Welcome to the first “KineFX inspired” episode of this course! Chris was not happy with the hackability of Motion Clips, so he decided to build his own. Which then turned out to be a very power...
2022-03-10 10:25:33 +0000 UTC
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We still have a few areas of KineFX that we need to cover in this course and the next topic on our list is motionclips. The new way of dealing with and manipulating motion on rigs.
This won...
2022-02-24 08:34:37 +0000 UTC
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As promised in our latest free tutorial, here's one way of melting an object using Vellum fluids instead of FLIP.
A bit of trickery is needed to get the initial object not to collapse, but wi...
2022-02-17 12:09:11 +0000 UTC
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Not everything we may want to animate using a rig can be moved inside SOPs. For example cameras and lights. So, can we still use KineFX in those cases? The answer of course is “Yes”, but it’s...
2022-02-10 08:45:45 +0000 UTC
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One of the endlessly fascinating topics that come up when talking about KineFX is Procedural Animation: Hand animating just a few, if any, bones and letting some kind of algorithm breathe life into...
2022-01-27 11:50:29 +0000 UTC
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UPDATE: For our bit on on installing 3rd party python libraries, have a look at this tutorial:
https://www.patreon.com/...
2022-01-20 17:43:59 +0000 UTC
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We're continuing our journey into constraints inside KineFX. In this video we'll take a look at the "Build-Your-Own-Constraint-Toolset" inside Houdini, the Rig Attrib VOP, and use it to build a lit...
2022-01-13 10:25:54 +0000 UTC
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Finally we put our Poisson solver to work – by designing a glass object that refracts light so that the caustics it generates form an image. In this example one of Albert Einstein.
The meth...
2022-01-06 10:28:20 +0000 UTC
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It’s the last episode of KineFX 101 in 2021. And since things tend to get a bit hectic at the end of the year, Chris just shares a quick tutorial on how to stack and balance some pebbles to creat...
2021-12-30 12:07:01 +0000 UTC
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In this video we'll complete our Poisson solver by implementing yet another updating scheme and Von Neumann boundaries. With that we're finally ready to use our solver to build what Mo considers a ...
2021-12-23 10:55:17 +0000 UTC
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It’s time for us to move on to our next big section of videos: Constraints! And we’re starting our with a super deep dive into maybe the most interesting one, Inverse Kinematics. We’ll cover ...
2021-12-16 11:00:04 +0000 UTC
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After we wrapped our heads around what Laplace’s and Poisson’s equation translate to, we implement a few tricks helping us solving them even faster. Be warned – this one contains OpenCL!
<...
2021-12-09 08:30:37 +0000 UTC
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Toggle cinema mode
It’s finally time for us to build some actual skeletons. And because this is houdini, we’ll build them procedurally with hundreds of bones and animate them with code! S...
2021-12-02 10:01:00 +0000 UTC
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Let’s start tackling the bigger math (and physics and compsci) problems! In this video we’re gonna start building towards a decently fast Poisson solver which we can later use to not only gener...
2021-11-25 08:08:29 +0000 UTC
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We start this course at the most central part of KineFX: The skeleton! In this video we’ll take a very detailed look at how skeletons work, what attribs they need, what nodes you should use and f...
2021-11-18 16:38:18 +0000 UTC
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Woohoo! A new course! This time all about SideFX' new animation darling: KineFX.
In this very first episode Chris gives a short overview over the topics we will cover, as well as a small intr...
2021-11-18 16:36:45 +0000 UTC
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You guys clearly wanted a follow up! And somehow even more vex! So here we are: More growth fx! More Coding! More Video! This will be a fun one!
This is a follow up to Vellum 101 pt 38. If yo...
2021-11-04 09:27:56 +0000 UTC
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While discussing the topic of venation patterns with my students, we stumbled upon one weird graph, called the Urquhart Graph – a type of relative neighbourhood graph. It happens to give the impr...
2021-10-28 07:52:03 +0000 UTC
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Let’s grow some geo, like it’s 2016! Only this time using Vellum and all its fancy constraints! In this tutorial Chris shows you how to build a very basic differential growth setup in vellum an...
2021-10-21 16:28:11 +0000 UTC
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As promised in this week’s free tutorial, here’s another – more VEX centere...
2021-10-07 09:43:27 +0000 UTC
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Sometimes old Algorithms wash up in our feeds, emails and DMs. No clue what’s been going on with this one but we received quite a few questions on how to pull it off. Turns out it is an adaptatio...
2021-09-30 13:07:04 +0000 UTC
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Chris is back with another niche topic more people should know about! In this video we’ll learn how to import one of the most common filetypes (XML) into Houdini using Python. And along the way w...
2021-09-23 19:46:25 +0000 UTC
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Chris is back with the final (regularly scheduled) episode of PDG101! And this seasons finale is all about the Top Geometry SOP. A node that gives you quick access to top nodes inside SOPs and that...
2021-09-09 14:49:19 +0000 UTC
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Preface: Originally I planned on something different for today, but recording the theory of that one takes way longer than anticipated, so here's another setup I quite like...
Stum...
2021-09-02 13:34:09 +0000 UTC
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EDIT: Added render setup.
This week Chris from our PDG course takes over advanced setups to show you one of those neat little techniques that can save you hours of time, once you need it: Ha...
2021-08-26 11:25:04 +0000 UTC
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It’s finally time to tackle that big buzzword topic that is machine learning. In this video Chris shows you maybe the easiest and fastest way to get functional neural nets. By downloading a prebu...
2021-08-05 15:22:07 +0000 UTC
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Stumbled upon a new type of constraint which I didn't know - turns out it is rather new and really helpful for setting up decent rigid bodies in Vellum!
Please have a look at the provided sce...
2021-07-22 13:34:34 +0000 UTC
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How 70s should the next episode be? - Yes.
While looking through more niche PDG nodes, Chris stumbled upon the Tops For Loop. And in this episode he shows you how to use it and how to create ...
2021-07-08 13:32:02 +0000 UTC
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Remember the reaction diffusion craze of 2015/2016? We covered the technique back then ( https://entagma....
2021-07-01 12:47:39 +0000 UTC
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