•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor &...
2024-11-20 00:53:30 +0000 UTC
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2024-11-20 00:51:31 +0000 UTC
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2024-11-20 00:51:23 +0000 UTC
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2024-11-16 01:26:02 +0000 UTC
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2024-11-16 01:25:58 +0000 UTC
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•Procedural Eyes - Full...
2024-11-16 01:24:01 +0000 UTC
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2024-11-16 01:23:57 +0000 UTC
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2024-11-16 01:22:02 +0000 UTC
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•Optional Weapon (Click armature -> item -> properties)
2024-11-16 01:21:55 +0000 UTC
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2024-11-14 02:14:10 +0000 UTC
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•Shaders
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2024-11-14 02:14:04 +0000 UTC
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2024-11-14 02:11:17 +0000 UTC
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2024-11-14 02:11:09 +0000 UTC
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•Optional Default Lighting via Collections in the Outliner
•The Map is a bit heavy, recommended to navigate through it...
2024-11-12 02:35:04 +0000 UTC
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2024-11-12 02:31:13 +0000 UTC
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2024-11-12 02:31:05 +0000 UTC
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•Shaders
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•Fixed meshes
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2024-11-12 02:29:36 +0000 UTC
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•Shaders
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2024-11-12 02:29:31 +0000 UTC
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•Shaders
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2024-11-12 02:27:25 +0000 UTC
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2024-11-12 02:27:21 +0000 UTC
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•Shaders
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2024-11-12 02:25:34 +0000 UTC
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•Shaders
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2024-11-12 02:25:28 +0000 UTC
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•Shaders
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2024-11-08 03:12:50 +0000 UTC
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2024-11-08 03:12:45 +0000 UTC
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•Shaders
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•The Map is a bit heavy, recommended to navigate through it...
2024-11-08 03:10:22 +0000 UTC
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•Shaders
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2024-11-08 03:08:43 +0000 UTC
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2024-11-08 03:08:38 +0000 UTC
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•Shaders
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•Shaders
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•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-11-08 03:04:33 +0000 UTC
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•Shaders
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2024-11-08 03:02:23 +0000 UTC
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