Stationmaster 0.22: Khun! Khun! Khun! - Now available for brothel owners (a couple days late, because I really need to set a timer or something)
Added 2019-06-02 16:11:56 +0000 UTCThis is by far the most under-the-hood patch I've done so far. It does almost nothing visible, but fixes a ton of bugs and improves performance by quite a bit.
Download Links:
Changelog:
New Pathfinding Engine:
Replaced the pathfinding engine with something much more robust. It can now gracefully handle a lot more characters, and runs in its own thread so it doesn't slow down slave acquisition screens.
Misc Changes:
- Slaves now orgasm faster
- The inspection screen now displays the slave's species
- Added a news ticker that shows the latest minor event at the bottom of the screen
- The minor event log will now show when a slave has completed their training
- Added separate ambient audio to the pillar
- Moved events like "boredom" and "slave idle" to the minor event log
Bug Fixes:
- Micah is no longer spelled wrong on the diplomacy screen
- Fixed a bug that caused all citizens and tourists to be female
- Fixed some issues with pregnancy and the rules assistant
- Condensed several options to a "Remove Him/Her" submenu in the slave inspection screen to prevent overflow
- Fixed a bug that caused some screens to lock up under certain conditions
- Fixed a bug that prevented "slave idle" events from triggering when slaves were assigned to certain jobs
- Fixed a bug that prevented some implants from attaching
- Fixed a bug that caused faction leaders to "soft crash" the game and prevent events from activating under certain conditions.
- Fixed a bug that prevented fighting pits from activating
- Added "Obedience" and "Fear" text to slave inspection screen next to relevant stats
- Genocide stones now actually require 10b sacrifices before they give you the prize
- Fixed some pronoun errors on the inspection screen
For Modders:
Added new dialog engine tags [sensitivity|10] and [lactation|10], which alter the relevant stats on the active slave.
Comments
I resolved that issue by building all the walls in my station before getting any slaves or tourists. Had to 'give' myself a bit more money by editing the save file but I bypassed a couple of bugs that way.
SteveA
2019-06-03 18:58:57 +0000 UTCIt does. One limitation of the new engine for now is that if you place an obstacle in their path, they walk through it. I intend to fix that eventually though.
StationmasterDev
2019-06-03 16:50:27 +0000 UTCI have had issues with slaves walking through walls... I don't know if that falls under the type of pathfinding you are talking about
Braidborn
2019-06-03 16:44:54 +0000 UTCI just tested on my machine and couldn't replicate the first one. Have you tried restarting the game?
StationmasterDev
2019-06-03 00:18:41 +0000 UTCP.S The new pathfinding works great. Already at 400 slaves+tourists and no lag whatsoever :)
SteveA
2019-06-03 00:06:37 +0000 UTCUpdate looks great but I did find a couple pretty big bugs: (1) Nothing happens after conquering or raiding a planet. The planet changes color on the Galaxy map but you don't get a report when you leave the map nor do you get the slaves. Tried this a few times. Restaring the game did not help either. (2) About 30 mins after starting a new game, it started taking several clicks to open an event (10-15 clicks). Some events need restarting the game to become clickable. Seems like I am clicking "behind" the event button. First time it happened is when I got a Slave born event. (3) Still can't click on slaves that are on the Harness (Training room). Inspecting them via the slave list works. Please make a patch that fixes the 1st bug before making 0.23 because it makes the game unplayable. There's not enough to do if you can't conquer worlds. :)
SteveA
2019-06-03 00:04:40 +0000 UTCFrames are much better in this one. Played until I had the default 50/50 visitors, all walking around just my bar because that's pretty much all I built and the frame rate has minimal impact, even when zoomed out over the bar which is usually real choppy by this point. Awesome!
crash.7ds
2019-06-02 17:59:13 +0000 UTC