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Sasquatch B Studios

Sasquatch B Studios

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Sasquatch B Studios posts

EARLY ACCESS: The LIES You've Been Told About Gamedev

In this video, we'll unravel five common myths in indie game development.

From the widely-held belief that starting with your dream game is a recipe for disaster to the notion that certain g...

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Today at Sasquatch B Studios it's....TAX DAY

fun

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A day in the Life of an Indie Developer

Hey guys, got another devlog for yea!

We're still pluggin away with adding new enemies into the game, but I had a few more problems with this one than the last one...

Let me know if you...

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EARLY ACCESS: The Tools I Use for Indie Gamedev

In this video, I'm giving you a behind-the-scenes look at the tools we use to create our game, Samurado.

From game engines to project planning, audio and art softwares, we've got you covered...

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(Early Access) - Top 10 EFFICIENCY Assets for Unity

Hey guys!

So from a list of 500+ assets that are going on sale on the Unity Asset store, I combed through it and picked my FAVORITE top 10 with the theme of Efficiency + "Making your life eas...

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EARLY ACCESS: Let's Talk GameDev: Expert Music & Sound Design

In this interview, we sit down with Zak Knight, an audio expert and professional musician and we dig DEEP into the world of video game music and sound design!

With a musical background spanni...

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(Early Access) - CLEAN Game Architecture with ScriptableObjects

I've long heard tales of how singletons are 'bad' - and I never really understood why until I created a project large enough to see when is becomes a real problem.
In this video, I'll exaplin wh...

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EARLY ACCESS: I QUIT Making Devlogs for a LONG time. Here's what I learned...


For seven months, I completely stopped making devlogs for my game, Samurado.

They just weren't helping us hit our goals, our views tanked, and they took ages to produce. Frustration took...

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(Early Access) - Optimize your Unity game with These Performance Tips

Hey all!

Performance and Optimization is something I've never looked into or worried about too much in the past. However, as progress on Samurado continues and the game gets bigger and bigger...

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Samurado - March UPDATES

Hey all!

In short, the main changes you'll see in this build are 3 new enemies and en entire NEW AREA!

There are quite a few more in the works and I can't wait to introduce them all! View Post

(EARLY ACCESS) - a Day of INDIE GAME DEV - Day in the Life Devlog

Hey guys!! Another devlog for yea!

Our last devlog was a full week (which was kind of exhausting to document) so we decided to try just one day this time.

We're in the process of creati...

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EARLY ACCESS: Without This, ALL Your Marketing Efforts are Wasted

As indie developers, we're constantly reminded of the importance of marketing our games. With game development becoming increasingly accessible, the competition for attention is fierce. But why do ...

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I need your tutorial Ideas

Hey guys!

Wondering (for all your Unity users out there) what kind of tutorial you would like to see in the future, do you have anything you really need/want to learn how to do?

I can'...

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(Early Access) - Create Custom Inspectors with UI Toolkit

Editor scripting is FINALLY in a much, much nicer state thanks to UI Toolkit. Creating custom inspectors requires a lot less code and can be done visually now via the UI Builder that UI Toolkit pro...

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EARLY ACCESS: Let's Talk Game Dev - With Sasquatch B Studios

We finally got around to filming the Q&A video answering all of your questions! 

Hope you guys enjoy! 

And thank you ALL SO SO much for all of your continued support! ...

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Getting Started with UI Toolkit

This is a beginners guide to working with UI Toolkit.

I avoided looking at this for quite a long time, mostly because of all the comments of how 'similar it was to web development' - which is...

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EARLY ACCESS: How Free Games Trick You into Spending Money

Join us in exploring the inner workings of the video game industry. In this video, we delve into the world of free-to-play games and the tactics they employ to keep us hooked and spending.  View Post

Working on New Enemy

So...it took me an embarassingly long time to figure out how to dynamically make a 'patrol' behavior that makes the enemies patrol around the edges of the room. But I got it working!
Now just ne...

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What to know about EVERY SINGLE post-processing effect in Unity

There's a lot of out-dated information out there on Unity's post-processing due to there being multiple render pipelines and multiple changes during the process of their creation.

So I put th...

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EARLY ACCESS: What We've Been Told About Devlogs is a LIE!

Ever heard that devlogs are just for devs? Think again! 

Have you fallen for the misconception that devlogs are only for developers? Think again! 

In this video, we dive deep ...

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Samurado February Updates

we are so....so...SO very excited to show you guys this update!

I have been DYING to take a step back from core mechanics and content and actually work on improving the LOOK ...

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EVERYTHING you need to know to light your 2D Scene

This video runs through just about everything you'd want to know about 2D Lighting. We'll cover the very basics from how to setup lights and shadows, to more advanced stuff like normal maps and rim...

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EARLY ACCESS: Watch This if You Haven't Started Marketing Your Game Yet

Feeling the struggle of getting your indie game noticed in the sea of Steam releases? We feel you. 

In this video, we're diving deep into the trenches of game marketing, sharing raw insi...

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4 Ways to MOVE (Compared + Analyzed) in Unity

If you've ever been confused about why you might want to use which type of movement in unity, then this video should come in really handy for you!

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EARLY ACCESS: The Gamedev Landscape is Changing

In this video, we discuss how indie game developers can continue to thrive in the ever changing landscape of game development in 2024 -- where AAA studios are struggling with monetization and mobil...

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EARYLY ACCESS - Top Down Movement - Unity Tutorial

Let's have a look at the easiest (and most expandable) way to create top-down movement for your game! - This could easily be adaptaed to suit 8 directional movement as well!

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EARLY ACCESS: Let's Talk Gamedev: With Fairlii

In this exclusive interview, we delve into the inspiring journey of game developer Fairlii, creator of the cute and cozy pixel art game, Gelli Fields. With a dedicated following of over 30,000 subs...

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EARLY ACCESS - 7 Days of INDIE GAME DEV - A week in the life DEVLOG

Hey guys!

It's been a while since our last devlog  so we wanted to make this one big and special! In this video, we documented what a week in our life is like from gamedev, to YT, and a ...

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Early Access video posting shortly!!

hey all! Apologies for the late video upload. I lost a lot of audio with this video and had to re-do a fair amount of editing today, but it's exporting now.

This one is pretty darn special (i...

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EARLY ACCESS: Watch THIS before making your first game (expectations)

In this video, we dive into the immense pressure and stress that often accompany the gamedev journey, shedding light on why many individuals never start on this creative path or why they may ultima...

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