Working 241212
Finally my new keyboard arrived.
Right after I finished this. Awesome.
Keep moving!!
Finally my new keyboard arrived.
Right after I finished this. Awesome.
Keep moving!!
Link of this animation post : https://www.patreon.com/posts/220201-alive-61891808
Maybe I can post vid...
Working without shift key, control key and space bar key.
Fantastic.
I need Gargoyles to decorate the studio.
Let's move on to animate this guy.
Patreon now allows selling posts. I think they call it "One-time purchase".
There is no change to the membership users from before. If you maintain your membership, you will not need to pay sepa...
I think I need more time to think about the design of Eucareh's room more.
The balance between indoors and outdoors is the problem.
Hmm, Let's work on the other rooms first···.
Link to Animation post : https://www.patreon.com/posts/220330-watch-my-64427812
2024-11-10 09:30:51 +0000 UTC View Post
Link to Animation post : https://www.patreon.com/posts/210719-midnight-53834421
Link to Illustra...
2024-11-08 13:33:43 +0000 UTC View Post
Link to Animation post : https://www.patreon.com/posts/210210-voidos-47365053
2024-11-05 15:26:10 +0000 UTC View Post
Link to Animation post : https://www.patreon.com/posts/220219-fillup-62739921
I apologize again for the reworking maps. But now this workings are satisfying my Libido.
So far I've been making maps without perspective intentionally,
But sorry, I didn't like it AT ALL.
Since it's not 3D, the perspective of the maps can't be expressed like illustrations.
So...
Eucareh's room (Working on)
That tree and black pillar are rough sketches.
I made 3D to calculate coordinates for maps. The game is side-scrolling 2D.
Winter is comming. Happy October. Take care not to catch a cold.
The palms and soles have less melanin pigment, but you guys already know that I don't care about drawing reality that much.
In-game, you will be able to change the skin color of Voidos, Lantania...
Testing several things for making maps.
I decided to keep the game engine as Gamemaker studio.