NokiMo
Eternals Developing

Eternals Developing

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Eternals Developing posts

Concerning 2023

Hi there and long time no talk.

As some of you are aware, 2023 was a bit of a slow year for the development of the game. Since you are all people who contribute to the development, I figure i...

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The Third Character

Those of you who have played the demo and have seen the credits and staff roll will hopefully have noticed the third character at the bottom of the staff roll image. It's been a while since I gave ...

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Second Route, Mushrooms

Apologies for the post being delayed. I was down with a cold over the weekend and simply did not have the energy to do anything specific with updates and uploads. Here's the lined version of the fi...

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Second Route - Mushroom Traps

Sorry for being slightly delayed this week. I've been down with a mad cold this weekend and haven't had much energy to update. Here's the next set of images related to traps with the second charact...

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Concerning Hokku Wellington

I am sure some of you have noticed, but compared to when the project was started, I have gone through a fair number of artists. I've had three different background artists, two interface artists an...

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Second Route, part five (public)

The previous post contained the last part of the unique main story events for the second route, so starting today I'll be posting some non-story event images instead. This is related to triggering ...

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Second Route, part five

So, the previous post was the last of the unique Second Route event images related to the main story. There are some more that also appear in the first route, but they contain stuff I wish to keep ...

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Second Route, part 4 (public)

Another sneak peak from the content of the second route you can take while playing.

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Second Route, part 4

As always, my updates are sporadic and not very reliable but here are a few more images from when you play as Astoh in the beginning.

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The Game, On Steam

The current latest update can be found on Steam, for anyone that didn't know already. If you haven't already wishlisted it, doing so would be greatly appreciated. It helps a lot with the algorithm....

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Seccond Route, part 3 (Public)

Again, some more sketch tier updates for the game. This is a public post, so the amount of content will be limited to just a single image.

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Second Route, part 3

Again, yet another sketch art update following the second route of the game. This time, it features how she encounters the second boss and is introduced to Vage.

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Second Route, part 2 (public)

Real life was busy and I missed uploading last week, but here's another preview sketch from the second route of the game. This one shows the start of the second boss encounter.

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Second Route, part 2

I missed uploading last week due to real life issues (I had to move house) but here re the next set of (mostly) sketches from the second route of the game. These cover the discovery, battle and vic...

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The Second Route

Starting today and for a while still, I'll be uploading conceptual sketches for events available through the second route of the game. Patrons will have access to more sketches, but I'll also be po...

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Second Route

So, starting today and for a while still, I'll be uploading the early concept sketches for the second route of the game. In this route, you start playing the game as the young wizard apprentice Ast...

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Developer's Log, 18'th June, 2023

I'm not very good at writing these kind of logs of what I do, but I'll try to make it a habit. Maybe I'll learn something.

As it stands right now, the first two floors of the dungeon are fini...

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18'th June, 2023

One again, it has been an awfully long time since I wrote anything here. I have been making updates in the Discord server, but even there, it is far to seldom for what my supporters deserve. I real...

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Vagelina Humphree Concept Archive

Lastly (for today at least), we have the concept sketches for Vage. This is a pretty big archived file (sits at around 70 mb) but that's mainly because the files have a really big...

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New Monsters

Here are the sketches for the new monsters scheduled to appear in the game. The image with color in it shows the Alraune sisters. You get to meet one of them on the second floor of the dungeon, whi...

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Deapth Updated Art

So, here's the updated sketches for Deapth.

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Status Update

Good morning!

Feels like I always start writing these things early in the morning. Well, maybe not early to some, I guess. It's 8.30 over here, I'm sure some people have already been up and ...

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Version 0.4.7

You can find the $10 version here.

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The New Build - 0.4.7

You can find the $5 version here.

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Update 23/7/2021

Hi and glad to have you here!

As I'm sure you're aware, no updates have been made in quite a while. This has been mainly because we've been overhauling the interface and getting the new asset...

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Long Overdue Update

Hi everyone, and thank you for having stuck around despite the slow updates and utter radiosilence these past couple of months. As I'm sure most of you are aware, this past year hasn't been a very ...

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Re-Update

Hi there, and thanks for your patience!

The coder figured out what was wrong with the public build and had graciously provided me with a fixed version when I woke up today, so here I am, upda...

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Troubled Weather Ahead

Hi there!

It's been brought to my attention that the version I released as the updated public demo yesterday has some unexpected bugs in it. As far as I've been able to determine, they're not...

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Update to the Game Engine (Established)

Hi there!

First, let me start off by apologizing for the lack of updates these past weeks. I have no excuse, other than neglect from my side. I humbly beg your forgiveness for that.

Sti...

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Updates to the Game Engine (Novice)

Hi there, and thanks for your patience!

The Patron-Only versions of the game have reached the point in development where we can release a build for you guys to play!

This new version co...

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