Happy holidays!
The whole cast gathered to share this picture with you.
We at Yiffalicious crew wish you a very happy Holidays and a wonderful 2018!
2017-12-24 07:25:08 +0000 UTC View Post
The whole cast gathered to share this picture with you.
We at Yiffalicious crew wish you a very happy Holidays and a wonderful 2018!
2017-12-24 07:25:08 +0000 UTC View Post
Here's an interactive demo showing off erection, sheath and physics tech in YL2 - successor to Yiffalicious.
You can find the erection/sheath sliders in the properties inspector, if you expand the "...
2017-11-29 07:26:15 +0000 UTC View Post
Hi everyone!
We're back again with a new update.
This past month has been a bit scary. With Yiffalicious 1.0 out, the pressure to get YL2 out has increased even more. There's just about a mont...
2017-11-29 07:24:40 +0000 UTC View Post
Yiffalicious 1.0 is now out. Grab it for free!
http://www.yiffalicious.com/download
Checkout this promotion video w...
2017-11-03 08:55:51 +0000 UTC View Post
Hello everyone!
This month took a bit of an unexpected turn. Originally we had intended to work on preparing and integrating shapes into the character creator. However, due to someone close to Dogso...
2017-10-28 22:12:21 +0000 UTC View PostHello everyone,
Just a short update informing you guys that Yiffalicious 0.7.3 goes public next month. It will contain everything done for Yiffalicious up to this point. Character models used for cr...
2017-10-24 16:35:07 +0000 UTC View Post
Hello everyone!
New month, new update.
I feel this month has been one of our more productive ones. We've covered so much ground - both gaining deep understanding of many of the challenges we'r...
2017-09-28 12:41:19 +0000 UTC View PostHello all,
Patreon recently made us aware that posting adult content publicly is a violation of their 2017-09-18 23:56:43 +0000 UTC View Post
In YL2 (the successor to Yiffalicious), we want to improve virtually every part of the app compared to its predecessor. Cum is no exception. So this past month we decided to spend time investigating h...
2017-08-29 14:20:12 +0000 UTC View Post
A final patron release for Yiffalicious.
This release fixes a couple of issues that were present in 0.7.2, and also adds fur to Finn.
Unless any more severe issues are discovered, we will from...
2017-08-28 12:20:40 +0000 UTC View Post
This past month we've laid out the foundations for a texture building system to be used in the upcoming character editor. With this system, we want to offer users tremendous freedom in how character c...
2017-07-28 06:41:59 +0000 UTC View Post
Hey everyone!
Just a small update.
This past month, the majority of time has gone into finishing off Yiffalicious 0.7.2. I must admit that perhaps there wasn't as much heart in this release as...
2017-07-05 18:14:47 +0000 UTC View Post
Hello everyone!
We're making changes to how post visibility is working. From now on, WIP posts will become visible to everyone after 1 week!
So with that in mind, let's sum up what we've been ...
2017-07-05 18:10:32 +0000 UTC View Post
Hello everyone!
Here's Yiffalicious 0.7.2 - probably the last patron build for this engine iteration. All future work will be spent on YL2 - the successor to Yiffalicious.
This build contains ...
2017-06-30 15:33:31 +0000 UTC View Post
Feels like May ended before it even started. WOOSH! Gone. I guess the weird weather is to blame for this, at least in part. It pretty much went straight from snow and cold directly to summer over here...
2017-06-01 14:46:10 +0000 UTC View Post
This is a pretty lengthy post. I suppose it's justified, considering how we've been reserved lately. Some have even sent us messages, wondering if we're still working on the game, or if we intend to r...
2017-04-30 12:08:16 +0000 UTC View Post
Whatever happened to that level we were supposed to be working on? Things have been suspiciously quiet about it for some time now. Did we just stop, hoping no one would notice?
Luckily, that isn't t...
2017-03-31 19:28:51 +0000 UTC View Post
Wooh! Made it before the weekend at least.
This took us more time than I thought it would. I was absolutely terrified when I discovered it was Friday today. I knew we were behind, but I'm still abso...
2017-03-10 20:30:20 +0000 UTC View PostAs we mentioned in our previous post, this past time we've run into a bit more difficulties than we first anticipated. Bec...
2017-02-28 18:09:32 +0000 UTC View Post
We know we've been very quiet lately, and we apologize for that. Progress is being made, it's just that we've run into far more difficulties this month than we anticipated.
When we shipped Charlotte...
2017-02-22 03:12:23 +0000 UTC View Post
(Download link below.)
Ok, so this took far longer than we first thought it would. This is much because we found it extremely hard to stop working on Charlotte. We have never been so obsessed with t...
2017-01-28 20:38:58 +0000 UTC View Post
Did a lot of eye shapes, but also some predefined ones too :3
2017-01-22 09:31:43 +0000 UTC View PostI'll continue where I left yesteday with more expressions
https://picarto.tv/DogsonDoDebauchery
-Dogson
She's really fun to do expressions with :)
2017-01-20 22:59:24 +0000 UTC View PostOk, I'll be streaming some expressions tonight, much fun to be had.
https://picarto.tv/DogsonDoDebauchery
-D...
Okay, things are moving ahead. Got a whole lot of albedos done at the stream last night.
Here’s some alternative albedo map created in yesterday's stream:
2017-01-19 09:46:26 +0000 UTC
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Okay, the holydays has passed for real and things are returning to normal here. I'll be doing some lo-key streaming painting alternative skins for Charlotte.
2017-01-18 18:20:00 +0000 UTC
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Charlotte is our newest character - a lovely female cow - coming in 0.7.0.
After having designed Wolf, Cat, Fox femboy and the dragons, we felt we needed some time off and create a character from ou...
2017-01-09 21:47:32 +0000 UTC View Post
Dear friends,
We are removing the $9 pledge tier. (The one unlocking skins.)
This tier never felt right to us. It felt like something we just threw in there in lack of better ideas. When we la...
2016-12-31 07:41:23 +0000 UTC View Post