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GameMakersToolkit

GameMakersToolkit

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GameMakersToolkit posts

The Making of: Hollow Knight Boss Keys

Hello! 

This Hollow Knight video was a huge endeavour, but I couldn’t be much more pleased with the result. I’m really happy with how I summed up the game, and the feedback has been ...

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Playlist (October 2019)

Hello! Sorry again for the delay on this - but it's here! Four games to wrap your peepers around

Mark

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Happy Holloween - The World Design of Hollow Knight

Hello!

To celebrate Halloween, I'm taking you to the aptly named Hallownest: the sprawling ant's nest world of Team Cherry's Metroidvania, Hollow Knight. 

This is my biggest video ...

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Reading List (October 2019)

Hello!

It’s time for everyone’s favourite Patreon reward: the reading list! This is 30-odd videos and articles that I think you’ll dig. 

This month we’re looking at fake ex...

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24hr exclusive: Pac-Man | Design Icons

While much of the young games industry was focused on copying the success of Taito's Space Invaders, one designer decided to go in a very different direction. The result: my second design icon, Pac...

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24hr Early Access - Clockwork Games and Time Loops

Hello! This video is about games that work on clockwork schedules - often with Groundhog Day-style time loops. Let's talk about the unique advantages of such games, and start a conversation about h...

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Playlist (September 2019)

Hey y'all! Here's your Playlist video for September, where I chat about some games I've been playing.

New videos are in the works, so you'll see some stuff soon. Thanks for your support!

<...

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Reading List (September 2019)

Hello! You know the drill by now - here’s 30 articles and videos I recommend you check out! Thanks for your support in September

Top Pick

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24 hour exclusive - The World Design of Metroid Prime 3

Hello! So, the Metroid Prime trilogy is finally done! Catch my thoughts in the video above.

Next up on Boss Keys will be Hollow Knight - that's going to be a tremendously big project, so I'll...

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24 hour exclusive - Space Invaders | Design Icons

Some of you may have seen this, but this is tomorrow's episode! Excited to get this new series out there. 

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Playlist (August 2019)

Hello! I haven't missed a Patreon reward in years, and I'm not starting now. So with a few hours left in August, here's your Playlist video for the month.

I mostly discuss Telling Lies, the n...

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How to Edit a Video Essay - Part 4

Hey! I'm back with this month's editing tutorial. This time, we're looking at graphs (and other such charts). It's all about building something nice in Photoshop, exporting it as bits, and then put...

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Reading List (August 2019)

Hello! 

Another bonkers month for me - this time, renovating a house while simultaneously hosting a massive game jam. Phew!

I’m on my holidays at the moment to close off this cra...

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The Best Games from GMTK Game Jam 2019

Hello!

So, the GMTK Game Jam has closed for another year. This one was bonkers, for lots of reasons.

Partly because it was HUGE: over 7,000 participants, 2,600 games submitted, 46,000 r...

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The GMTK Game Jam has begun!

Hey everyone. This year's jam is ridiculously big, with over 6,000 participants. Let's see what they come up with! 

Mark

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Why Does Celeste Feel So Good to Play? | Game Maker's Toolkit

Celeste is one of the most satisfying platformers released in recent memory. And a big part of that is due to the tight and responsive controls of the game’s main character: Madeline. In this vid...

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Celeste's Matt Thorson and Noel Berry | GMTK Dev Interviews

Hello!

So, as a thanks for your support, here's the full interview with Matt and Noel - co-creators of Celeste.

We actually had to do this twice. The first interview had really screwed ...

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Reading List (July 2019)

Hello hello! It must have been a pretty chunky month for good gaming reads, because I’m actually writing this on July 15th* and I’ve already got 30 must-see articles and videos to recommend! So...

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Playlist - Requiem for Outer Wilds (July 2019)

Hello! Instead of your usual playlist video, this month I wanted to revisit a game I talked about in a previous episode. 

In June, I lamented the fact that I couldn't get into Outer Wild...

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How to Edit a Video Essay - Part 3 (Masks)

Hello! I'm back with another video essay editing tutorial.

This time we're looking at masks, which is basically just a way of cutting a hole in one piece of footage, so the stuff behind it ca...

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48 Hour Exclusive - Can We Make Talking as Fun as Shooting? | Game Maker's Toolkit

Hey! 

One of the games I liked the look of at E3 was The Outer Worlds, by Obsidian. And one preview in particular that grabbed my eye was 2019-07-15 13:58:59 +0000 UTC View Post

How I made the Super Mario Maker 2 thumbnail

I’m very pleased with the thumbnail for my Super Mario Maker 2 episode. It’s big, bold, inviting, fits the game, and combines official art with custom text in a cool way. So here’s how I made...

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How to Make Your First Super Mario Maker 2 Level | Game Maker's Toolkit

(This video is now available for everyone)

Hello!

I knew I definitely wanted to make a video about Super Mario Maker 2. It combines level design and Mario - how could I not! An...

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Playlist (June 2019)

Hello! Let's end the month with a quick look at some new games I've been trying out!

Cheers

Mark

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Reading List (June 2019)

Hey everyone! This month, all eyes were on Los Angeles for the annual “here’s who you’ll be shooting next year” marketing event. So I’m kicking the list off with some E3 nuggets.  View Post

Why Metro Exodus is 2019’s Most Immersive Open World Game | Game Maker's Toolkit

Hello! New episode for you today, looking at the immersive qualities of Metro: Exodus and how it stands apart from the three(!!!) other post apocalyptic open world shooters released so far in 2019....

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Swings and Roundabouts

Hey! I want to tell about a thing that didn’t happen. And then a thing that is happening.

So back in February, I got an email from a literary agent in London who liked my videos, and a...

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How to Edit a Video Essay - Part 2 (Images and Text)

Hey! I'm back with a new editing tutorial for you.

This time, we're looking at moving images around the screen. We're going to make an image elegantly appear from the side of the screen, and ...

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The World Design of Metroid Prime 2: Echoes | Boss Keys

Boss Keys: Metroid flavour is almost done. This time we're looking at the contentious Prime 2, which is both loved and loathed by Metroid fans. Let's look at how it's world map holds up.

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Playlist (May 2019)

May's been a busy month for me. I went to Malmo for a talk, bought a thing I can't talk about yet, made two videos, finished Metroid Prime 2 Echoes for Boss Keys, and made lots of Patreon ...

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