[Release] Version 0.8.11 preview 2
Added 2019-11-23 05:07:19 +0000 UTC
Hello everyone!
It seems that the first preview was not even close to being as stable as we intended, so we had to make a decision to enable DirectX 12 as default to prevent some crashes. We are still gonna release it just to the patrons because there are other things that need polishment here on the 'known issues'. So turns out that even though version 0.8.10 has the save/load problem, it might still be more stable than version 0.8.11
Fixes
- Collision after cutscene fixes
- Animations on the NPCs at the surface level’s cutscene
- Reinforced that Kaly should be reset after an intro cutscene to prevent she walking without a HUD after the opening cutscenes are done
- Fixes on James state machine so he will be laying down at the open-world cutscene
Enhancements
- We have set DirectX 12 as default on the game. This should prevent crashes when you change the game resolution.
- Level Design: More LODs and optimisations on materials
Feature:
- We have added support top, Nvidia Ansel… weirdly enough, some people are able to use it only when GeForce experience is not installed though. But that’s a Unreal\Nvidea bug, so it’s beyond our reach to fix it oO’
Known issues
- Kalyskah is behaving a bit weird during the dialogue with James after you defeat the bandits
- Sometimes, one of the bandits at the open-world disappear if you are defeated, which will make you unable to finish the quest to kill them both. If this happens, save and then load the game again and the bandits should reappear.
- Kalyskah's brests my slide to the side if you increase their size.
Download
Follow these instructions if you are a patron:
- First, you need to create an account on itch.io.
- VAMPIRE: Link your account here, and download the game here.
- NEONATE: Link your account here, and download the game here.
- ROYAL BLOOD: Link your account here, and download the game here.