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bowei

bowei

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Progress Report

Last month I kept filling the gaps in the battle with some counter moves. When you use a wrong move on certain preemptive attack, you get some unique grab punishes. And there're a million of those ...

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Progress Report

This month I mainly doing the more in depth battle skill design. Drawing some battle animation effect such as gravity effect etc, and chaining some existing CGs into different battle skills.

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Progress Report

Finish the last 2 of 6 lose scenes.
Now I should heading to finish the battle.
Thanks for your support.

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Progress Report

Finished two more post-lose scenes, including a bunch of CGs, sprites and screenplay writing. Working on the next two post-lose scenes. Also finished some animation and sprite work. Thank you for y...

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Progress Report

Here’s what I accomplished this month:

  • Drew some battle CGs for each minor character, including attack, defend, and win poses.

  • Finished one more post-lose scene.

    <...

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Progress Report

Here’s what I accomplished this month:

  • Refined Drafts: I worked on polishing earlier drafts to complete them.

  • Completed a Defeat Event: View Post

Progress Report

Due to personal matters , which limited my development time on this month. Those issues have now been resolved, allowing me to fully concentrate on the development of 11F moving forward. Those're 2...

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Progress Report

  • Focused on the Empress' battle this month.

  • Drafted over 10 skills for the empress. (Some CGs are placeholders.)

  • Facing a lot of IRL distractions that sl...

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Progress Report

  • CGs for Imperial Guards: Finished creating several CGs for each Imperial Guard.

  • Ongoing Plan: Trying to go back to the queen. Make a complet...

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Progress Report

Thank you so much for your continued support.

Recent Work:

  • Addition of New CGs:
    Added several new CGs to enhance the visual experience of th...

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Progress Report + Loyal Demise Gallery

Thank you so much for your continued support.
Recent Work:

Completed Additional Color Test Draft CGs:

  • Added several new CGs...

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Progress Report + Loyal Demise 1.10 EN

Thank you so much for your continued support.
Recent Work:

Progress Report + Loyal Demise 1.6 EN

Will Continue working on scenes planned before and refine existing maps.
Loyal Demise 2024-12-18 00:24:27 +0000 UTC View Post

Progress Report + Loyal Demise 1.5 EN

Swifted the focus on creating scenes outside of battle.

Drew item and NPC sprites for map integration, mproving visual appeal and interactivity.

Continued adding new maps in alignment w...

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Tower of Trample 10F Standalone Release

 Gdrive Link
2024-08-30 05:36:02 +0000 UTC View Post

Progress Report + Loyal Demise 1.4 EN

Here's the work I've done in the past months:

1.10F almost ready.

2.11F draft verison has been worked.
Mainly on the battle skills. Some concept art has been attached to this po...

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11F Progress Report + Loyal Demise 1.2 EN

10F EN is still getting worked on.

About 11F Draft verison
1) I worked on the map sprites and map layout of 11F.
2) Some icon sprites and character sprite art.
3) A few cg dra...

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Progress Report + Loyal Demise 1.1.5

Here's the work I've done in the past months:

1.Chinese verison of 10F has been done
Currently being translated into english. Text count is kinda large so it may take a while.

2.At t...

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Progress Report

Very close to a testbuild. The contents are pretty much all there. Just need to glue them together, patching some holes and error.

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Progress Report

Here's a brief update on the in-battle events. The progress has remained consistent, mirroring that of the previous month. Will take on the remaining few of the events in the upcoming month.

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Progress Report

A quick update on our progress with the in-battle events development. It's been pretty much the same as last month, with me grinding away on these events. Finished over 10 of them so far. Now geari...

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Progress Report

As I mentioned on the last report, working on in-battle animation, adding lose handles to different hold, adding cg to morph between cgs etc, minor details polishing. Battle not finished yet, will ...

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Progress Report

've been working on the battle since last month. Hoping to finish it in the next month.

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Progress Report

Over the past month, most of my time has been spent adding more CG elements to the game and animating them. Additionally, I have implemented several scenes that I had previously written into the ga...

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Progress Report

I wanted to provide an update on the progress I've made on the game in the past month. I've completed several tasks, which are listed below:

  1. Animated some of the CGs for the H scenes. View Post

Progress Report

Dear Patrons,

I wanted to take a moment to update you all on the progress of my game. Over the past few months, I've been hard at work creating new content for the game. Specifically, I've be...

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Tower of Trample : Swan and Crow Part III Standalone

MEGA
ä...

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Progress Report

Mostly just text-based progress, scene dialogue and character convos,

nothing that good and fancy to show so it's a short report.

Worked on some smaller maps, variations on the previous...

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Tower of Trample 9F Standalone 1.0

Google Drive
2023-01-17 16:08:52 +0000 UTC View Post

Progress Report

Spend the past few months mapping out the structure, story and the gameplay loop. Sketched few Cgs, sprites, maps concept. Also a sketch battle with placeholder art: 2022-11-30 20:09:32 +0000 UTC View Post