[Neonate+ Release] Version 0.20.1
Added 2022-04-24 20:01:53 +0000 UTC
Hello everyone, Corintio here!
As promised, here’s the new neonate release of the month. This patch contains some minor optimizations but still, not all the work we’ve been doing this month yet. Next week we’ll merge the branch I’m working with the one Henri and Ricardo are in so we can start the optimization process described here. So there won’t be more updates on the open-world you know, the next patch will hopefully be already on the new and more optimized one.
So take your screenshots and remember this landscape because in a month it will only exist in our memories and screaming CPUs that didn’t like to handle it! xD
Fixes
- Fixed C++ logic so Kalyskah will stop attacking while interacting with a sleepable bed;
- Fixed climax effects not working for all male characters;
- Fixed animation on Bouchard’s cutscene where Matthew would say “I have a place for you to sit right here” among other situations where a similar issue was causing other cutscenes not to work properly, like the version of Henrysson scene where Kalyskah bites him;
- Projectiles and AoE spells damage will now properly scale with sorcery attribute as originally intended;
- Fixed C++ code that was causing the game to crash when the player pressed the jump key in toysystem
- Fixed Merishya's eyes;
- Hopefully fixed the issue that would cause the ambient and combat music to play at the same time. But more test is needed to make sure the error went away, please let us know;
- The position of Kalyskah when she bites an enemy during the second chance dialogue should be more reliable (But might still not be perfect all the time).
Enhancements
- Updated project to Unreal 4.27 and plugins together with it, like the sky which should run a little bit better for some GPUs;
- Improved lights and floor on threesome test scene;
- Optimization of character’s shader complexity in a way that their materials are not as complex as they are during cutscenes;
- Added pre-alpha + game version name to the UI so videos\screenshots will show that the game is under development;
- Improved logic on damage bubble and set critical hits will also be displayed in red;
- Decreased rat's speed so they are easier to grab;
- NPCs might try to avoid air attacks depending on the difficulty setting;
- Fixed\improved cameras on Henryson's cutscene + the branch where Kalyskah bites him;
- Spread more bandit spawns around the map and made that they are not created until Kalyskah is close to their spawn, which should reduce the number of AIs roaming around the map;
Features
- Begging while tied up: Kalyskah will now be able to beg while tied up in a BDSM device so other NPCs in the area can interact with her.
- Added four new threesome animations when Kalyskah is interacting with 2 male characters
- Added 2 new skills to the rolling system: Bribe and Deception (They work on the new negotiation)
- New Negotiation system: Bandits will approach Kalysakh to try to rob her, she can start a negotiation with them or fight. They will also show a Second Chance dialogue similar (but more straight to the point) to the one we had for the Undeads at the dungeon. This negotiation system with the bandits will pacify all of them in the area instead of just the one Kalyskah is talking with. They stay unhostile for one minute, if Kalyskah hits them in the meantime, they will turn to attack her again. Bandits will only approach Kalyskah if she’s not in combat;
Download
If you are not a patron, you can download the public demo by following this LINK. But we recommend you to get it through the itch app since it will auto-update the game when you have a new version to download.
Follow these instructions if you are a patron, you can download the game following these instructions:
NEONATE, VAMPIRE and ROYAL BLOOD: Link your account HERE, and download the game HERE.