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GameMakersToolkit

GameMakersToolkit

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24 hour exclusive - something something morality

You get to see the new video so early, it doesn't even have a title yet!

Playing Darkest Dungeon got me thinking about the way indie games are talking about morality in far more interesting ways...

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Heads up: I'm sick

Just a quick warning that I have suddenly come down with the bubonic plague or something and I am seriously out of action for the time being - which is gonna delay an already delayed video!

I'll...

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You will receive negative karma for ignoring this post

Hey everyone. Let's have a quick chat about morality in games.

I think we can all agree that that traditional karma system - "do you want to save an orphan from a fire or kick a puppy in the fac...

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January's Patreon rewards are now available

Hello! A quick note to let you know that January's Patreon rewards - the newsletter ($1+), and the second episode of Game Maker's Playlist ($3+) - are now available.

If you're backing at one of ...

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Game Maker's Playlist - January 2016

Hello! Here's your bonus video for January, featuring games like Darkest Dungeon and Tharsis. Let me know what you think - these videos are made specifically for you guys, so any and all feedback is w...

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Patreon Newsletter - January 2016

You guys. You guys! I've been absolutely overwhelmed by your generosity this month - and it couldn't have come at a better time. My Mac died mid-way through January and I wasn't sure if I'd be ...

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Game Maker's Toolkit - Learning from Doom

Man, Doom really holds up. 23-or-so years later, and this archetypal FPS is still super fun. I wonder why that is?

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24hr early access - Learning from Doom

Hello super special super supporters!

At one point I didn't think I'd get this out for January - my computer died, for one thing, which was A BIT of a set back - but here I am, with one of my fa...

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Kill screen coming up

Thank you for helping me reach 256 Patreons!

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Game Maker's Toolkit - Analysis of a Side Quest: Beyond the Beef

I've been thinking a lot about the way Fallout has changed (as apposed to war. War never changes, after all). 

So for the first GMT of 2016 I decided to break down a New Vegas side quest to...

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24hr Early Access - Anatomy of a Side Quest: Beyond the Beef

Hello super special Gold Tier donors! (Or platinum. Or red. Whatever you want!). Here's your exclusive sneak peek at tomorrow's video.

It's a bit different from my usual stuff. I'm breaking down...

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Patreon Newsletter - December 2015

Hello! Welcome to your Patreon newsletter for December. As always, thanks so much for your support this month!

Post Script


Let's start by talking about this month's episodes. View Post

Big changes to the Game Maker's Toolkit Patreon

Hey guys, Mark here.

I hope you had an awesome Christmas, if you celebrate it. I certainly did! And I'm also enjoying my break from Game Maker's Toolkit.


(Well, I say break. I was just...

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Merry Christmas!

Hope you're having a great day 

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Game Maker's Toolkit - How Her Story Works

As promised, my final Game Maker's Toolkit of 2015 dives deep into the development and design of my favourite game of the year: Sam Barlow's incredibly inventive police procedural Her Story.

The...

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5 bits of good game design from 2015

New episode! Enjoy!

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New episode coming today, and some sneak peeks

Hey guys. December is all about looking back. So the two episodes this month will be about rad stuff that happened in 2015.

We'll kick off today with a look at 5 good bits of game design from ga...

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Patreon vlog Dec 2015

Hey everyone. Hope you enjoy this update for December. 

I didn't play much of note in November so I decided to, instead, reveal my game of the year picks!


Lemme know what you thin...

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A quick thing about ads

Hey. Just wanted to be completely upfront about this. I've turned on "display ads" on YouTube, as an experiment.

These are the ones that show up in the list of related videos on the right sideba...

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Game Maker's Toolkit - The Mechanics of Movement

A wild episode appears!

Feel free to take an early look while I do the description, thumbnail, and captions!


Thank you so much for your support this month. It's getting to the point wh...

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2015's design innovations?

I'm still dedicated to doing 2 episodes a month. Cutting it a little fine with November's but it'll be ready for the last day of the month on Monday!

For December, I'll be looking back. One epis...

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The Game Pile

Whenever I'm researching and capturing footage for a video, I inevitably end up with a big pile of boxes on my desk. Here's what I'm wrestling with at the moment.

(Yes I know Underworld and Anni...

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Resurrecting an episode

A quick behind the scenes look at GMT. I had planned to make a video about treasure maps as my second or third episode. I really love these, and wanted to talk about them.

I wrote the script, gr...

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Following the Little Dotted Line

Well, Patreon supporters saw this one coming! 

How do you move through an open world? Well, just follow the little dotted line on your mini map of course! 


But maybe that's n...

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Looking for suggestions

Hey everyone! You were so helpful with my question about Tomb Raider footage (I'm going with the PS1 version), that I thought I'd put the call out there for help and suggestions with a couple upcoming...

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25,000 subs!

Woah! 25,000 subscribers on YouTube. I'm very pleased with that. Thanks for helping me get there :D

New video is in the works

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Quality vs Authenticity

I can't decide which Tomb Raider to use for Game Maker's Toolkit, and would love your thoughts on the subject.

Do I pick the nostalgic but low-res PS1 version? The high-res PC edition? Or the wi...

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Patreon backer vlog - November 2015

Hello peoples! Here's your vlog update for the month - shot and edited on an iPad, in a hotel room in Paris. Because why not?

If you don't make it through to the end of the video, the main takea...

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Game Maker's Toolkit - Why Nathan Drake Doesn't Need a Compass

We finish off October, with a look at Why Nathan Drake Doesn't Need a Compass (because "structural composition in level design to aid player navigation" doesn't exactly roll off the tongue).

Tha...

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New episode at 5 PM GMT today

Though, I'll probably give to you guys and gals a little early ;)

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