Hi!
I had some time yesterday to tweak the save system a bit.
When I looked at the actually save system file (should have looked earlier), I made a rookie mistake and basically stored h...
2024-02-13 13:20:18 +0000 UTC
View Post
Download link
How to download correctly:
- Download the whole "Dev Build - Save System" folder as a zip file, not individual files.
2024-02-12 22:31:59 +0000 UTC
View Post
Hi!
Just to let you know, I just finished the individual item saving feature and I think it's quite reliable now. This feature took a bit more time than I expected but nevertheless it's an im...
2024-02-12 19:36:51 +0000 UTC
View Post
Hi!
Here's a little random video clip of those recently added weapons (MK18), animations and features like the playable guitar which are included in this tomorrows dev build.
- Antti (D...
2024-02-11 22:07:05 +0000 UTC
View Post
Hi!
I have now basically the dev build ready and here's the main features that are included in this build for feedback:
- Save / Load system
- Shelter (Attic)
- New weapons (Gloc...
2024-02-11 18:47:26 +0000 UTC
View Post
Hi!
This early February has been really busy, there have been a lot of preparation work for upcoming events and tons of new contractor work related to Public Demo 2.
I must admit that...
2024-02-09 15:12:10 +0000 UTC
View Post
Hi!
I wanted to ask your opinion on this topic since this website overhaul includes new concept art and visual elements.
This topic is also highly related to visibility in Steam and oth...
2024-02-08 16:19:49 +0000 UTC
View Post
Hi!
Ragdolls are now fully added back to the game and they will be included in this upcoming dev build.
Here's a little clip from behind the scenes performance testing :)
- Ant...
2024-02-08 03:53:12 +0000 UTC
View Post
Hi!
Here's one new addition in terms of audio work (still work-in-progress).
Previously there was just few placeholder SFX's for looting and interacting with objects. This caused pretty...
2024-02-07 19:38:32 +0000 UTC
View Post
Hi!
Few days ago I kind of finished the Public Demo 2 shelter called Attic. My original design was based on quite a flat "easy to model" appearance but I kind of felt that this needed a bit m...
2024-02-07 04:57:47 +0000 UTC
View Post
Hi!
Here's a little behind-the-scenes preview of main concept art that is part of this upcoming website overhaul and overall visual style upgrade that happens after Public Demo 2.
A few...
2024-02-05 14:57:42 +0000 UTC
View Post
Hi!
Here's a quick update and plan for that next dev build.
I'm currently testing all those new weapons + music instruments that had been added last week. In order to make these fully g...
2024-02-05 13:59:43 +0000 UTC
View Post
Hi!
I had some extra time this weekend to improve few visual aspects related to nature assets.
I basically made bunch of custom shaders that now support wind effects whether it's grass,...
2024-02-05 01:11:35 +0000 UTC
View Post
Hi!
Here's a quick video clip about the shelter (attic) entrance for Public Demo 2.
I have now basically all the transitions, save systems and core functionality done for this shelter...
2024-02-02 02:27:23 +0000 UTC
View Post
Hi!
Here's a preview of new VSS animations.
Animation made by BarryBogs
- Antti (Developer)
2024-01-31 21:40:33 +0000 UTC
View Post
Hi!
Here's a quick update related to the Public Demo 2 shelter.
To give some background, the first shelter design from Unity was based on these Finnish civil defen...
2024-01-31 17:12:29 +0000 UTC
View Post
Hi!
Here's a preview of new MK-18 animations.
Animation made by BarryBogs.
- Antti (Developer)
2024-01-30 22:50:37 +0000 UTC
View Post
Hi!
Debris kits are expanding and the recent addition are lootable trash / garbage bags.
I prepared the source bags yesterday and RE3MR made the piles for different surfaces in te...
2024-01-30 16:31:09 +0000 UTC
View Post
Hi!
Today as part of this shelter week, I tested some interactable campfires and implemented a new set of fire / flame VFX.
The old fire VFX was probably close to 24fps and a bit choppy...
2024-01-30 13:34:54 +0000 UTC
View Post
Hi!
Here's a one use case for those modular scaffolding kits that I showcased earlier.
This was my original plan for these silos (IRL they are totally empty) that they turn almost a min...
2024-01-29 01:41:20 +0000 UTC
View Post
Hi!
Here's a quick look at the new Glock 17 animations.
Animation made by BarryBogs.
- Antti (Developer)
2024-01-28 18:36:35 +0000 UTC
View Post
Hi!
The Radar map is now pretty much completed for Public Demo 2.
I spent quite a bit of time today of tweaking the AI spawner to make sure there's some logic behind it when it co...
2024-01-28 01:56:50 +0000 UTC
View Post
Hi!
Here's the finalized version of the Military faction.
Military is the defence forces of the Vostok permadeath zone, whose task is to destroy all persons who cross the border without...
2024-01-27 17:30:36 +0000 UTC
View Post
Hi!
Aki (Audio Designer) has been working on new set of ambient music for Public Demo 2 and this includes six new tracks for different areas / themes:
- Road_to_Vostok_Ambient_Area_05_0...
2024-01-26 13:59:44 +0000 UTC
View Post
Hi!
Here's a quick rebuild update.
Today I had to return back a bit and modify these guard towers in terms collisions and dimensions. The purpose of this was to make sure that the...
2024-01-26 03:48:32 +0000 UTC
View Post
Hi!
Here's a quick Radar map update.
Today I added the main radar elements which are these OTH (over-the-horizon) antenna arrays. On top of this, I added fences, guard towers and patrol...
2024-01-23 22:10:44 +0000 UTC
View Post
Hi!
I quickly mentioned last Friday that I added a new submerged / underwater water system that supports swimming.
Here's a quick visual preview.
ps. If there are any visual artif...
2024-01-23 02:16:21 +0000 UTC
View Post
Hi!
I'm back at the home office and there's a lot of things is currently happening behind the scenes, so here's a new dev update.
Military Faction
Claudia is curr...
2024-01-22 23:39:01 +0000 UTC
View Post
Hi!
Here's a quick dev update.
The Highway rebuilt is now pretty much complete. I added vehicles, small details and few nice IRL details that are related to this specific Highway tunnel...
2024-01-19 04:05:51 +0000 UTC
View Post
Hi!
Here's a little update related to this weeks map rebuild called Highway.
I started with the custom terrain layout and this map needed a bit more technical tweaking since there is a ...
2024-01-18 02:40:32 +0000 UTC
View Post