Happy Insurrection Day! Or in our case, insuwwection might be more appropriate. After getting approval from the secret service in my bedroom, I can finally share a broadcast and witness account of ...
2023-01-06 16:00:04 +0000 UTC
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With happy nude deer happening in my time zone, as I'm either watching the fireworks from my balcony or drinking champagne as this posts itself, I'm already on top of this month's render. Nuh-uh: N...
2022-12-31 22:00:59 +0000 UTC
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For anyone who is interested, I've indeed started doing casual game streams every couple of days or weeks at most. I got a feel of the experience with some Red Eclipse streams, have now moved on to...
2022-12-31 03:05:06 +0000 UTC
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Alternate version without m... sorry whoever that guy who went down a moment ago was. She's practicing to put the entire world in there, the flame's probably to burn it first for safe measure: Wish...
2022-12-27 22:00:02 +0000 UTC
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This winter's render for Christmas and new year! May 2023 be a freer year, free of angry villagers and video game villains trying to take over the world, close as possible to the 90's and not the 2...
2022-12-23 22:00:03 +0000 UTC
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I want to make something clear in very direct words for today's cult of a society: I do NOT justify myself for what I think what I feel or what I create, especially not under pressure or under thre...
2022-12-14 16:59:43 +0000 UTC
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Did some thinking on what I should do next. I believe at least for the next couple of months I'm going to be focusing a bit more on renders, possibly followed by short animations which I may start ...
2022-12-07 14:43:16 +0000 UTC
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Well this kept going for a full decade... not that I can complain, I take the living accomodations. She still loves poking fun at me with every occasion alongside other additional poking. Not like ...
2022-11-23 22:53:01 +0000 UTC
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Since this has been popping up on our art sites it needs to be spoken of. Humanity's latest coping mechanism and attack on reality, known as AI, has been hoaxed into the world of artists and in the...
2022-11-21 15:24:48 +0000 UTC
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An alternate version of my vore scene with Vega. I think going the other way around works nicely too! I'll probably stick with this camera angle for the simple animation I'll be going with... kinda...
2022-11-03 15:03:00 +0000 UTC
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Definitely not the final result, but here's a sequence showing some of the animation frames rendered from the main camera angle. It's possible that after the animation is done I'll render a few of ...
2022-10-26 15:53:59 +0000 UTC
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Putting my room scene to good use... yes that's the the animated clock I posted a few months ago near the lamp. This showcases the automation for a naughty vore sequence that's going to be animated...
2022-10-24 14:00:00 +0000 UTC
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One of the first scenes I set up for the Vega model. The room materials need quite a bit of work to look alright, and I also have to figure out exactly what I'll animate here given it's a pretty ti...
2022-10-16 13:12:04 +0000 UTC
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https://www.furaffinity.net/view/41140305
I recently found this beauty of a model while looking for quality c...
2022-10-07 12:58:00 +0000 UTC
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I'm going to be doing casual gaming streams from here on. My setup is a bit messy at the moment but it works... mainly inconvenienced as I have a single monitor setup (which I'm not looking to chan...
2022-10-05 12:17:28 +0000 UTC
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Happy Oktober! Wanted to drop a quick announcement regarding a bunch of new Blender projects with some lovely new assets that will be in the works this month, which I'm sure you're going to enjoy a...
2022-10-01 01:00:03 +0000 UTC
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Since Patreon started throwing reminders about it and this felt like a good choice, I changed the billing type to their new method last week. This means new patrons will be charged when they pledge...
2022-09-29 11:13:25 +0000 UTC
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I went to my yearly trip at the seaside recently and was inspired to make a render based on it. It didn't actually come out even close to how I initially imagined it: Wanted to go more for a black ...
2022-09-24 11:19:52 +0000 UTC
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I recently returned from my trip to the seaside and have been thinking of what to do from here on. I've been fighting demotivation in getting new work done even if I'm still on it, which has been g...
2022-09-10 14:03:05 +0000 UTC
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The terrain floor generator rewritten in GDevelop. Each piece is its own sprite, I use simple logics to spawn the right one based on which of the 4 corners of each cell meets the matching noise cri...
2022-08-28 01:00:02 +0000 UTC
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Forgot to share the live version, since like most things it runs off Github pages straight from a browser. Not much to do like I said, but you can wonder around in a world that's unique each run. T...
2022-08-24 14:24:00 +0000 UTC
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This is a technically discontinued experiment, given it's due to be ported to GDevelop where I can safely implement something of this complexity. It was an attempt to generate procedural worlds, wh...
2022-08-21 17:00:09 +0000 UTC
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I seem to be feeling marginally better after whatever I got poisoned with last week, granted I don't even know if being sick is supposed to feel quite like the madness I just experienced. There is ...
2022-08-13 14:00:51 +0000 UTC
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First of all happy vore day since this is 8/8. I'm sorry for not making anything for today, and that this is likely going to be a very slow month.
I've been hit by a strange and sudden sickne...
2022-08-08 12:09:30 +0000 UTC
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Felt the need to take a break from graphics work and do more Blender. I should finish at least the next 5 backgrounds for Nibbles soon. Being completely honest, I haven't seen a lot of excitement f...
2022-07-28 15:12:16 +0000 UTC
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This set was a lot of fun to make. Also a great learning experience in drawing and animating sprite backgrounds, considering this is in fact my first original sprite work as far as I can remember. ...
2022-07-09 20:39:01 +0000 UTC
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This is a feature requested by one of my early testers. They mentioned finding it difficult to distinguish when a color status effect executes, many thinking the yellow status (skip a tick) is a bu...
2022-07-02 23:48:01 +0000 UTC
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Also added the ability to associate a document body color with scene backgrounds: This makes them even more vibrant and pleasant to look at! Here's a new batch of screenies with the new effect appl...
2022-06-23 12:00:05 +0000 UTC
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First 5 out of 20 backgrounds are done. Currently they repeat 4 times until the end of the game till the rest are ready. First time I do pixel / 16-color backgrounds, happy with how they're turning...
2022-06-21 10:00:08 +0000 UTC
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