NokiMo
Ave Hush

Ave Hush

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Ave Hush posts

QuickLoot IE - Edge UI reskin

Hello folks! QuickLoot IE reskin is ready. From this moment forward QuickLoot IE will be the main version for Edge UI. It's the most up-to-date, has more settings, has the mos...

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Inventory 3D item card remake concept

Hello folks!
My WIP take on the itemcard design, to make it more RPG/MMO like.
Item rarity color will be assigned via the materials of the item, also If everything goes as planned - users wil...

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Static Skill Levelling Rewritten Reskin - download

Hello folks!
I'm pretty much decided on my take on the highly requested SSLW mod reskin.
Gotta study tomorrow the mod structure, and hopefully implement the reskin in the upcoming week-ish ti...

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Edge UI PreFinal Alpha Version Release

Okay, the next update is available for Early Access Tests in my discord server.
You need the "Cup Of Tea" Tier ($3) Subscription to get the access to "Early Access" channel

...

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Edge UI progress April

Long time everyone!
Quick update on the Edge UI progress and release window

My biggest enemy - RaceMenu is defeated and almost done, so that means only thing thats left is polishing.
...

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Edge UI 0.60 Quest/Objective notification preview

Just a little preview of one of the new implementations in 0.60 update.

This is a function of unreleased Nordic UI 2, so all credits belong to  the one and only Dopesan. Thank you again ...

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Edge UI 0.55 Public release

Hello world!
Version 0.55 is now Public and with a FOMOD, thanks to @enneal !

Test it out and please let us know if something in the FOMOD isn't working.

*Update 1...

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Edge UI 0.60 Concepts are ready, 0.55 Public release

Good time of day beautiful people!
January was hell of a month in real life, so I had no proper time to spend on modding.
Nevertheless, I've finished the reskin mockups of the 3 menus that I ...

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RaceMenu Mockup

How's everyone doing? Just a small RaceMenu reskin concept that I drew today, after I saw the Hogwarts Legacy Character Creation menu. Unfortunately, Racemenu has closed permission...

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Static Loading Screen Replacer

Hello everyone! Sharing the Static LoadingScreen replacer that I've made for myself.  
Static means that it will only show only one image no mater what LoadingScreen replacers you u...

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Edge UI 0.55 Early Access Alpha Update

Update, so that everyone sees it: You need to have Cup of Tea (3$) Tier to get the Early Access!!!

Hello folks!
The most painfull version update is finally here. It's ex...

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Sleep/Wait Wheel update and future plans

Good time of day patreon!
I finally have some spare time for Edge UI, so expect some long awaited updates in the next few weeks (no promises tho, because I still have extremely tight job schedul...

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Edge UI 0.50 Addons

Long time no see community!

Second part of small addons that I've been working on in the last weeks, mostly combat related.

1. True Directional Movement: View Post

Edge UI 0.50 Pre-Release Version

- Preview video in progress -

Long time no see people :)

This isn't a proper version update, so the previous installation of Edge UI 0.45 is required.

 ...

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Wheeler Concept v1

Hello world!
I've been extremely busy lately (changing jobs does that to a man), while still trying to do some concepts and implementing the assets to the game. I'm completely stuck on what I th...

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August updates and plans

Hello my lovely folks!
Just wanted to check-in, so that people wont think I'm gone for good:)

Main news:

1.
I finally found some help with the coding part of my fu...

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Edge UI 0.5 Compass test

While I'm struggling with the major update (mainly because I suck at coding)
Wanted to share with you guys a new CNO compass reskin me and SUKI came with.
Nothing really to fancy, just a comp...

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New Inventory menu: First in-game tests

Okay, I actually managed to somehow implement my vision of the inventory menu into skyrim.
A lot of the things are still not polished, some UX stuff still feels off, but I'm actually happy that ...

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Edge UI - Skills Menu Concept

Okay, early drawings of my statsmenu ideas. I dont even know how "do-able" this will be, but one can hope, right?

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Edge UI - 3d-ish Tween menu

Some "3d-ish" tweenmenu stuff I put together while relaxing myself from actionscript learning

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Edge UI - World Map concept

Pretty straight forward. I dont think much changes were needed.
The only new thing that I do want to implement is the quest log when you hover area with active quest.

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Edge UI - Inventory concept

Okay, I'm finally somewhat satisfied with the inventory concept, on to the World Map, Sleep/Wait and Skillsmenu reimagination and then I'll continue the actual development.

Stay safe.
- Eu...

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Minimalistic Consumables/Magic widget idea

So, another WIP concept that I'm interested in, is a quick potion and shout/power widget, And let Doodlez Dwheeler take the main equip widget place. Also, this way I even see the Nordic UI's shout ...

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Minimap Widget idea

Not really a Edge UI thing, but while doing my research on what UI/UX elements modern games use and have in common, I came across the minimap, which is actually not a really new type of a widget by...

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Update on Edge UI

Sooo, I'm kinda burned out from making the UI by now.
I found myself opening the .swf files, staring at the screen for 5 minutes and then closing it without changing anything.

So I'll fo...

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Edge UI - 21:9 test

Okay, I'm starting the resolution adjustment journey, can 21:9 gang test those 2 files and tell me how does it align? Mainly I'm interested on the left alignment, because if I figure that out, i ca...

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Edge UI - LamasTinyHUD reskin release

As promissed, a small Horizon inspired reskin for LamasTinyHUD (a very lazy one) .
In no way this is finished, just a sample file that I did in half a day for you guys to play a...

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Edge UI WIP - Equip widget preview

Horizon inspider equip widget.
Will probably drop it tommorow as a separate download.

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Edge UI - Equip widget

Working on a lazy workaround on lamastinyhud widget.

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Edge UI 0.45 Release

---// Survival Edition //--- Preview

---// Requirements: //---

SkyH...

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