NokiMo
LokiVulpix

LokiVulpix

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LokiVulpix posts

Winter kinda sucks and I’ve been rather slow

Seasonal depression probably, Michigan has been getting a LOT of snow this year, so I can’t go outside as much, been having some other personal issues, the government is, but I’m staying hopefu...

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Apple is doing an Apple

thought I’d just note this since I learned of this today, for the like, three or so mac users, even if I did end up fixing my distribution build issues Apple is making it so unsigned applications...

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Not much being done right now (holiday season obviously)

but I do want to acknowledge the results of the poll 3.2 feature poll

Thats crazy, Naga and Wo...

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3.1.3 Fixes

Engine is unchanged since 3.1 you only need to update starbecue.pak if it is already installed

If you are coming from older versions and want to read the actual new features rather than fix...

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SBQ 3.1.1

No engine changes, if you have 3.1 installed (SBQ Engine 0.2) you will only need to swap out starbecue.pak in your mods folder with the newly provided one

Changes

3.1 Foxes doing Evil Deeds and coming with you and cumming with you

New Features (compared to 3.0)

  • Drip particles for cock and boobs and pussy (amount is configurable in settings)

  • Horny Roleplay animations available whe...

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3.1d WIP doing evil deeds

EDIT 2

The forgotten version increment is now fixed

Engine changes

  • added object.getOutputNodeConnections and object.getInputNodeConne...

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3.1c WIP

Patreon was having an issue on friday last week so I gave up on it for the weekend

I do want to have these actions have sound effects, however I kinda froze when attempting to look anything ...

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3.1 poll is closed and current progress

alright so what were the big winners?

In order of what got the most votes

Cumming/Masturbate anims
Prey come with you when you warp (players crew only)
Evil colony deed

T...

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Development starts again in october!

So, reminders, though I doubt anyone forgot.

3.0 took about half a year of work fully rewriting everything in the mod to be far far cleaner code wise and function a whole lot better by also b...

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3.0.1 Fixes

Engine Changes

  • Check for status based tool suppression is redone when a status inits or clears (Fixes edge case where eggs would error and then disable tools until th...

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SBQ Dialogue contribution/translation repo

https://github.com/WasabiRaptor/SBQ-Dialogue

In past versions of the mod, it was rather difficult for peo...

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Macos Build doesn't work

anyone who was trying to use the macos build it isn't working

We're going to figure this out soon, but we at least have an idea as to why it isn't working

Me and Zygan both have a mac...

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To clear up confusion about the discord

The patreon account linking essentially forces people to join the moment they sub, it doesn't give a choice, and I have to have it to have it auto apply roles.
I get easily stressed by a large a...

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3.1 Feature Poll

Wow! a feature poll!

because 3.0 is released properly, that means that the hiatus on feature polls during the complete code refactor is over, and now you patrons can now vote on what feature...

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3.0 Release!

Hey there! Its ready! Its stable! Its going to have a public release sometime in the following week once I choose somewhere to host it, or get my own site up.

Changelog (from 2.8) View Post

3.0x (Pre-Release)(real)(not fake)(definitive edition)(directors cut)(FINAL MIX)

wow was the last letter I uploaded here 'o' well, huh, anyway, over the past few weeks, one letter per week we've went through pqrstuvw and now we're at x, as for why they weren't getting uploaded,...

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Very very close to release

So this past month I have essentially been doing a new test version every 2-3 days and that was way too frequent for me to be spamming patreon posts but as of now I feel it’s incredibly close to ...

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Been forgetting to put the weeklies here the past few weeks

However, y'all should be happy to know as far as I can tell, it's basically entirely stable

pretty soon we should have a pre-release version where everything intended feature wise is done, a...

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Just gonna ramble out some thoughts

better keep people in the loop for what the general goings on are and what the roadmap is

putting a link to 2.8's post because I'm replacing the pinned with this post
2024-04-23 05:09:22 +0000 UTC View Post

Minor apologies

I want to just issue a general apology to people who DM me with issues or comment with issues here and I miss them because patreon is absolutely terrible with notifications

I barely ever see...

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SBQ 3.0o wip (getting close to final)

the last major coding task to be done is re-implementing the NPC hunting behavior, which should be so much simpler than the one in the old system since I won't need to spam entity messages to deter...

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SBQ Weekly 3.0n

bit of a slow week this week but I'm trying to enjoy the weather among other things, outside is a fun game

Engine changes, just bugs really

made the "processingDirectives" arg in animat...

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SBQ Weekly 3.0m

Ok, this one should function

# engine changes

Properly initialize a variable to false so that the extended lounge object behavior doesn't attempt to run on objects not configured for it...

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SBQ Weekly 3.0l

final stretch, I do think I'm going to be finished sometime in april

engine changes this week were pretty minimal, I only needed to fix a bug where monsters and npcs weren't having the status...

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SBQ Weekly 3.0k

Engine changes

fixed the drawDrawables canvas method to take scale as an optional arg

fixed loungable objects to actually use the expanded featureset taken from vehicles

made the ...

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SBQ Weekly 3.0j

Firstly, going to note known issues before people tell me about them

in most contexts, NPCs are going to say they're missing dialogue, this is fine, I just need to do a restructure to the dia...

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SBQ 3.0ib Wip

Alright, I haven't posted for over a week because the ADHD keeps getting to me and also I was sick so that messed me up but all good now

Anyway, as per usual Engine changes first 

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So, Starbound is a well made game

Making a separate post just so people see

Turns out starbound probably does something funky and unexpectedly different when a mod is packed into a .pak and when it’s a folder something I’...

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SBQ Weekly 3.0h

Edit: so to have this function how it functions for me, you have to extract the .pak files I have you put in the mod folder, starbound sure is a well made game that works consistently:)


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