[News] This month's update
Added 2022-05-11 21:45:30 +0000 UTCHello everyone!
Just quick news saying that we are working as fast as we can to finish reviewing the landscape to make it both fit the new optimization standards and also improve our NPC AI. We are rewriting a lot of the base code so the game will not just be more stable, but also give us the possibility to expand it in ways that we haven't imagined before. For example having a working schedule for NPCs that instead of just being frozen at their workstations, they will actually do things like change clothes or have immersive behaviours like waitresses serving tables at the inn during their shifts.
We are also coming up with a faster way to implement new quests inside of the engine, by having data tables communicating with states that the game will have instead of manually triggering change by change as Kalyskah reaches landmarks or chooses specific dialogue lines.
As you can see, we are reworking our foundations so we can develop the story not just better, but also faster!
As I mentioned, this is a process that would be taking some time, and there was a possibility of releasing a technical test this month. So with all that is happening simultaneously, we will hardly be able to release the open-world for testing this month yet.
BUT! Our supporters might remember that I made this poll here asking what I could be working on while the other members are handling the open-world, and most people asked to improve the so-called Toysystem, which is the sex simulator. I did have some interesting progress on it like:
- Added more visual feedback on the UI when the NPCs are getting "bored", and also did that the scene won't end immediately after their arousal reach 0, but that it will scale a bar on the opposite side of the arousal that only when it's complete, will end the scene.

- NPCs will trigger interactions and switch poses automatically according to their point of view in the scene
- I'm creating a tag\kink preference system where they will prioritize animations that they like other than the ones they dislike
- Also adding new voice lines to the system, for interaction requests, poses, etc.
So this month's release will, for sure, be the gallery update with the progress on the new simulator mechanics. If we manage to have something playable on the open world by the 27th, we might include it, but I hardly think this will happen because we want to make sure we are releasing something stable and that will live up to our players' expectations.
Thank you very much for your patience and if you haven't supported us yet, but have an opportunity to do so especially during this or the next month, every pledge will help us to either have more hands at work to speed up the transition between the old and the new open-world, or to give us more budget so we can ask our voice actors to record more lines to make the toysystem interactions richer.
Comments
That sounds good! I'm glad to hear that you are trying your best and quickly to finish the update!
NakedSunFlower
2022-05-12 22:21:06 +0000 UTC