Dev Update (24/02/2025)
Hi!
Here's a quick dev update.
The goal for the previous week was to implement the grenade system and that goal was successful since every grenade related mechanic is now in the game. 2025-02-24 15:39:22 +0000 UTC View Post
Hi!
Here's a quick dev update.
The goal for the previous week was to implement the grenade system and that goal was successful since every grenade related mechanic is now in the game. 2025-02-24 15:39:22 +0000 UTC View Post
Hi!
Here's some more previews, for example how the AI ragdoll behaves with the near explosions.
-Antti (Developer)
2025-02-22 20:21:14 +0000 UTC View PostHi!
Here's a preview clip about the Grenades and few details about the mechanics.
Grenades can be thrown in 2 different ways:
- Upper hand "hard" throw
- Lower hand "sloppy" thro...
Hi!
Just to let you know, I have now all the necessary animations for the grenades, so I can implement the entire system to the game.
I will share some of the preview tonight and cover ...
2025-02-22 16:03:37 +0000 UTC View PostHi!
Since I usually test new features with "worst-case-scenarios", here's some footage from me testing ~200 continuous grenade explosions related to performance and audio.
Character da...
Hi!
Since now the lore video is done, I'm back at finishing the grenade system.
Unfortunately the animations will still take a bit more time to polish, so I have to wait for next week u...
2025-02-20 14:01:58 +0000 UTC View Post
Hi!
Here's the latest lore video.
In this lore episode, you are going to hear about the Scientist and the "Red Folder" for the first time.
And a bit like the Matrix movie: "An...
Hi!
Since the Q1 progression is going pretty smoothly, I decided that I will spend tomorrow finishing the Lore #3 video.
In this lore video, you are going to hear about the Scientist a...
Hi!
I decided to share a progression update on social media + discord, I have talked about these topics on Patreon earlier but here's that update post:
It's around mid-point of Q1, so...
Hi!
Here's a quick development update.
All the goals for this week were completed, Bunker Shelter was implemented, 5 new items were added, I did some code polishing and on top of that I...
2025-02-14 21:27:22 +0000 UTC View Post
Hi!
Here's another new item related to crafting.
These nails are also common ingredient with the toolbox for many furniture / shelter related crafting recipes.
Loot Challenge: 18...
Hi!
The work towards next Loot Challenge goal (200 items) continues and here's one of the new ones.
This toolbox is one of the most useful items when it comes to crafting and it's linke...
2025-02-13 14:35:43 +0000 UTC View Post
Hi!
Here's a quick update related to the Bunker shelter.
Since all the shelters / maps in the game are based on IRL locations, I also added few images about the real bunker to this pos...
Hi!
Weekend break is now over and I have started modeling some new items and working on that Bunker shelter.
Here's one of the new items called Coffeemaster.
Loot Challenge: 183...
Hi!
Since the shelter customization + multi-shelter support is now pretty much done, I will probably take this weekend off from development and continue on Monday.
My main goal next wee...
2025-02-06 22:23:39 +0000 UTC View PostIMPORTANT (Read before downloading)
Since the project is currently divided to 2 different branches, I had to extract the shelter customization features from the commercial branc...
Hi!
Since this was announced yesterday, here's little recap related to Road to Vostok Discord.
Basically ever since I started this project, I have had probably thousands of requests t...
Hi!
Here's a quick update related to the Shelter Customization dev build.
I'm hoping to share this dev build for you tomorrow night. It's a bit messy process this time since I have to ...
Hi!
Here's the latest feature highlight video that cover the shelter customization system in-depth.
Let me know what you think about the system :)
- Antti (Developer)
Hi!
Here's some previews related to furniture crafting which links to shelter customization.
There's now bunch of new items to make all kinds of crafting based furniture (lumber, nails,...
2025-02-03 18:45:39 +0000 UTC View PostHi!
I'm almost finished with the shelter customization, there's still some "loose ends" that I need to take care of, mostly related to usability and making sure the player won't get stuck wi...
Hi!
The concept art variations are now finished and here's the high-res version for the Winter Mode (4K file available in the attachments).
Concept art by LevaSoj
2025-01-31 14:28:41 +0000 UTC
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Hi!
Here's some new items related to both dynamic game time and shelter customization.
These new items are Mattress Roll, Sleeping Pad, Sleeping Bag and with these you can craft few im...
2025-01-30 13:53:29 +0000 UTC View PostHi!
Sorry for the repost, the first post got corrupted somehow...
Here's the second preview related to the Decor Mode.
What's new:
- Area Highlight to pre-visualize the placem...
This progressed a bit faster than I thought, so here's an intro to Grandma.
Meet Grandma.
Often referred to as the Oracle of the Border Zone, Grandma refused to be evacuated and staye...
Hi!
Here's a quick update related to shelter customization.
On top of the base functionality (shown few posts ago), I have now implemented a furniture catalogue system which is a must...
Hi!
Here's the first WIP preview of Grandma which will be the most important character in the game.
This character includes few more details than just the base model, those other detail...
2025-01-25 17:34:52 +0000 UTC View PostHi!
Here's a work-in-progress look at the one of shelter customization features called Decor Mode.
When you activate this mode it converts all the in-game props to movable furniture whi...
2025-01-23 18:21:58 +0000 UTC View Post
Hi!
Here's the default interior for the Cabin shelter.
Default in this shelter context means that these props will be present when you enter the shelter. You can move and remove these h...
2025-01-20 20:26:43 +0000 UTC View PostHi!
Here's a quick dev update.
I'm currently reworking some of the shelter customization stuff, since I figured multiple issues with my initial furniture placement approach which could ...
2025-01-18 20:14:22 +0000 UTC View Post