Game Update 1.4c
Windows: https://pixeldrain.com/u/6LdAQE5k
Greetings. It's me.
This week I've been working on a small 1.4c bugfix update, which I'm releasing now for T2 subscribers (and making public tomorrow). Huge thanks to everyon...
2025-07-13 15:56:21 +0000 UTC View PostStill not a proper 1.4, but we're getting close.
This version (or its bugfix) will become public in a week!
- 5 new animations (no penetration)<...
2025-07-07 23:03:55 +0000 UTC View PostStill not a proper 1.4, but we're getting close.
Please report bugs and issues! And thank you for your support!
Windows: 2025-07-07 22:58:06 +0000 UTC View Post
Greetings. It's me.
Sorry, gentlemen, no game update today. I need a bit more time. So, slightly later!
I don't want to repeat myself, but it's totally understandable that not everyone ...
2025-06-29 17:33:14 +0000 UTC View Post
Greetings. It's me.
I'm working on the 1.4b update, which I plan to release next week or slightly (yes, slightly!) later.
This week, I've mostly been focused on finishing the save syste...
2025-06-22 17:26:55 +0000 UTC View PostDON’T BUY ACCESS.
YOU BUY = I DYE
The update is way too broken - think pre-early-access, pre-alpha, pre-CBT, pre-prototype.
I'm not joking and ...
2025-06-15 21:54:52 +0000 UTC View PostGreetings. It's me.
The game will be updated within a week (on or before June 15). It's likely I won't be able to finish everything I originally announced for 1.4, but I can'...
2025-06-08 17:18:21 +0000 UTC View PostGreetings. It's me.
No game update today...
This week, I’ve been working on the town backend I completely forgot to implement properly, as well as some art, dialogue, and various smal...
2025-06-01 17:14:15 +0000 UTC View PostGreetings. It's me.
First of all, thank you for all the kind and supportive comments - they really mean a lot and help keep me going. I’m still on track for the ETA I mentioned earlier, and...
2025-05-25 17:40:34 +0000 UTC View PostGreetings. It’s me.
Work is still focused on the upcoming update: progressing progress, polishing new things, adjusting old content, and fixing remaining bugs.
The big tasks left are ...
2025-05-18 17:36:13 +0000 UTC View PostGreetings. It's me.
Still stuck in that mysterious zone where things get done but can’t quite be shown or released yet. Progress is being made - I promise! I've been working through a fair ...
2025-05-11 17:05:41 +0000 UTC View Post
Greetings. It's me.
This week has mostly been about connecting new parts and fixing things that break in the process. Nothing particularly new to share - I’m focused on completing what’s ...
2025-05-04 17:24:19 +0000 UTC View Post
Dialogue window design definitely not inspired by anything...
Greetings. It's me.
Another week of working on the same things - mostly backends. I’m still here, still working, and incr...
2025-04-27 16:18:20 +0000 UTC View PostGreetings. It's me.
This week I've been working mostly on the backend code for the Town and refactoring the dialogue system.
Everything is moving forward steadily, though there's nothin...
2025-04-20 17:21:08 +0000 UTC View Post
Monster Art by Hasselnut – https://linktr.ee/hassel_nut
Greetings. It's me.
I'm very grateful for your recent acti...
2025-04-13 17:51:05 +0000 UTC View Post
Greetings. It's me. Sorry for the slight delay!
This week I've been working on those buildings I showed you earlier. I also found out that creating these kinds of models is not really my thin...
2025-04-06 15:48:23 +0000 UTC View Post
Hello. It's me. I spent most of this week coding and writing texts for the game.
I also lost a couple of days detailing the town sketches - and it didn't work out. So today I sat down to make...
2025-03-29 17:12:05 +0000 UTC View Post
Same scene, different angles
Greeting. It's me. It's been a busy week.
I haven't done much tangible things to show you, and this week's results are mostly concepts of concepts, but many...
2025-03-22 15:31:46 +0000 UTC View Post
Monster Art by Hasselnut – https://linktr.ee/hassel_nut
Greetings. It's me. Last week I was mapping out my plan for the ...
2025-03-15 19:17:34 +0000 UTC View Post
Greetings. The latest update is available to everyone. Even a bugfix - I made a small clarification in the description of the T2 subscription.
LATEST UPDATE: 2025-03-08 11:59:50 +0000 UTC
View Post
Greetings. It's me. Update is out.
CHANGELOG (VEILED)
- Mentor now can undress Aster
- New animated H-Actions
- Erotic progression
- Refillable mana flask for Aster (w...
2025-02-28 19:12:05 +0000 UTC View Post
I wonder, just by the silhouette, could you tell what's happening there?
Greetings. It's me. This week I've been doing pretty much the same thing as last week and the week before.
I'm t...
2025-02-24 15:24:44 +0000 UTC View Post
Greetings. It's me. I've been doing pretty much the same thing this week as last week.
I still need to finish stuff I announced in the last Progress Report and fix the bugs that these things ...
2025-02-17 15:28:34 +0000 UTC View Post
Greetings. It's me. This week I've been working on new animations, balancing H-resistances and arousal, and UI for status effects.
Here are some changes for the next update coming February: 2025-02-17 14:49:44 +0000 UTC View Post
Screenshot comparing readability of light and dark versions. Please ignore broken outlines
Greetings. It's me. This week I've been coding and working on new interactions between Aster and Men...
2025-02-17 14:48:22 +0000 UTC View Post
Screenshots that would make more sense for my previous post.
Greetings. It's me. Sorry I haven't posted for almost two weeks already. First I was busy with some IRL things, then I was experi...