Hello everyone, Dogson here with a picture of our giraffe girl Mizu created by Custom Offset with clothes, ready to hit that tennis court ^^
We're also excited to show our revamped areola/nip...
2021-06-30 18:19:26 +0000 UTC
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A user in our forum has problem with FurryVNE, and I'm trying to find out the cause of this issue.
Does anyone have an AMD Radeon 550 - 590 (Polaris) GPU?
Does the app work for you? Spe...
2021-06-21 02:53:02 +0000 UTC
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Pushing and pulling around what is possible. This time I did a anthro Kitsune from Japanese folklore. Sly, scheming and completely unapologetic of her curves, shame is for mundane humans either way...
2021-06-01 16:59:36 +0000 UTC
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A Wolf-Gnoll or Werewolf thing! Had so much fun doing this guy, I basically took the male wolf template and gave the mesh a real flipping over in blender sculpt tools, I wanted to create a rather e...
2021-05-28 15:48:37 +0000 UTC
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Edit: after talking to Cracket I think I needed to be more specific; This basically allows users to modify their own bodytypes, faces and limbs to very large extend using our pending export/import ...
2021-05-23 14:50:55 +0000 UTC
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Hi all!
Important bug fixes and some new features.
The next major release has been significantly delayed because of these bugs which now should hopefully be fixed.
As always, you ...
2021-05-13 23:45:44 +0000 UTC
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We have been made aware of a bug that causes the app to crash on older systems and some laptops. With the help from some users that kindly have been assisting us, we have been able to see where the...
2021-05-08 05:22:02 +0000 UTC
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Hi all!
Some bug fixes.
Unless a significant problem is discovered, it's unlikely that we'll publish any more patch releases for a while now. Our focus is on the next major release.
...
2021-04-26 23:17:54 +0000 UTC
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Hi all!
Bug fixes.
As always, you can find the build at our download page:
>> CLICK HERE TO DOW...
2021-04-22 19:17:30 +0000 UTC
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Hi all!
Some new features in regards to appendage groups and some bug fixes in regards to fur cover maps (clothing).
As always, you can find the build at our download page:
2021-04-17 03:47:22 +0000 UTC
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Hi all!
A new part "Flip" feature and some bug fixes.
As always, you can find the build at our download page:
2021-04-12 19:36:46 +0000 UTC
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Hi all!
New screenshot mode and some bug fixes.
As always, you can find the build at our download page:
2021-04-09 22:05:18 +0000 UTC
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Screenshot mode has been revamped. It now clearly marks what area the final screenshot will use, and it also has a crosshair. Furthermore, you can change the FOV for more fine-tuning of the screens...
2021-04-09 21:57:45 +0000 UTC
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Hi all!
Patch release fixing some issues.
As always, you can find the build at our download page:
>...
2021-04-08 17:35:15 +0000 UTC
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Hi all!
Patch release fixing some issues.
As always, you can find the build at our download page:
>...
2021-04-07 16:42:05 +0000 UTC
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Hi all!
Just keeping 'em coming as long as there are issues needing to be fixed.

As always, you can find the b...
2021-04-04 17:31:58 +0000 UTC
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Hi all!
Pardon the many releases as of late, but another issue snuck in there and avoided detection until now, so we feel compelled to make this patch release.
2021-04-03 23:58:37 +0000 UTC
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Hi all!
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<...
2021-04-03 12:27:24 +0000 UTC
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Hi all!
We hope you're all doing well!
This is probably the biggest release we've done so far. A lot of changes internally, plus a lot of new features and a lot of new content. If you o...
2021-03-30 20:30:02 +0000 UTC
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Hi all!
As always, you can find the build at our download page:
>> CLICK HERE TO DOWNLOAD <<<...
2021-03-30 20:23:45 +0000 UTC
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A lot of issues this month, but we're getting ever closer to a release. Important that we ironed these issues out. We have daily builds and it's so much more stable and better now than just a week ...
2021-03-26 18:29:00 +0000 UTC
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Release is coming along, but it's going to take some time still. We might be able to get a release out this weekend. It depends on how many problems we run into.
In the meantime, enjoy this c...
2021-03-19 03:26:07 +0000 UTC
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Hi all!
The upcoming release of FurryVNE introduces three new systems for blending meshes with eachother. You can use these systems individually or stack them all together to create a unique ...
2021-03-05 17:44:48 +0000 UTC
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Hi all!
Sorry for being quiet as of late!
I wanted to tell you guys that progress on clothing tools and mesh fading tech are progressing nicely. We're getting very close to a release.
2021-02-17 15:26:19 +0000 UTC
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Seems to be trouble at google (our hosting platform), so our service cannot connect to database. Hopefully it's resolved soon.
All the best.
- odes
UPDATE 19:55...
2021-01-29 18:28:49 +0000 UTC
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Surprisingly, Unity's built-in render pipeline (the one we're using) does not support transparent objects receiving shadows. This is a major problem, since it essentially means any transparent, ind...
2021-01-26 21:16:30 +0000 UTC
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Just a quick share on the Humaniod feet that I did after it's been frequently asked for that we feel we could throw in to this coming release. Hope you all like it :)
- Dogson
2021-01-18 23:33:32 +0000 UTC
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Hi all!
We hope you had a wonderful holiday and new year!
I wanted to write this to give you an update on our progress.
Quite some time has passed since our last release (Nov 13)....
2021-01-15 20:26:20 +0000 UTC
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Hi all!
We hope you're still surviving out there!
This past month, we've been hard at work implementing a custom clothing system. This system is coming along well, but there have been s...
2020-12-21 17:38:04 +0000 UTC
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Hey everyone, been working for some time on the initial big feline head. I struggled a bit since I was dissatisfied how the various iterations ended up but now I feel I've found a form that looks g...
2020-12-12 12:25:29 +0000 UTC
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