Since I did the beacon power resprites last update, I thought I'd might as well do all of the other mob effects as well! Took a bit longer than expected and ended up being quite a detour, but I'm r...
2025-11-12 16:57:48 +0000 UTC
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As I talked about previously, I've gone ahead and made a change to how the tiers work by merging the former Pixel Wizard and Pixel Archmage tiers into one tier (which is now th...
2025-10-30 11:00:20 +0000 UTC
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More random item resprites, including some that I really should have done a while ago like the bow and rotten flesh since they're so common!
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2025-10-28 10:53:53 +0000 UTC
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Hey everyone, just wanted to give you guys a heads up that I'm currently rethinking some aspects of the Patreon and the way I structure pack-related rewards in general.
Nothing super concrete...
2025-10-22 15:12:49 +0000 UTC
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New set of tools were just added so you know what that means, more fun resprites! Always love making tool/weapon sprites and these were no exception! Has a lot of fun with the shaping and even trie...
2025-10-22 10:45:07 +0000 UTC
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Felt like it's been ages since I've made item resprites, forgot how fun they were to make. But also though, the trial keys especially were really hard to make at this resolution. And I'm still not ...
2025-10-20 05:14:01 +0000 UTC
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Kinda random but felt like respriting the beacon power icons this time around so here they are :P Immediately started going down the rabbit hole of respriting al the mob effect icons as well as the...
2025-10-15 09:54:47 +0000 UTC
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Really should've gotten to respriting the stone brick and it's variants sooner since I know they're very common building block for a lot of people, but better late than never I guess.
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2025-10-08 08:54:48 +0000 UTC
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Had a lot of fun with the blinking birch last time, and while I decided to relegate that feature to being a Patreon exclusive, I still wanted to use the idea somewhere in the main pack and the pal...
2025-09-24 16:14:00 +0000 UTC
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This one has been ready for quite a while but the implementation using core shaders and lang files took longer to figure out than expected π
For now only the survival inventory has been changed...
2025-09-16 14:53:56 +0000 UTC
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Finally done respriting all of the different wood types! These past few weeks have been super busy for me so I didn't have time to complete the leaves to go along with these quite yet which would h...
2025-09-11 15:01:18 +0000 UTC
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Been working on these for quite a while but I think they're finally done! Making custom and better looking boss bars is something I've been wanting to do ever since starting RR, and I'm honestly re...
2025-08-17 14:35:19 +0000 UTC
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Been so busy with RR lately that I haven't gotten around to updating the visuals mini pack. This isn't much but I've gone ahead and added a alt sprite for the enchanted golden apple!
I'll try...
2025-08-16 12:41:52 +0000 UTC
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This is actually my first tutorial in a whole year which is kinda nuts. Been wanting to make this one for a while and it was really fun to put together, so let me know what you guys think!
2025-08-14 21:19:48 +0000 UTC
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Amor stand compatibility with my custom armor models has now been added. Was surprisingly complicated since I had to make a whole new model as well as figure out some Blockbench shenanigans, but I'...
2025-08-10 12:52:34 +0000 UTC
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This is a big one! So I've been working on these for a while but they're finally ready! After making the item sprites for the armors in 1.2, I knew that making the models that actu...
2025-07-27 13:51:01 +0000 UTC
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Stone/deepslate ores are done! I plan on fixing some stuff in a future update like the lapis not being spread out enough or the emerald being a little much with the glow, but otherwise I'm quite ha...
2025-07-17 16:07:14 +0000 UTC
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More blocks! Very happy with how the snow turned out :D
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Also just a reminder to everyone that...
2025-07-08 15:29:18 +0000 UTC
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Going with some more pretty common blocks to really try to start filling out the world as much as possible! Since I've already done most blocks that are seen in a plains village I though I'd kind o...
2025-07-03 09:16:26 +0000 UTC
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Here's a little look at how the new animated texture look in-game!
2025-06-26 15:06:07 +0000 UTC
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Got some more silly item resprite done for the Alternative Textures mini pack!
As a little reminder, this mini pack serves as a kind of DLC/addon for my main resource pack 2025-06-26 15:05:00 +0000 UTC
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Time for some more blocks! Started with the gem blocks last time since I like shiny things, but if I'm actually gonna want to make the world look any different I should probably start doing more ba...
2025-06-19 15:07:52 +0000 UTC
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Got some more item resprite for you guys! Had a lot of fun with these, and while they may seem a bit random my goal was to start completing certain inventory menu like the ingredients one in this c...
2025-06-12 15:50:20 +0000 UTC
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Since I mainly have been focusing on items over the last 2 updates (made 150+ in two months lol), I'm gonna start doing more blocks now! Starting with some that I've always wanted to resprite, the ...
2025-06-07 15:38:03 +0000 UTC
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Here's a little showcase of some item sprite variations for the Rappenem's Alternate Textures mini pack which is part of the rewards for members of the Pixel Archmage tier ...
2025-05-29 16:42:35 +0000 UTC
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After making all of the different tools, and since I already had most of the palettes/designs for the different ores figured out, I though I'd head straight into making all of the armor item sprit...
2025-05-26 16:02:05 +0000 UTC
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Hi everyone, hope you are all having a great day :D
I just wanted to let you know that Iβve made some changes to the reward structure. As you can see the tiers all still have the same name,...
2025-05-19 09:45:54 +0000 UTC
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All of the main tool/weapon sprites are now done! Had a lot of fun trying to make them all look distinct from one another, which was pretty difficult! It's not easy to make 5 separate hoe designs I...
2025-05-14 16:31:47 +0000 UTC
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Got some new items done and also fixed some previous sprites for this preview!
Happy with how some of these turned out like the slime ball and goat horn, and I'm pretty proud of the idea to m...
2025-05-07 15:50:11 +0000 UTC
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Just sent out this month's Patreon rewards, hope you guys enjoy! I've been unusually busy with commission work lately so I haven't been making as many new drawings, but there should still be some c...
2025-04-05 12:35:50 +0000 UTC
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