New stuff
First things first: I've been pretty busy and tired this weekend so I couldn't get the early access release done in time. I'll finish it up and upload it tomorrow.
Now to the new stuff:
In...
First things first: I've been pretty busy and tired this weekend so I couldn't get the early access release done in time. I'll finish it up and upload it tomorrow.
Now to the new stuff:
In...
- implemented dialogues for the player character (OStim doesn't come with any dialogues, you'll still need add-ons for that) if you prefer your player to be quiet you can toggle off player dialogue...
2024-01-28 21:58:33 +0000 UTC View Post
Now that there's a page that lets you edit settings on a per actor basis I thought it was time to implement a feature that I have been wanting to do for a while:
A preference system. This allows...
Maybe not as big of a breakthrough as the first thing I did, but a thing non the less. I've been working on the MCM and added a new "Actors" page, which will give you a drop down selection of all t...
2024-01-14 20:30:24 +0000 UTC View Post
Remember this new feature I mentioned that I didn't want to go into detail about? Well after several days of going through reverse engineered code, reimplementing already existing functionality so ...
2024-01-07 19:10:34 +0000 UTC View Post- added all of billyys bed animations
- updated spanking annotations to reflect which cheek was spanked
- fixed standing holding groping butt rotating the female by 360°
It's the Christmas season and while for some that means they've got some time off and can enjoy Skyrim full time for me it means I'll be busy the next week spending time with family and friends. 2023-12-24 23:28:25 +0000 UTC View Post
As you might know OStim isn't just a mod, it's a framework. The key point in that is that it has a lot of features for addon authors. And it constantly is getting more. Just now I made some improve...
2023-12-17 19:48:19 +0000 UTC View PostLast month was a nice little change, but we all know what you're really here for so this month I'll get back to working on OStim (as you might've already noticed by the new version I just released)...
2023-12-10 19:08:17 +0000 UTC View PostWhat does this mod do?
It allows you to set up a dynamically changing color for your hair and RaceMenu overlays. This can be based on either current health, stamina or magicka or just loop in a ...
I have noticed that there are a lot of people who only opt in, get the latest version of whatever is currently in early access and immediately opt out again. Basically treating this more as a sales...
2023-11-30 09:55:58 +0000 UTC View Post
Well, I did it. The next beta has dynamic colors for Race Menu overlays. You can create different rules for every overlay so you can mix and match them as you like.
With that out of the way a...
2023-11-26 20:13:18 +0000 UTC View Post
Since I got quite a bit of positive feedback on my ideas last week this is going to be my project for the next month or two, depending on how long it takes.
I've managed to add a color change...
2023-11-19 18:35:26 +0000 UTC View Post
First of all: I know it looks silly with those flashy colors, but it's just a proof of concept.
I've had the idea of dynamically changing the hair color for a while and finally got the time t...
2023-11-12 18:42:31 +0000 UTC View Postfixes since last full release:
- removed annotations for stepping sounds from all animations
added since last release:
- all missing MFF animations from Billyy
- MF standing and dogg...
OStim Standalone version 7.1 is finally out. I directly released it to Nexus without doing early access on Patreon because it's basically just bug fixes and API functions for addon authors. So ther...
2023-10-29 21:34:27 +0000 UTC View PostI think I'm done with the sound stuff. This time for real. It still will take a while before Migal gets his stuff done. But the next release of OStim Standalone shouldn't take that much longer. It ...
2023-10-22 20:49:19 +0000 UTC View PostI thought I was done improving the sound engine but then Migal had a look at it and turns out there's still a few features missing and a lot of quirks that have to be ironed out. But we're certainl...
2023-10-15 19:38:43 +0000 UTC View Postfixes since last full release:
- fixed actor one and two swapping positions on standing spitroast
- fixed auto climax animations for standing spitroast not playing animations on all actors
We're still working on getting the sound engine to where we need it to be to do all the stuff we want to do with it. We'll get there, it'll just take some time.
The end goal is that the OStim so...
I've been cooperating with Migal to make some improvements the the sound engine in OStim and hopefully we can show off an advanced version soon. Since there's still all the legal trouble around 11l...
2023-09-24 20:34:09 +0000 UTC View PostCK for Starfield might take another half year to release, people still haven't figured out how animations and meshes work. By the time everything is ready a lot of people probably already stopped p...
2023-09-17 20:25:00 +0000 UTC View Postadded since last full release:
- 3P MMF Swapping Double Vag Service
- 4P service
- 4P cowgirl
- another 4P cowgirl
- 4P reverse cowgirl
(each of these consists of 5-7 ind...
2023-09-10 20:48:35 +0000 UTC View PostI've been playing quite a lot of Starfield on the weekend and to cut it short it's not overwhelming, but it's also not horrible. Everything in there is still new to me so for now it's easy to sink ...
2023-09-03 21:15:31 +0000 UTC View PostWe're still not done fixing all the bugs that come with OStim Standalone, but we're getting there.
After that I'm not sure there will be another major release of OStim Standalone, since it now c...
We're still trying to fix all the bugs. But some are nastier than others. Anyways there's a hotfix coming in the next few days. I'm just not sure yet how many bugs it will fix.
Also I'll be r...
2023-08-20 17:29:05 +0000 UTC View Postcontains:
- all of Billyys Chair animations
- all of Billyys Table animations
- all of Billyys Wall animations
- some of Billyys MMF animations (the rest will be gradually added)
- a...
I feel like OStim Standalone turned out pretty well (after we fixed all the crashes) and it has gotten a lot further in the past three weeks than I initially anticipated. So despite my initial plan...
2023-08-06 13:29:17 +0000 UTC View PostMoon has gracefully provided me with 4P and 5P idles for MMMF and MMMMF scenes which are included in the just released version 4 of the OStim Standalone Beta. These don't have any animations linked...
2023-07-30 18:00:47 +0000 UTC View PostI messed up a little and accidentally opened up the last poll for all patrons rather than just the higher tiers. These polls are supposed to be a benefit of the Miraaks Mantra and higher tiers.
...