Release: PoE2 mini-filter, Feature timeline, Filterblade news!
Added 2024-12-11 11:03:17 +0000 UTCHey guys,
as you sure know: last Friday PoE2 was released in Early Access. Been gaming pretty hard and reached maps last weekend. The game still has some issues, but I had a lot of fun still. More importantly:
I played enough to know how a general PoE2 filter has to look like and I also realized that PoE2 really needs one as well. Well, maybe not filter, but rather highlighter since it's so easy to miss out on loot and everything looks the same.
I created one and finetuned it a bit over the last days. Grab it:
https://github.com/NeverSinkDev/NeverSink-PoE2litefilter
This is a very minimal filter compared to my PoE1 work, but it improves the gameplay experience significantly.
I'd also like to give you a timeline on what's up ahead:
Less than a month: FilterBlade support
Less than a month: Strictness system
2-3 months: Tool to quickly auto-customize the filter to your build (weapons + armor types)
2-3 months and every couple of months after: PoE2 filter styles
The following features depend on external dependencies:
1-X months: Profile based filters (depends on GGG)
1-X months: PoE2 Autoupdater support
1-X months: Economy-based tiering (depends on GGG/poe.ninja)
If you have any suggestions or questions, please ask away!
Thank you for your support
~ NeverSink