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RED_SIM

RED_SIM

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RED_SIM posts

Player Only Mirror by RED_SIM | VRChat asset

This is my player-only VRChat mirror implementation. Basically, it renders and shows only players, but the rest stays transparent. It saves a bunch of GPU time on not rendering the rest of the stuf...

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Player Only Mirror by RED_SIM | Files

More info about this asset: HERE 

Attention!

Choose the SDK2 or SDK3 asset depending on what VRC...

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Simple Counter Shader (VRChat OSC Ready) | Release

Related to the VRChat's latest release, the Avatar OSC feature, that lets you show any external data on your avatar, I decided to make a Simple Counter Shader, tha...

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Real Weapon Sights Shaders | Release

Hey! It's been a while, but now I'm here with a new really useful shader asset.

Real Weapon Sights Shaders asset includes two types of shaders:

  • Scopes optics
  • ...

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Real Weapon Sights Shaders | Files

Download the asset at this page below.


More info about this asset is here: Rea...

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Universal Splat Map Shader | Release

Hey! The time has come to release a new super useful asset for world creating.

This shader is mostly useful to create a good looking terrains with he...

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Universal Splat Map Shader | FILES

More info about this asset is here: Universal Splat Map Shader | Release 

Download this ...

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Sucrose Genshin Impact model for 3D printing (Free fan-made)

Hey, guys, long time no see! Sorry for the lack of content, I'm planning to make more shaders and Unity assets in near future, but I have not enough time (I have laziness instead)

But right n...

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Paimon Cape Shader v.1.0.0 | Avatar Shaders

Long time no see!

I really tired to see lots of Paimon (character from Genshin Impact) avatars in VRChat without an appropriate cape shader... So, I made my own!

Note that it is View Post

Paimon Cape Shader v.1.0.0 | FILES

More info about this asset is here: Paimon Cape Shader | Avatar Shaders


Rights o...

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Universal Eye Shader v.1.1.0 | Update

Fallback Texture

First of all, it brings you possibility to set the fallback texture<...

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Universal Eye Shader v.1.1.0 | Avatar Shaders

Universal Eye Shader, is a serious instrument for making nice looking stylized Eyes. 

You can make pretty much anything you want with i...

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Universal Eye Shader v.1.1.0 | FILES

 More info about this asset is here: Universal Eye Shader | Avatar Shaders 

Rights ...

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Quantum Player v.1.2 | VRChat Asset

There were no VRChat Video Player which works good, simple to use and has great functionality... until today!

Quantum Player's main features:

  • Minimalistic desig...

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Quantum Player v.1.2 | FILES

More info about this asset is here: Quantum Player | VRChat Asset 

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Ultimate Mirror Shaders | VRChat Asset

Mirror is something which exists in every VRChat world. But why don't we have fancy custom mirrors yet? So, I decided to create a mirror shader with lots of useful...

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Ultimate Mirror Shaders | FILES

More info about this asset is here:  Ultimate Mirror Shaders

PS: Please,...

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Lone Island | VRChat World

So, the world I was working on for 8 months has been released to VRChat!

This world is more then just a small chill island with water, sky and day/night cycle. For me, it is a project, that m...

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Soviet Radio "Маяк" 3D Model | SHOWCASE

I really love modelling hard-surface objects that I have in my own hands. So, for this time I made an old Soviet radio "Mayak" for my upcoming world "Lone Island" ...

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Perfect Water Shaders - 1.4.3 Update | FILES

This is a small update of the Perfect Water Shaders which includes a one new feature I was asked by my patron Xulain: Water surface smoothing on intersecti...

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Beautiful Sky Shader | Release

The time has come to release, probably, the most complex shader I ever worked on. It's a beautiful skybox shader with volumetric clouds, day/night cycle, r...

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Beautiful Sky Shader | FILES

Please, don't share this asset with anyone who is not my Tier III (or higher) patron! I worked on this asset since summer, and it would be nice to be paid for this ^_^

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Interactive Glow Asset | FILES

I didn't publish anything till this month, and the time has come!

This is a shader-based asset I made for my friend's VRC world "Nier Automata Flowers" more then a year ago. ...

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Perfect Water Shaders - 1.4.2 Transparent Objects Support Fix | FILES

Another visual fix of the transparent objects support. Now all the transparent objects (VRChat nameplates, for example) will be rendered more correctly.

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Perfect Water Shaders - 1.4.1 Unity Fog Fix | FILES

A quick fix of Unity default fog support. Thanks to my patron Noah Reeves for the report!

&...

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Perfect Water Shaders - 1.4.0 Caustics and Foam Update | FILES

Now Perfect Water Shaders can really be called PERFECT!

This update gives you beautiful caustics, which can be projected on any solid geometry in your water ...

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GameDevDays - Results

And that's what I did from scratch in 3 days! A physics based Gish-inspired game. Obviously, that's an alpha (or even a tech-demo), but I hope to continue working on it.

PS: Free keys for my ...

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GameDevDays - Livestream

It's going to be some kind of a challenge, but I decided to make a simple physics-based game in Unity in 3 days.

There's going to be a livestream here: View Post

Perfect Water Shaders - Caustics Experimental Update | FILES

There was not so much time since the last 1.3.0 update, but I implemented a new feature, I already being asked for a few times - caustics.

Please mind that this is no...

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Perfect Water Shaders v1.3.0 | Update

Another big update of my Perfect Water Shaders. This one has a lot of improvements, such as better visual part, better performance. It also makes ...

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