Hi all! Hope you had a nice weekend.
Gonna keep this short and sweet. As you may know, we're completely rewriting the backend for the interaction browsing in 0.6.1. We're doing this by migrating eve...
2016-09-05 15:57:37 +0000 UTC
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So this some of you have already seen on the stream, but now were making a post too. :)
It turned out that simply updating the skinning wasn't enough to achieve the amount of quality we wanted aroun...
2016-08-27 22:51:03 +0000 UTC
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https://gyazo.com/32ea2b3ca07ad37e61563942496f9168
Okay, stream seemed to be a hit, so we’ll c...
2016-08-25 18:37:48 +0000 UTC
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https://gyazo.com/81e9a6590838c942080bc5d350533511
Okay, so this week I will soft start on what I ...
2016-08-23 19:11:04 +0000 UTC
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Hi everyone, we hope you're doing well!
Please excuse the lack of posts lately. We're in the process of migrating everything in our cloud service to a new system (Datastore -> Cloud SQL, Blobstor...
2016-08-21 23:06:59 +0000 UTC
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This release fixes a bunch of bugs introduced in 0.6.0, but also some older ones. In addition to bug fixes there are also several improvements. Check out the release notes for a full report.
Rele...
2016-08-13 18:55:03 +0000 UTC
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0.6.0 was one of our biggest releases yet. It contained a lot of new features and content, but also changes to previous behavior. Several core systems were removed and replaced with new ones. Naturall...
2016-08-11 13:07:23 +0000 UTC
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This release is the biggest one we have ever made. Not only in terms of new features and improvements, but also in terms of new content and the lengths we’ve gone to fulfill our vision. Dragoness is...
2016-08-06 02:26:53 +0000 UTC
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We're in the final stages. We have a build and are running tests. Mostly just administrative tasks left (building all targets, compiling setups and zips, uploading, publishing, generate keys, promotio...
2016-08-03 19:52:37 +0000 UTC
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We're in the process of recording some changes for the release notes, and thought we'd share!
Some of these assets you've already seen screenshots of, but not in action.
Leg spacer
2016-08-01 05:50:12 +0000 UTC
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Thank you so much for the support this month!
2016-07-31 23:59:00 +0000 UTC
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So Unity just released version 5.4 of their game engine (that we're using). Since this release brings a whole range of improvements, we decided to upgrade our project to it right away. One of the impr...
2016-07-29 18:50:19 +0000 UTC
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https://gyazo.com/ab9426e8234cd6f0ee62d98d465f3231
I’m having some more fun in ...
2016-07-26 19:06:26 +0000 UTC
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This is something we've been working on for a little while.
https://gyazo.com/7ab6724c0334b638dd80054eb2fc...
2016-07-25 14:26:22 +0000 UTC
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First of all, pardon the long silence. We know we've been very quiet lately. Part of that is because Dragoness has been far more challenging than we first anticipated. This is mostly because of the wi...
2016-07-19 19:28:51 +0000 UTC
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Just wondering if people still have issues with connecting to the cloud?
When we first launched the app about a year ago, several users were unable to connect. This usually had to do with a ...
2016-07-03 13:54:26 +0000 UTC
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Thank you so much for the support this month!
2016-06-30 23:59:00 +0000 UTC
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https://gyazo.com/5953c6c727ac63e09759b6b9a9cfdcd3
Too little doughnut or to much doughnut, t...
2016-06-22 13:00:48 +0000 UTC
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This is part 2 of a 2 part series. You can read part 1 here.
...
2016-06-21 20:01:24 +0000 UTC
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https://gyazo.com/24970ed01a52134da4bce1d29dc211e4
Work on the dragonness has continued a little fu...
2016-06-21 18:07:10 +0000 UTC
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Took a while, but now it's finally here - the public version of the 0.5 cycle!
Enjoy the addition of two new characters, a new environment and a bunch of new features and imp...
2016-06-18 12:13:26 +0000 UTC
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We're soft launching the public build of Yiffalicious 0.5.4 to $12 tier first. Basically we want to make sure we haven't missed any crucial bugs.
2016-06-16 18:01:47 +0000 UTC
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This is part one of a two part series.
For 0.6.0 we are upgrading a lot of...
2016-06-15 19:41:02 +0000 UTC
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This is something we discovered a while ago, but with some minor tweaks to our fur shader, we can turn it into something that resembles feathers. While we don't have a character yet that feels suitabl...
2016-06-05 08:23:51 +0000 UTC
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As we mentioned previously, charge upfront has now been activated on our account, which means new users wil...
2016-06-01 00:26:23 +0000 UTC
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Thank you so much for the support this month!
2016-05-31 23:59:00 +0000 UTC
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We mentioned in the previous post that we had managed to get shadow casting and reception to work, but we didn't show it off. So here's some proof we aren't lying. :)
2016-05-28 21:24:55 +0000 UTC
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When we first showed some early prototyping of our upcoming character - dragoness - one of our users asked if...
2016-05-27 22:47:28 +0000 UTC
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