tl;dr: minigames and quests progressing, a bunch of animations WIP, working on tree-tops zone
Shadow sub-region
Continuing the ground-forest/farm work, it's mostly functional but I'm ...
2025-04-08 20:42:20 +0000 UTC
View Post
tl;dr: jungle mega arena done! New blessings, UFO entity started, farm started, and more!
The Jungle Mega Arena is now out!
If you're an Insider or above supporter check Discord for t...
2025-03-25 15:30:00 +0000 UTC
View Post
tl;dr: bee lady done, mega arena weather effects done (thunder, tornadoes, etc), riding broom done, new shield spell
The estimates in each section are guesstimates, and the work may take le...
2025-03-08 03:46:03 +0000 UTC
View Post
tl;dr: bee lady entity work, mega jungle arena effects (speed/gravity/damage/etc and 'weather' effects), plant spitter entity work, spider lady entity work, more bugfixes coming&nb...
2025-02-19 22:31:28 +0000 UTC
View Post
The Steam page is finally up! This means you can wishlist and/or follow the game there. This page is for the 'core' game - I'm hoping to add DLC there too, if possible.
2025-02-05 23:40:00 +0000 UTC
View Post
Fort Gloom is now done with 4 new entities - 1 boss, 1 special, and 2 normal entities, as well as a new spell, new blessings and another slot, more outfit pieces, bugfixes, and various improvements...
2025-01-13 10:38:25 +0000 UTC
View Post
The Part 2 update is getting close, with the Bruiser Ghost, spell, and level design done, and Looker Eye and quest remaining before I start internal testing in preparation of a test build release a...
2024-12-22 06:04:04 +0000 UTC
View Post
Now that we're back to normal progress updates again, here's a quick reminder of what's coming in the Fort Gloom part 2 test build:
Looker Eye major boss
Bruiser Ghost ...
2024-12-05 03:08:16 +0000 UTC
View Post
Hey! This'll be a quick update. The first Insider-tier test build is available, and you can participate in the Discord. This is testing content in the first dark sub-region, Fort Gloom. There are n...
2024-11-22 11:10:06 +0000 UTC
View Post
tl;dr: part 1 is content-done, testing phase active, player dyeing, entity blessings, and a cat
It's all testing now. All the content for part 1 is done, there's just brushin...
2024-11-05 04:01:17 +0000 UTC
View Post
tl;dr: lots of level design work, dress ghost animation done, witch hat, recoloring old entities for the darkness
With how work is progressing I'm considering an earlier rele...
2024-10-15 18:56:48 +0000 UTC
View Post
It's spooky season now so I've been working on the first dark subregion that I'll release for Insiders. With that, let's get a new set of progress entries!
Spooky subregion progress
T...
2024-09-30 02:08:03 +0000 UTC
View Post
If you'd like to try new content early I'm doing the testing in Discord. The new content we're testing: a new sub-region, three new entities, a timed obstacle course, a new upward ...
2024-09-15 13:14:44 +0000 UTC
View Post
tl;dr: most new entity animation work is done with some sprites left, split-screen co-op mostly works, per-outfit-piece dyeing and textile patterns, tweaks and improvements to old content
Ne...
2024-08-30 18:34:49 +0000 UTC
View Post
Hey all!
The first thing I want to get out of the way is that I'm gonna delay the public Itch demo release some more. Instead, I want to focus on doing another Test Build in the Discord, mean...
2024-08-15 01:01:45 +0000 UTC
View Post
Hey all!
tl;dr: pink slime lady animation done and flower lady animation close, more items/brewing, deep maze sub-region progress
Next update progress
🟦 Flower Lady
- S...
2024-07-30 21:00:01 +0000 UTC
View Post
Hey all!
Back with another progress update. The tl;dr is I'm still splitting part of the game, core animation loop almost done for pink slime lady, updated dialogue faces and more art progres...
2024-07-14 23:55:09 +0000 UTC
View Post
Hey all!
If you haven't seen already, an early test build has been released for those who opt-in to the Testing role in the Discord! I've also changed my page/dev name as you might've noticed...
2024-06-22 20:28:20 +0000 UTC
View Post
Hey, I'm back with another progress update. We're not far off a test build now, and all tasks are almost done. I'll talk a bit more about that below.
Progress towards
Progress tracker...
2024-05-07 16:18:24 +0000 UTC
View Post
Hey all, I'm back with another progress update.
Progress towards
Progress tracker - what work is ahead of the small test build. It might grow or shrink a little depending on circumsta...
2024-04-23 01:04:13 +0000 UTC
View Post
Hey all. A bit busier than I expected the last two weeks but I still managed to get stuff done - let's get into it.
Progress towards
Progress tracker - what work is ahead of the small...
2024-04-04 12:29:10 +0000 UTC
View Post
Hey all, back with the mid-March update. Let's dive right in.
Progress towards
Progress tracker - what work is ahead of the small test build. It might grow or shrink a little dependin...
2024-03-17 17:41:55 +0000 UTC
View Post
Hey all!
Let me change this week's progress up a bit - we'll have a look at what work is left to do before I release a small test playfighting build, and then I'll talk about the work I did a...
2024-03-01 02:47:25 +0000 UTC
View Post
Hey all!
I'm back with another progress update. This time I'll be talking about some new moves, a helpful nurse, items, and entity behavior improvements
Play-fighting
I...
2024-02-06 22:35:39 +0000 UTC
View Post
Hey all!
As mentioned in the previous progress update I'll be talking about the fighting system again - let's get right into it
Play-fighting system
I've been focusin...
2024-01-15 22:22:53 +0000 UTC
View Post
Hey all!
I'm back with another progress update. This time we'll primarily be focusing on movement. This update ended up being long, so I've decided to split off the fighting-related stuff and...
2024-01-08 08:22:47 +0000 UTC
View Post
Hey all, I'm back with another progress write-up.
tl;dr: added Erisia facial expressions to her new dialogue, continued work on fighting system, finished improved/taller idle animatio...
2023-12-12 14:43:01 +0000 UTC
View Post
Hey all!
I'm back again with another progress update. This time I'll be talking about easier/improved rhythms, new and improved animations, gameplay experimentation, and interface improvement...
2023-11-25 22:31:38 +0000 UTC
View Post
Hey all,
This is the first progress update since the release of Spooky Part 1 so I'm going to talk a bit about what's missing from Part 1 and what's coming in Part 2/3.
Part...
2023-11-12 02:43:52 +0000 UTC
View Post
Hey all,
I've just updated the build to fix various bugs, but there are also some additions too - the main changes are:
- - Added Warp NPC to the crop farm
- - Added scientis...
2023-11-07 07:54:23 +0000 UTC
View Post