NokiMo
lustfulillumination
lustfulillumination

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I had to remove Vulkan support (But it might come back later)

Hello everyone!

I've been trying to pack the game to publish version 0.21.1 for at least 7 hours. It's taking hours to compile shaders, and sometimes the engine crashes, and I'm getting errors on these shaders.

I removed the Vulkan support to see if this helps. Now I'll leave the game packing overnight and see if, after I wake up, it's done. In that case, I'll release the patron version and then pack the public one on the first of february.

Comments

I managed to pack the game with vulkan yesterday, but now there's a crash that I need to fix. If things go well I will end up able to put vulkan back

Kalyskah Team

Sad, it was good to run game under Linux..

Sergey

Yeah, we'll definitely bring it back. We are removing it now just because of the deadline until we figure out what's causing the issue.

Kalyskah Team

Makes sense. Meeting the release date is much more important. But I hope the Vulkan renderer improves since it's much more portable and can make the game run much better on Linux, Mac and the Steam Deck.

Uthan The Perverse

I managed to fix these issues. But now the game is crashing when I open the landscape. I spent the whole day on it and I think we are too close to the month's end for me to try and spend another one.

Kalyskah Team

Welp. The Vulkan version had some texture bugs anyway. Hope it comes back soon.

Uthan The Perverse


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