NokiMo
prostochel2002

prostochel2002

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prostochel2002 posts

Game Update 1.4c

Windows: https://pixeldrain.com/u/6LdAQE5k

Linux: 2025-07-13 16:02:33 +0000 UTC View Post

Progress Report 23

Greetings. It's me.

This week I've been working on a small 1.4c bugfix update, which I'm releasing now for T2 subscribers (and making public tomorrow). Huge thanks to everyon...

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1.4A -> 1.4B VEILED CHANGELOG

Still not a proper 1.4, but we're getting close.

This version (or its bugfix) will become public in a week!

- 5 new animations (no penetration)<...

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Game Update 1.4B

Still not a proper 1.4, but we're getting close.

Please report bugs and issues! And thank you for your support!

Windows: View Post

Progress Report 22

Greetings. It's me.

Sorry, gentlemen, no game update today. I need a bit more time. So, slightly later!

I don't want to repeat myself, but it's totally understandable that not everyone ...

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Progress Report 21

Greetings. It's me.

I'm working on the 1.4b update, which I plan to release next week or slightly (yes, slightly!) later.

This week, I've mostly been focused on finishing the save syste...

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CAUTION

DON’T BUY ACCESS.

YOU BUY = I DYE

The update is way too broken - think pre-early-access, pre-alpha, pre-CBT, pre-prototype.

I'm not joking and ...

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Game Update 1.4a

Windows: https://pixeldrain.com/u/nPLXM5Zs

Linux: 2025-06-15 21:06:51 +0000 UTC View Post

≤ June 15

Greetings. It's me.

The game will be updated within a week (on or before June 15). It's likely I won't be able to finish everything I originally announced for 1.4, but I can'...

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Progress Report 20

Greetings. It's me.

No game update today...

This week, I’ve been working on the town backend I completely forgot to implement properly, as well as some art, dialogue, and various smal...

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Progress Report 19

Greetings. It's me.

First of all, thank you for all the kind and supportive comments - they really mean a lot and help keep me going. I’m still on track for the ETA I mentioned earlier, and...

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Progress Report 18

Greetings. It’s me.

Work is still focused on the upcoming update: progressing progress, polishing new things, adjusting old content, and fixing remaining bugs.

The big tasks left are ...

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Progress Report 17

Greetings. It's me.

Still stuck in that mysterious zone where things get done but can’t quite be shown or released yet. Progress is being made - I promise! I've been working through a fair ...

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Progress Report 16

Greetings. It's me.

This week has mostly been about connecting new parts and fixing things that break in the process. Nothing particularly new to share - I’m focused on completing what’s ...

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Progress Report 15

Dialogue window design definitely not inspired by anything...

Greetings. It's me.

Another week of working on the same things - mostly backends. I’m still here, still working, and incr...

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Progress Report 14

Greetings. It's me.

This week I've been working mostly on the backend code for the Town and refactoring the dialogue system.

Everything is moving forward steadily, though there's nothin...

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Progress Report 13

Monster Art by Hasselnut – https://linktr.ee/hassel_nut

Greetings. It's me.

I'm very grateful for your recent acti...

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Progress Report 12

Greetings. It's me. Sorry for the slight delay!

This week I've been working on those buildings I showed you earlier. I also found out that creating these kinds of models is not really my thin...

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Progress Report 11

Hello. It's me. I spent most of this week coding and writing texts for the game.

I also lost a couple of days detailing the town sketches - and it didn't work out. So today I sat down to make...

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Progress Report 10

Same scene, different angles

Greeting. It's me. It's been a busy week.

I haven't done much tangible things to show you, and this week's results are mostly concepts of concepts, but many...

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Progress Report 9

Monster Art by Hasselnut – https://linktr.ee/hassel_nut

Greetings. It's me. Last week I was mapping out my plan for the ...

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(Public Game Update) prototype-rev-1.3

Greetings. The latest update is available to everyone. Even a bugfix - I made a small clarification in the description of the T2 subscription.

LATEST UPDATE: 2025-03-08 11:59:50 +0000 UTC View Post

(Bugfix) prototype-rev-1.3b

Windows: https://pixeldrain.com/u/9CdmCgXX

Linux: 2025-03-04 11:35:41 +0000 UTC View Post

Game Update PUBLIC CHANGELOG

Greetings. It's me. Update is out.

CHANGELOG (VEILED)

- Mentor now can undress Aster

- New animated H-Actions

- Erotic progression

- Refillable mana flask for Aster (w...

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(Game Update) prototype-rev-1.3a

Windows: https://pixeldrain.com/u/XsehUwjA

Linux: 2025-02-28 18:59:34 +0000 UTC View Post

Progress Report 8

I wonder, just by the silhouette, could you tell what's happening there?

Greetings. It's me. This week I've been doing pretty much the same thing as last week and the week before.

I'm t...

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Progress Report 7 + Low Quality Video

Greetings. It's me. I've been doing pretty much the same thing this week as last week.

I still need to finish stuff I announced in the last Progress Report and fix the bugs that these things ...

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Progress Report 6

Greetings. It's me. This week I've been working on new animations, balancing H-resistances and arousal, and UI for status effects.

Here are some changes for the next update coming February: View Post

Progress Report 5

Screenshot comparing readability of light and dark versions. Please ignore broken outlines

Greetings. It's me. This week I've been coding and working on new interactions between Aster and Men...

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Progress Report 4

Screenshots that would make more sense for my previous post.

Greetings. It's me. Sorry I haven't posted for almost two weeks already. First I was busy with some IRL things, then I was experi...

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