NokiMo
RED_SIM
RED_SIM

patreon


Universal Eye Shader v.1.1.0 | FILES

 More info about this asset is here: Universal Eye Shader | Avatar Shaders 

Rights of usage

Since you been my Patreon Tier IV supporter at least once, you can use this asset on any of your avatars. You are allowed to make public avatars with this shader.

You are NOT allowed to share or resell this asset to anyone.

You can modify the asset for yourself but still not able to share or resell the modified version!

For avatar creators who does commissions

If you are an Avatar creator who makes commissions, you are able to use this asset for avatars, but NOT to share it with the client. You can only upload the avatar to VRChat with my shader included, but NOT to share or resell the sources.

What if the client asks for the avatar sources?

You can provide him the avatar sources without my shader included, and then ask him to subscribe to my Patreon Tier IV at least once to download the required asset.

Thanks for your understanding!


Download the asset here below:

Universal Eye Shader v.1.1.0 | FILES

Comments

That's the feature that should not be supported by the shader, because it's something that can be done easily with using 2 different materials for each eye. Just apply a similar material, but with a another color.

What are the chances of supporting complete heterochromia? :) So.. to have one material instead of one for each eye. Or is that something I could potentially do already?


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