Dev Update - 2024/07/12
Happy Friday everyone,
This will be the last Dev Log for Chapter 5 simply because there won't be any more "real" progress to report next week.
I'm done with writing and coding, done with p...
Happy Friday everyone,
This will be the last Dev Log for Chapter 5 simply because there won't be any more "real" progress to report next week.
I'm done with writing and coding, done with p...
Last batch of preview renders for Chapter 5.
Enjoy :-)
Hey everyone,
another week gone, one week closer to the release of Chapter 5.
This week I finished the work on the the long scene with most of the remaining animations.
The animatio...
Hey there,
I had this idea for another BTS to shorten the wait for Chapter 5 a bit.
DISCLAIMER FIRST:
The following text will contain slight spoilers for the backg...
Hey everyone,
As I mentioned last week, this week's focus has been animations.
I got a good chunk of them done and a few more renders too. I'm not fully done with the current scene, but it...
Hey everyone,
Friday again and time for another Dev Log.
The numbers this week are a bit lower than last week because I had to build my last minor test build.
That meant finding musi...
Less preview renders this week due to lower numbers overall and it's getting harder to find previews that don't contain too much of a spoiler.
Because of this, expect the number of previews to b...
Hey everyone,
I'll make this a quick one since there aren't any major catastrophes to complain about. Which is good... I think...
Work on the game went as planned which means I finished...
2024-06-14 12:00:13 +0000 UTC View PostHello everyone,
This week has been pretty... entertaining.
The usual workload at the start of the month combined with flooding on the weekend/start of the week.
Luckily we weren't real...
Hey everyone,
Not really development-related but I want to make sure that people see this.
As of yesterday, June 6th 2024, I restricted access to my 2024-06-07 06:01:08 +0000 UTC
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Happy Friday everyone,
business as usual this week. I'm chugging away from the remaining scenes, a national holiday, and lots of work.
Overall the progress is good, especially considering ...
It's getting harder to find preview images without spoiling too much and not using the same kind of render over and over again...
2024-05-31 12:00:12 +0000 UTC View PostHey everyone,
Another week went by and it's Friday again.
I expected this week to be a bit slower progress-wise because of, again, a national holiday this week.
I guess it was not (slow...
Hey everyone,
this Dev Log is going to be a bit longer because there will be some news regarding the Steam release at the end.
To make sure everyone reads it: The Steam stuff is completely...
Had a hard time finding 4 renders for this week.
Almost all renders this week show something I don't want to show in the previews.
That made the selection for this week pretty hard.
I hope...
Hey everyone,
another short week with little time to work on the game.
Although my progress is okay (to me at least) given the available time, it still sucks to see it going slower than th...
I know I'm early and I know I can schedule posts.
But since I'll post the 2k version on Discord too (which I can't do on the 4th) and I don't want you guys to get it later, here is my May 4th re...
Hey everyone,
A bit earlier again since I'll be away later today until Sunday.
This week is a bit lower on the numbers because of our trip last weekend, a national holiday mid-week, and me...
Hey everyone,
a bit earlier today since I'll be away from home in the afternoon and tomorrow.
I've been posing static renders for most of this week to catch up with what is already written...
Hey everyone,
I had this idea this week, said why not, and decided to try something new.
A series of posts at irregular intervals about how the development goes outside the raw numbers tha...
Hey everyone,
time for the weekly update.
This week has been pretty productive overall although I had to deal with a few other topics like tax stuff (fun!).
I've been focusing on wri...
Hey everyone,
Ever since starting this Patreon page, I have been thinking about Patreon benefits.
Mostly because I didn't want to paywall my stuff initially (that went out of the window w...