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shaunjs

shaunjs

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shaunjs posts

Week 5 - Reviews & Polls

Sorry for skipping out on last week's update. I really didn't have a whole lot to say which is an issue I ran into a few times last year. It's a problem you often have with *weekly* updates when no...

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Tweenline 2 Review Sneakpeak

Here's a quick look at the script from an upcoming video regarding Tweenline and whether or not it IS GOOD™!

The deve...

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Week 3 - Subtitle goal?

The Maths Floooor

So last week I released part 2 of the isometric tutorial, including a fun section on basic algebra and how we were able to derive a screen to tile formula f...

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Isometric Tutorial Part 2

Working out how to go from a screen position back to a grid position by doing some fun algebra on the floor!

Source code (free to $5 patrons) 2019-01-11 20:11:29 +0000 UTC View Post

Streaming soon!

Hello! Just to let those of you interested know I'll be streaming soon. I wanted to do a day stream but I've had issues rendering this video so we're going evening!

Submit a game to be played...

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Week 2 - Secrets

Hello!

Secrets secrets secrets

This post comes quite late in the british, GMT evening. I've been very busy as of the end of last week discussing and planning something ...

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Week 1 - 2019

Happy new year everybody!

2018 was quite a wild ride. We more than doubled my Patreon income, I published roughly just over 60 videos, published a ton of source code on itch....

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Week 50 - The big Five O.

The isometric video ran into some issues last week and I've decided to redo big swathes of it. Even though I'm known for thorough explanations I went in way too deep with explaining things about isome...

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[Progress] Splitting up this topic.

I've decided to split up the isometric video into a couple of parts. There's two key elements in getting a game like this to work. 

One is rendering the world, more specifically it's translatin...

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Week 49 - Closing in!

What was and what will be

As the year starts to near a close, I realise first of all that week 52 by my count is only one day long. I think the more standardized approach would put ...

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Week 48 - Combo breaker

The topic of "Isometic Games" won the topic poll by a single vote! So that's what we'll be covering next.

The video is ...

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GameMaker Devlog: Water Shader & Physics

Hey look it's another experimental new type of video!

I mentioned something short this week, still ended up 20 minutes but hey that's me. Decided to do a quick-ish run over of how I implemented wate...

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Patron Topic Poll (also add your suggestions!)

Here are some topics! These are things I'm able and prepared to cover next week. But I'm also after suggestions for future topics directly from you guys. I get waves of suggestions from the internet a...

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Week 47 - What next?

What happened last week:

[Early Access] Ghost Recording! (& some cool sprites!)

Source Code 

Here's the video tutorial on Ghosts! This episode I worked together with Cyangmou to bring you...

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Week 46 - PokeyGhosts

It's #ThankYouPatrons day! Apparently! It's a thing Patreon made up as another excuse if for some reason we needed one to once again thank you all for your support in making what creators do possible....

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Week 45 - Swords & Ghosts

Both parts of the highly-requested-and-subsequently-voted-for Melee tutorial are now live for $5 Patrons. 2018-11-14 13:31:08 +0000 UTC View Post

[Early Access] Melee Attacks Part 2

Annnd here's part 2! Much shorter than part 1 as it only takes a bit of code re-arrangement to extend the functionality of this state machine to allow for as many different combo chains and attack typ...

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[Early(ish) Access] Melee Attacks (part 1 of 2)

Source code here. 

Although this is part 1, this video is in itself a standalone, detailed tutorial on setti...

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[Progress] Done! ..mostly!

The video is fully edited and the first full size render is finished. Sadly the re-encoding, upload and source code will have to wait until Monday. It came out longer than I expected so I spent a lot ...

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[Progress] Melee Tutorial

Still planning this as a two parter but as you can see above, we've got everything we need! Attacks, hitting multiple enemies and chain combos. I didn't have it together as fast as I liked but as a fe...

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Week 44 - Melee, Ghosts & Existential Terror

Turns out we've been a week behind! I did TWO, View Post

[Progress] Melee Combat Tutorial 1/2

So I've done my research (which largely these days involves some consultation and idea bouncing with other strong developers in r/GameMaker's discord) and finally decided on my approach for this video...

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Making Games is for Everyone

50 GameMaker games by you!

I think for all the work it took, this was really worthwhile. I ended up deciding to just include anything and everything, only cutting off at 50 cos I had to stop somewhe...

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Week 42 - Fresh, Delicious Content™

I think I've said enough about how long this thing took to put together, you get the picture. I included ~50 games in the showcase which is rendering as we speak. I'm going to put this one straight ou...

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[Progress] A whole lotta games

So I did a bit of a bonus stream the other day to get some moooore game footage and since then I've been assembling it! I don't even know the total number of games I recorded at this point. I'm somewh...

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Week 41 - The gears still grind even when nobody is there to hear them.

Last week I got through most of the games left to be played, and also got round to doing some work on PokeyPoke which now finally has a start-to-finish Plan for getting shipped. For $20+ supporters I'...

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Week 40 - GamesGamesGames

So uh, it turns out it takes quite a while to play hundreds of user submitted video games that have arrived in various different formats across itch, steam, google drive, dropbox, mediafire, gamejolt ...

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Week 39 - I'm struggling to reach the keyboard because the cat is sat on me awkwardly.

The video review of PixelFX Designer released last week, it's fun to do editing for a short, high quality video again as ...

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Pixel FX Designer Review

Enjoy! I feel like this video is a good way to re-kick off the series that never was. A long time ago I made a video about AutoTileGen, which was to be the start of a new series covering development t...

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