NokiMo
CGMan

CGMan

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CGMan posts

Major Announcement! Potentially Very Good News.

Hello everyone!  One of you, I will not mention the name, has either sent me, or let me borrow a 3080 graphics card.  It may or may not be the exact model shown above.

If whomever s...

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CGM - Post #074 (May 2023)

This is an advance post for a future release.  Send me a private message if you have any questions.  Thank you so very much for your support!  It makes these fun animations possible!...

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Miku First Signs of Life And Other Interesting Things

Hello!  I've completed the displacement maps for Miku's body*, and then I modeled the low poly cage mesh.  And as you can see from the attached short video clip I have her arm bending wit...

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Miku Progress

Howdy!  Just dropping in to show you what's going on with Miku.  I completed a preliminary sculpt, and then I retopologized this sculpt into the optimized mesh you see here.  I am st...

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Render Comp And Other Stuff

Hello!  I just put together all of the layers of the Nadia animation currently rendering for a mock-up composite.  You can see the blurred subsurface scattering and the increased resoluti...

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SSS Blur Strategy End Result

Here is a look at frame 1200, along with how she looked before the SSS data was blurred using my newly patented technique.  How much faster did this render?  Well...  About a minute?...

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Sub Surface Scattering Experiment Part 2

Apparently blurring the SSS pass is a fairly common practice.  I hadn't heard about it until yesterday.  See attached video for more details.

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I did some experiments with render optimization

I got pretty close to really speeding up the rendering, but it's not...quite there..  If you have any opinions about this I'd love to hear them below.

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Hair Complete

This is really cool..  Best hair system I've made.  It took a little longer because I needed to make some modifications.  What I am doing is adding a couple of "forces."  They a...

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CGM - Post #073 (Mar 2023)

This is an advance post for a future release.  Send me a private message if you have any questions.  Thank you so very much for your support!  It makes these fun animations possible!...

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Miku's Hair Ready for Simming

Whew!  This was as tedious as it looks.  I'll do a test sim tomorrow.

Later tonight I'll be posting a Paid Creation.  If you want to skip this one, you should remove your pledg...

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Preliminary Hair Test

I haven't styled it yet.  By the way I have been calling her Miku... So that will likely be her name.

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Updated Turntable

Skin textures, various geometry adjustments, eyelashes.  She still needs a specular map and eyebrows, etc.

EDIT: She now has eyebrows..  Image render attac...

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Turntable

Placeholder textures.

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Revisiting the New Girl's Head

For the past 6 months or so I've been doing a lot of research on the differences between male and female skeletal differences.  You could say I have been obsessing over it.  I think my gi...

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How About This?

Check out the attached image.  The faster render has Radiosity (bounced light) turned off for the hair.  The reason why there is no motion blur is because I only rendered a single test im...

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I'm going to try something....

Feel free to vote on the poll but I want to try something that may make it a moot issue..  We shall see.  But first I need to vacuum the house!

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Big Decision

Hey everyone...  I have a somewhat educated estimate of how long this will take to render based on how long it has taken thusfar.  Look at the attached video clip.  The medium shot t...

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Render Settings

I spent a lot of time experimenting with how much quality I can squeeze out of this without taking a ridiculous amount of time.  At the resolution of 1068x600, I am getting the look of the ima...

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Render Started and Stopped

I started the rendering before I went to sleep as the things I need to fix are in the middle of the animation.  But I think I am going to stop it and make some adjustments.  The denoiser ...

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Almost

Wish I had a better report for you today.  I need just a bit more time.  I added a glittery effect to her blouse which cannot be fully appreciated until it is seen in motion.  I text...

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Not Quite Yet

Sorry it's not quite ready for render just yet.  I made a nice looking floor tile texture.  The actual texture is attached if you want to use it in your own projects.

I also created...

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So Close...

Hey all...  I got a lot of details resolved today.  Just a few more to go.. Easy stuff.

Today I re-did some physics on some elements, re-animated some elements that get thrown, and ...

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Nadia Dress Rehearsal

Getting so close :D

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Coming Along Nicely...

I haven't brought in her eyebrows or eyelashes yet.  That is why she looks surprised.

I also had to re-animate her fingers for this shot.. Hopefully that is all done now.

There is ...

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Blouse Simmed

I am pleased to announce Nadia's blouse is simmed.  It is not yet textured, so it looks like pink plastic at the moment.  And I will fix her nipples poking through.

So there are a f...

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"She Wears Short Shorts"

That's what my girlfriend said when I showed her this image..  It's from an old commercial. :D

Anyway, I've finished modeling, texturing and simulating her shorts.  I added those st...

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Milestones!

Howdy.  I've just finished animating Nadia's toes for the entire animation.  This finalizes all of Nadia's body animation; barring any unexpected issues that may arise before rendering be...

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CGM - Post #072 (Jan 2023)

This is an advance post for a future release.  Send me a private message if you have any questions.  Thank you so very much for your support!  It makes these fun animations possible!...

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Patreon Email is Down at the moment

Patreon's email service seems to be down...  I have some notifications from Patreon in my personal email, so I was able to read what messages you sent to me.. in some cases I replied directly ...

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