There's a drag strip in Iowa, I extended it significantly into a full on race complex, incorporating the drag strip into the main layout of the track, becoming the start/finish straight, so this is...
2020-08-21 11:05:03 +0000 UTC
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Early version Willow Springs - Streets of willow. I used the recently release mesh from GT:Sport as reference, but the entire track is scratch made, leading to an accurate circuit that is completel...
2020-08-14 14:58:13 +0000 UTC
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Hi everyone, Thanks again for all of your support! the group has got quite a lot of new members recently which has been a nice suprsie. I think it's about time I did some 'market research' to make ...
2020-08-03 15:28:56 +0000 UTC
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First Draft of Thunderhill, this is the 5 mile version.
Further updates will split this into its 5, 3 and 2mile variants.
The AI is a bit dodgy on the start of the race, but after...
2020-08-01 18:41:00 +0000 UTC
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As a side project I decided to see if Lava could be added to the game, just out of curiosity.
The end result then stemmed into a fully blown race track!
Set in Middle-Earth race a...
2020-07-25 14:33:29 +0000 UTC
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This is a first draft release - lots of camber changes to be made, some of the elevation is off etc.
Will be the same sort of quality as my version of Willow Springs when it's done.
...
2020-07-25 14:27:51 +0000 UTC
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In an effort to test out the new style of trees i've been working on I though it would be appropriate to make something with a helluva lot of trees in it, So this first draft of a circuit is based ...
2020-07-18 17:21:59 +0000 UTC
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I've been working on Red Mountain the last few days, There's now AI and 40 grid slots so you can race on it.
Scenery has been updates, includes grassfx from Mike08.
Still to...
2020-07-14 13:07:58 +0000 UTC
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This track now includes the 'Costal' layout of the track.
Improvements include:
New Grass config.
New Textures for lots of things.
Track accuracy changes, elevation etc.
New, m...
2020-07-09 19:39:40 +0000 UTC
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This track started life a few days ago as an experiment with the smoke effects on CSP which I hope to bring into a lot of my tracks in the future, be it for rowdy fans with flares in a grand stand ...
2020-07-03 20:49:52 +0000 UTC
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Hi Everyone, calling this one somewhat done now - please test it out and let me know what you think :)
This update includes all variations in the same folder, so you can delete the RX folder ...
2020-07-01 17:07:24 +0000 UTC
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2020-06-30 20:14:19 +0000 UTC
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Hey everybody - your track for this weekend is an update to Croce Dei Colodri.
Since the initial release earlier in the week I have made a lot of changes
Next week I will be focus...
2020-06-27 11:52:08 +0000 UTC
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This is another fictional circuit - this is the first published draft so as such there are a few bugs etc, the AI like to crash on T1 and there is a glitchy wall that is part invisble in the middle...
2020-06-24 21:21:50 +0000 UTC
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Hey everyone, this is the firs release of the RX layout of Mallory Park, The whole Mallory complex is very close to being finished now. At the moment you'll need to install this as it's own track, ...
2020-06-23 08:16:46 +0000 UTC
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Over the weekend I've been busy adding loads of detail to Mallory Park, I have made all of the buildings, added spectators, track racing lines etc. I've also added all of the scenery necessary for ...
2020-06-22 19:18:58 +0000 UTC
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Hi everyone, I hope you're all safe and well.
The track for this weekend is Kuwait Motor Town. It's still very early in development there are lots of glitches in the terrain ...
2020-06-20 14:20:11 +0000 UTC
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What if the Nuburgring and Bathurst had a baby? but it was raised at Mt. Akina???? - Dunsdale that's what!
This is the 'sequel' to Cathedral Rocks, as it's a fantasy circuit that doesn'...
2020-06-18 21:12:06 +0000 UTC
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*Update* - Fixed broken link to Mallory Park
https://drive...
2020-06-17 20:10:04 +0000 UTC
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*Update* - Fixed broken link to Mallory Park
https://drive.googl...
2020-06-17 18:37:28 +0000 UTC
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This track is too large for the 200mb patreon limit.
Google drive Link ->
2020-06-16 21:12:58 +0000 UTC
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This is a scratchbuild of Rome from Gran Turismo 6, terrain and most land marks are in place. Needs work on other scenery objects.
2020-06-14 10:05:06 +0000 UTC
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2020-06-14 09:55:49 +0000 UTC
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This was an experiment to create more dynamic environments, a trainline runs alongside the start / finish straight.
2020-06-14 09:42:59 +0000 UTC
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2020-06-14 09:30:08 +0000 UTC
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2020-06-14 09:26:58 +0000 UTC
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An extension to the Seattle Circuit, and a nerf of the 'jumps' to try and make a track more suitable for Formula 1 Cars.
Google Drive Link -> 2020-06-14 09:13:48 +0000 UTC
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Very close to done on this one - track layout is all but finalised, a few tweaks and AI to go.
2020-06-13 22:21:40 +0000 UTC
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