Hey everyone, Blacky here!
We’re happy to present one of our new upcoming features for the Character Creator: a brand-new mask which we call "Procedural", designed to make your life as a cr...
2025-09-25 10:17:20 +0000 UTC
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Hi all!
New build, fixing some issues.
Changes
Hi all!
While the last release fixed several issues, it introduced a few new ones that weren't caught during testing. Therefore we have decided to remove that build. We will fix the issues an...
2025-09-10 20:20:03 +0000 UTC
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Hey everyone, Blacky here!
1.0 is out, and with so many new users joining, we want to give you all a very warm welcome!
Without further ado, let me introduce our upcoming new templates....
2025-08-27 08:49:42 +0000 UTC
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Another release fixing minor issues.
Hi all!
Pardon the surge or releases as of late. We really wanna iron out any issues before continuing on with major new systems!
Rel...
2025-08-23 08:08:43 +0000 UTC
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Further fixing some minor issues with 1.0.
Hi all!
Further fixing some minor issues with 1.0.
Release notes
Changes
Updated...
2025-08-21 15:03:00 +0000 UTC
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Hi all! Small edge case issue managed to get its way into the 1.0 build, so we're releasing a fix.
Hi all!
Small edge case issue managed to get its way into the 1.0 build, so we're rele...
2025-08-11 18:24:34 +0000 UTC
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We're thrilled to announce a huge milestone - FurryVNE 1.0! If you ever considered pledging, now...
2025-08-09 08:51:19 +0000 UTC
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We're excited to announce the official release of build 1.0.
We're excited to announce the official release of build 1.0. This milestone marks the transition from development to a fully stabl...
2025-08-09 08:22:05 +0000 UTC
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Hey everyone, Blacky here for the final time before release!
Can’t make a squirrel tail without a model to show it off, right?
A little while ago my dear college Fias...
2025-08-07 09:01:18 +0000 UTC
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Hi all!
Fiasco here, and I'm excited to announce the release of the FurryVNE character creator tutorials! I've been collaborating with master character designer Blacky to put together a serie...
2025-08-04 01:11:07 +0000 UTC
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Hey everyone, it's Blacky once more!
With the Scalie1 head now finished, I wanted to show you what it's capable of—so I decided to create some shark templates using it!
Our existing f...
2025-07-28 12:09:22 +0000 UTC
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Hey everyone, Blacky here!
Since squirrels have a very distinct tail shape, I figured that creating one would definitely help you all out to make some squirrels and add to the character diver...
2025-07-25 08:37:18 +0000 UTC
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Hi all!
As we near completion of the upcoming FurryVNE 1.0 build, we’d like to share a preview of our brand-new, reworked coupling system, which now allows transmitting kinetic energy from ...
2025-07-22 16:44:49 +0000 UTC
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Hey everyone, Blacky here!
Continuing our plan to incorporate multiple species into a single head—just like with the "regular" version of the upcoming Scalie1 head—I'm proud to introduce ...
2025-07-19 10:09:57 +0000 UTC
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Hey everyone, Blacky here!
With the new option to add appendages literally anywhere, I thought—why not start creating some body jewelry?
Before I knew it, I had made not just one or t...
2025-07-12 12:08:59 +0000 UTC
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Hey everyone, Blacky here!
Today, I’ve got a little WIP surprise for you!
Since the new Scalie head is on its way, I figured it wouldn’t hurt to have a matching new...
2025-07-03 11:30:41 +0000 UTC
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We are very proud and excited to showcase a massive key feature for Furry-VNE with the upcoming release—one that will significantly enhance the possibilities of your animations and basically chan...
2025-06-17 21:13:41 +0000 UTC
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Dogson and I had a little brainstorming session, and we came up with something that has a lot of potential:
What if we could give you a single head that easily morphs into multiple species?
2025-06-13 18:12:43 +0000 UTC
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We’re very happy and proud to announce that with the upcoming release, you’ll be able to add almost any fantastical shaft design you can imagine from glb import!
Inside FVNE, these custom...
2025-06-13 03:29:10 +0000 UTC
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Hey everyone, this is Blacky talkin’!
I’m super excited to introduce our future addition to the male roster: Tristan!
He’s a pretty mellow guy to...
2025-06-02 09:11:52 +0000 UTC
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The next release of FurryVNE will bring some major improvements to character loading and body editing while also reducing memory footprint and size on disk (exports). See the images for comparisons...
2025-05-23 17:59:23 +0000 UTC
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Mesh is work in progress. Mesh is still subject to change.
Dogson here again with a long neck version of Scalie1. It's basically just the new Scalie1 head but with a...
2025-05-23 10:15:16 +0000 UTC
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Mesh is work in progress. Mesh is still subject to change.
Hello all, Dogson here with a sneak peak on Scalie1 head, the head that will act as a upgraded version and...
2025-05-20 11:23:56 +0000 UTC
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Hey everyone, Blacky here!
It’s finally time for the next showcase—meet our sassy vacation vixen Clementine!
This independent businesswoman loves chasing the sun and spending long d...
2025-05-15 10:58:41 +0000 UTC
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Hi all!
New build for you!
Fixes some issues that were present in previous build. Check release notes!
2025-05-11 06:44:21 +0000 UTC
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Hi all!
It has come to our attention that some interactions broke with the 2025-05-01 release, namely expressions wouldn't load properly and timeline events wouldn't fire. We will fix these i...
2025-05-06 03:19:20 +0000 UTC
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Hi all!
New build for you!
This build brings a bunch of requested workflow improvements, along with several new features, new content and loads of bug fixes.
2025-05-02 19:58:09 +0000 UTC
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Hey everyone!
This is MobiusScarf. Long-time pledger, first-time volunteer code monkey for FurryVNE.
If you're a regular user of FurryVNE like I am, you've probably noticed something od...
2025-04-29 21:47:04 +0000 UTC
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Hey everyone, Blacky here!
I've been working on a little helper tool for blender which will manage your shape keys and get you started with creating expressions for your characters.
2025-04-28 21:06:32 +0000 UTC
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