I had to remove Vulkan support (But it might come back later)
Added 2023-01-30 07:57:50 +0000 UTCHello everyone!
I've been trying to pack the game to publish version 0.21.1 for at least 7 hours. It's taking hours to compile shaders, and sometimes the engine crashes, and I'm getting errors on these shaders.
I removed the Vulkan support to see if this helps. Now I'll leave the game packing overnight and see if, after I wake up, it's done. In that case, I'll release the patron version and then pack the public one on the first of february.
Comments
I managed to pack the game with vulkan yesterday, but now there's a crash that I need to fix. If things go well I will end up able to put vulkan back
Kalyskah Team
2023-01-30 18:44:20 +0000 UTCSad, it was good to run game under Linux..
Sergey
2023-01-30 13:38:40 +0000 UTCYeah, we'll definitely bring it back. We are removing it now just because of the deadline until we figure out what's causing the issue.
Kalyskah Team
2023-01-30 09:24:45 +0000 UTCMakes sense. Meeting the release date is much more important. But I hope the Vulkan renderer improves since it's much more portable and can make the game run much better on Linux, Mac and the Steam Deck.
Uthan The Perverse
2023-01-30 08:06:19 +0000 UTCI managed to fix these issues. But now the game is crashing when I open the landscape. I spent the whole day on it and I think we are too close to the month's end for me to try and spend another one.
Kalyskah Team
2023-01-30 08:00:57 +0000 UTCWelp. The Vulkan version had some texture bugs anyway. Hope it comes back soon.
Uthan The Perverse
2023-01-30 07:59:18 +0000 UTC