RE8 got a patch today fixing the stuttering issues when close to daughters or when killing enemies.
That's good news, but it does mean a lot of trainers aren't compatible anymore, like my thi...
2021-07-20 11:02:58 +0000 UTC
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I try to make sure I have something to post on Patreon each month (a mod, update to my mod mod manager, or other stuff), but chances are high I won't be uploading anything new during July. My right...
2021-07-02 09:24:05 +0000 UTC
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New Fluffy Manager (work in progress) release!
Download: https://fluffyquack.com/WIP/modmanager.zip
He...
2021-06-15 16:23:17 +0000 UTC
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I've had some requests for this feature and I'm finally getting around to adding it.
I feel the biggest question is how to handle it from a UI standpoint. I don't want to keep adding buttons ...
2021-06-11 19:06:48 +0000 UTC
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New Fluffy Manager release!
Update via Fluffy Manager (run it and click on Downloads->Update to latest Fluffy Manager) or you can manually download and unpack this: 2021-05-27 22:56:52 +0000 UTC
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New Fluffy Manager release!
Update via Fluffy Manager (run it and click on Downloads->Update to latest Fluffy Manager) or you can manually download and unpack this: 2021-05-23 19:09:43 +0000 UTC
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This is something I've been fiddling with. I've got good progress, but there is still so much to do get this fully playable, and I'm not sure if I'm motivated to try to finish the entire mod.
2021-05-14 16:48:01 +0000 UTC
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Here's a version of my RE Engine Filepath Dumper configured for the full version of RE8.
The version I released...
2021-05-07 19:28:25 +0000 UTC
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Removes the depth of field effect when aiming.
This works with the demo, but I'm uncertain if it will work with the full version of the game. I'll update the mod if needed.
This mod can...
2021-05-05 16:28:50 +0000 UTC
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Improves the hygiene of the witches by removing all of the flies around them. You can still hear them, though, and they also still deal damage.
This mod can be downloaded directly via Fluffy ...
2021-05-05 16:27:17 +0000 UTC
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Replaces some of the paintings in the castle with fluffier, sockpuppet-style paintings. Artwork by thenamelesspage.com and
2021-05-05 16:25:35 +0000 UTC
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New Fluffy Manager release!
Update via Fluffy Manager (run it and click on Downloads->Update to latest Fluffy Manager) or you can manually download and unpack this: 2021-05-05 15:58:53 +0000 UTC
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Uploaded new version: https://fluffyquack.com/tools/REtool.rar
Changes:
- Fixed DDS to TEX conversio...
2021-05-04 19:03:23 +0000 UTC
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New Fluffy Manager release!
Download: https://fluffyquack.com/tools/modmanager.zip
This adds a basic t...
2021-05-03 21:43:24 +0000 UTC
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New Fluffy Manager (work in progress) release!
Download: https://fluffyquack.com/WIP/modmanager.zip
He...
2021-04-30 13:16:14 +0000 UTC
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Here's a version of my RE Engine Filepath Dumper configured for the RE8 demo.
This version won't work the full ...
2021-04-30 13:09:12 +0000 UTC
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For the past few days, I've been working on this tool for dumping filepaths from RE Engine games. This works similar to the tool made by ekey and I made this as an option in case ekey isn't availab...
2021-04-29 21:43:17 +0000 UTC
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I'm trying to work on improving the network sync in Diablo 1 (in DevilutionX source port). It's kind of amazing how easily you can desync in Diablo 1. Basically, almost any kind of movement can res...
2021-04-20 09:51:59 +0000 UTC
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Uploaded new version: https://fluffyquack.com/tools/REtool.rar
I've improved TEX support so it works with the ...
2021-04-08 20:18:33 +0000 UTC
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The mod isn't new as I made it back when RE2 remake was new, but I recently updated the mod so there multiple variants of it replacing different amounts of enemies.
This mod can be downloaded...
2021-04-08 19:46:04 +0000 UTC
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Here's the last version of my OpenLara mod which adds friendly fire, freelook, Lara randomly screaming, and a few other things.
Download link and more details here: 2021-04-08 19:18:49 +0000 UTC
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New Fluffy Manager release!
Update via Fluffy Manager (run it and click on Downloads->Update to latest Fluffy Manager) or you can manually download and unpack this: 2021-04-08 18:14:50 +0000 UTC
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Just a silly little thing I randomly with Diablo (using DevilutionX source code).
I've also been working on various quality-of-life features:
- Rather minor, but the durability icon...
2021-04-08 17:56:28 +0000 UTC
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This is a more up-to-date version of the lighting from my previous Diablo post. I've now made all of the ingame graphics be hardware rendered (though a few features haven't been replicated yet, lik...
2021-03-22 21:18:05 +0000 UTC
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Just thought I'd write a bit about Diablo shenanigans I've been doing the past weeks. The video above shows a very basic test of per-pixel lighting (the ingame graphics are rendered at full brightn...
2021-02-27 22:19:39 +0000 UTC
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I figured I'd write my own quick guide on this since it proved a bit difficult to an in-depth guide for setting up OpenLara. Parts of this is based on the readme which comes with OpenLara.
Pl...
2021-02-13 16:35:35 +0000 UTC
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OpenLara is a fan-made, open-source engine for Tomb Raider by XProger (right now it has very good compatibility with TR1, but it doesn't support other TR games yet). It supports rendering at any re...
2021-02-12 19:18:48 +0000 UTC
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Here's something different. DevilutionX is a fan-made, extremely faithful recreation of the Diablo 1 source code. I randomly stumbled upon it and I thought it would be fun to mess around with it. I...
2021-01-17 23:15:25 +0000 UTC
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New Fluffy Manager release!
Update via Fluffy Manager (run it and click on Downloads->Update to latest Fluffy Manager) or you can manually download and unpack this: 2021-01-04 13:51:59 +0000 UTC
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While writing the previous post I mentioned how extracting all of the PAK files in DMC5 SE would lead to worse loading times, as in theory, reading small compressed files and decompressing them in ...
2020-12-27 16:15:23 +0000 UTC
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