Seasonal depression probably, Michigan has been getting a LOT of snow this year, so I can’t go outside as much, been having some other personal issues, the government is, but I’m staying hopefu...
2025-01-23 20:57:11 +0000 UTC
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thought I’d just note this since I learned of this today, for the like, three or so mac users, even if I did end up fixing my distribution build issues Apple is making it so unsigned applications...
2024-12-24 17:48:58 +0000 UTC
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but I do want to acknowledge the results of the poll 3.2 feature poll
Thats crazy, Naga and Wo...
2024-12-17 22:07:10 +0000 UTC
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Engine is unchanged since 3.1 you only need to update starbecue.pak if it is already installed
If you are coming from older versions and want to read the actual new features rather than fix...
2024-12-17 21:37:46 +0000 UTC
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No engine changes, if you have 3.1 installed (SBQ Engine 0.2) you will only need to swap out starbecue.pak in your mods folder with the newly provided one
Changes
New Features (compared to 3.0)
EDIT 2
The forgotten version increment is now fixed
Engine changes
Patreon was having an issue on friday last week so I gave up on it for the weekend
I do want to have these actions have sound effects, however I kinda froze when attempting to look anything ...
2024-10-21 16:48:48 +0000 UTC
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alright so what were the big winners?
In order of what got the most votes
Cumming/Masturbate anims
Prey come with you when you warp (players crew only)
Evil colony deed
T...
2024-10-13 06:32:16 +0000 UTC
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So, reminders, though I doubt anyone forgot.
3.0 took about half a year of work fully rewriting everything in the mod to be far far cleaner code wise and function a whole lot better by also b...
2024-09-18 02:17:39 +0000 UTC
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https://github.com/WasabiRaptor/SBQ-Dialogue
In past versions of the mod, it was rather difficult for peo...
2024-08-19 21:33:34 +0000 UTC
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anyone who was trying to use the macos build it isn't working
We're going to figure this out soon, but we at least have an idea as to why it isn't working
Me and Zygan both have a mac...
2024-08-01 23:42:55 +0000 UTC
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The patreon account linking essentially forces people to join the moment they sub, it doesn't give a choice, and I have to have it to have it auto apply roles.
I get easily stressed by a large a...
2024-07-29 18:42:51 +0000 UTC
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Wow! a feature poll!
because 3.0 is released properly, that means that the hiatus on feature polls during the complete code refactor is over, and now you patrons can now vote on what feature...
2024-07-28 19:20:19 +0000 UTC
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Hey there! Its ready! Its stable! Its going to have a public release sometime in the following week once I choose somewhere to host it, or get my own site up.
Changelog (from 2.8)
2024-07-28 19:13:22 +0000 UTC
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wow was the last letter I uploaded here 'o' well, huh, anyway, over the past few weeks, one letter per week we've went through pqrstuvw and now we're at x, as for why they weren't getting uploaded,...
2024-07-18 01:21:12 +0000 UTC
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So this past month I have essentially been doing a new test version every 2-3 days and that was way too frequent for me to be spamming patreon posts but as of now I feel it’s incredibly close to ...
2024-06-30 20:48:44 +0000 UTC
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However, y'all should be happy to know as far as I can tell, it's basically entirely stable
pretty soon we should have a pre-release version where everything intended feature wise is done, a...
2024-06-02 17:40:57 +0000 UTC
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better keep people in the loop for what the general goings on are and what the roadmap is
putting a link to 2.8's post because I'm replacing the pinned with this post
2024-04-23 05:09:22 +0000 UTC
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I want to just issue a general apology to people who DM me with issues or comment with issues here and I miss them because patreon is absolutely terrible with notifications
I barely ever see...
2024-04-21 19:22:53 +0000 UTC
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the last major coding task to be done is re-implementing the NPC hunting behavior, which should be so much simpler than the one in the old system since I won't need to spam entity messages to deter...
2024-04-21 19:12:06 +0000 UTC
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bit of a slow week this week but I'm trying to enjoy the weather among other things, outside is a fun game
Engine changes, just bugs really
made the "processingDirectives" arg in animat...
2024-04-14 23:56:28 +0000 UTC
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Ok, this one should function
# engine changes
Properly initialize a variable to false so that the extended lounge object behavior doesn't attempt to run on objects not configured for it...
2024-04-06 20:31:34 +0000 UTC
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final stretch, I do think I'm going to be finished sometime in april
engine changes this week were pretty minimal, I only needed to fix a bug where monsters and npcs weren't having the status...
2024-03-29 18:46:06 +0000 UTC
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Engine changes
fixed the drawDrawables canvas method to take scale as an optional arg
fixed loungable objects to actually use the expanded featureset taken from vehicles
made the ...
2024-03-24 03:38:04 +0000 UTC
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Firstly, going to note known issues before people tell me about them
in most contexts, NPCs are going to say they're missing dialogue, this is fine, I just need to do a restructure to the dia...
2024-03-18 21:31:25 +0000 UTC
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Alright, I haven't posted for over a week because the ADHD keeps getting to me and also I was sick so that messed me up but all good now
Anyway, as per usual Engine changes first
<...
2024-03-12 12:54:31 +0000 UTC
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Making a separate post just so people see
Turns out starbound probably does something funky and unexpectedly different when a mod is packed into a .pak and when it’s a folder something I’...
2024-02-24 08:23:48 +0000 UTC
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Edit: so to have this function how it functions for me, you have to extract the .pak files I have you put in the mod folder, starbound sure is a well made game that works consistently:)
<...
2024-02-24 01:24:48 +0000 UTC
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