0000 UTC
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Back side shot of Jessica's current character design.
2019-12-15 17:12:16 +0000 UTC
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I really really really wanted to wait to release this until I had some sort of a 3-panel mini-OC sheet/comic done up that described some of Jessica's backstory (was going to do one for Vanessa as w...
2019-12-15 17:12:06 +0000 UTC
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Viewport teaser for the hairstyle I'm working on for the new character.
Suffice to say, this has been a rather interesting experience. Ponytails aren't all that complicated, but convincing C4...
2019-12-09 12:12:31 +0000 UTC
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Needed a hair scrunchie.
Too lazy to figure out how to sculpt one from scratch.
Instead spent twice as long figuring out how to simulate the desired fabric deformations with soft body d...
2019-12-05 06:11:57 +0000 UTC
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Close-up of the Quantum Splice suit design and the old Sequin suit, plus the new edges/stitching. Most of this detail was never meant to be seen this close up- while it is there in the render, the ...
2019-12-02 17:06:51 +0000 UTC
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Rendered version of the updated Sequin suit.
2019-12-02 17:06:47 +0000 UTC
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After I recently stalled out on the strap rigging, I figured it might be fun (well, as fun as this stuff can be) to try and change gears and work on something else for a while. One of those things ...
2019-12-02 17:05:10 +0000 UTC
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Ugh.
To quote the professor from 1996's Chain Reaction- "We learned something very important today. We found another way that didn't work."
So as it turns out, the method I've been deve...
2019-12-02 05:47:24 +0000 UTC
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Back side.
I am redoing the leg/butt morphs as well (not shown), though the primary focus at the moment is the breast morphs (specifically the sequence of progressive morphs that will be driv...
2019-11-13 05:02:43 +0000 UTC
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Working on some new body morphs, which also kinda fit in with the new strap rigging system. Not quite sure if things are going to work out or not, but assuming they do, this will likely land up bei...
2019-11-13 05:00:27 +0000 UTC
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Been busy trying to clean up some stuff recently and reorganize everything into some sort of a sane project hierarchy, mostly so that I can work on specific parts of this project without constantly...
2019-11-09 13:18:39 +0000 UTC
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One of the things I really love exploring (and will probably be doing a lot more of in the future) is the concept of "not-quite-buoyant-acrobatics" (which differs from "just-barely-buoyant-acrobati...
2019-11-02 16:40:30 +0000 UTC
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More Vanessa.
This was actually a leftover pose that I couldn't quite fit into Sequin Floatoshoot, so it landed up collecting dust in the back of my mind until I decided to do something about...
2019-11-02 16:22:57 +0000 UTC
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Well that took a bit longer than I expected.
As it turns out, solving for the tangents between two arbitrary curves in 3D space is not exactly as straightforward as I thought it would be. The...
2019-10-23 14:00:38 +0000 UTC
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This is a little something I've been working on recently.
Long story short, I never actually intended on having my characters stuck in a permanent semi-inflated state. Would some of them pref...
2019-10-03 12:14:49 +0000 UTC
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Another ceiling render, because apparently I'm having a lot of fun messing around with those lately.
2019-09-20 02:46:31 +0000 UTC
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I guess it's only natural someone stuck on the ceiling might want to come down eventually- though how you do that without the assistance of someone else is utterly beyond me.
On a side note- ...
2019-09-19 04:25:55 +0000 UTC
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I'm pleased to announce the immediate availability of my first full length image pack, Sequin Floatoshoot.
I will be sending out messages shortly to all existing patrons with the download lin...
2019-09-15 13:27:04 +0000 UTC
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Fourth preview panel of Sequin Floatoshoot.
All existing patrons will receive this pack for free. If you are not a patron as of the time this message was posted, you will have to purchase the...
2019-09-15 13:26:57 +0000 UTC
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Third preview panel of Sequin Floatoshoot.
All existing patrons will receive this pack for free. If you are not a patron as of the time this message was posted, you will have to purchase the ...
2019-09-15 13:26:50 +0000 UTC
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Second preview panel of Sequin Floatoshoot.
All existing patrons will receive this pack for free. If you are not a patron as of the time this message was posted, you will have to purchase the...
2019-09-15 13:26:45 +0000 UTC
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First preview panel of Sequin Floatoshoot.
All existing patrons will receive this pack for free. If you are not a patron as of the time this message was posted, you will have to purchase the ...
2019-09-15 13:26:39 +0000 UTC
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Excessive yak shaving can take you on a really weird journey sometimes.
So a little while ago I basically got annoyed at the way some of my skin was looking in a few scenes (hint: it wasn't t...
2019-08-28 07:03:43 +0000 UTC
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I really need to stop starting every Patreon post with "So I'm still here"...
Long story short, I haven't gone anywhere. I've just been busy trying to solve some scene management stuff inside...
2019-08-15 07:02:39 +0000 UTC
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