poeNullEffects_210300_private
The March updates.
2021-03-03 16:01:01 +0000 UTC View Post
This is optional release. Feel free to skip it if you're not going to use below features:
+ Added separate options for "Disable Rendering": "Characters" and "Monsters". Does it hel...
2021-02-14 19:36:04 +0000 UTC View Post+ Added "Null Specific Models". It removes a lot of static objects for extra potato gaming. Please note you can't move through the hidden objects, check minimap for borders. The game doesn't load t...
2021-02-03 14:11:35 +0000 UTC View PostToo much bundle changes, please, do not use "Migration", just in case.
+ I've made a fast update for 3.13. Suddenly GGG has shuffled important files again. I'm going to implement a...
2021-01-28 13:30:50 +0000 UTC View PostRight now 3.13.1 doesn't work by itself. Please don't ask me what happens, I don't work @ GGG :)
You can check mass reports on reddit:
Since we have a solid stable release for 3.13, I'm back working on the new features for low-end PCs.
1. "Resize Textures":
I just want to say it's possible and show a screenshot how it ...
2021-01-26 10:44:32 +0000 UTC View PostOk, I've checked 3.13 files and updated the app.
Casual Preset #3 options (default settings) should work without any issues. The log says the other options work fine as well but I need ...
2021-01-15 14:51:07 +0000 UTC View Post
Waiting 3.13 launch. By default poeNullEffects should work fine with any patch. You will get a notification if any fixes required.
New release features:
+ Added "1 emitter" option for "...
2021-01-15 09:31:01 +0000 UTC View Post
New preset, new features, new rules.
+ Added "Main -> Remove Bloom" feature.
+ Now "Remove Loot Item Models" tries to keep most equipped MTX visible.
+ Added "Null M...
2021-01-08 14:18:47 +0000 UTC View PostJanuary updates.
+ Now "Max fps" preset removes more .pet particles using new core function for "remove all" option.
removePetTrlsFileEmitters=True
+ The app detects Po...
2021-01-03 09:29:55 +0000 UTC View PostPlease replace your "poeNullEffects\backup" folder with attached one and apply any modifications as always. The app doesn't require update, just unzip & replace one folder.
2020-12-19 11:55:20 +0000 UTC View Post
+ Added "Save Skill Icons" button to the "misc" tab (helps to find original effect names)
+ Added new default effect rules (hide avian tornado, show predator/deathmark etc)
2020-12-03 15:01:01 +0000 UTC
View Post
+ Added "Remove loot item models" feature.
+ Added "Null skin-mesh-based effects": removes not-particle-based effects, i.e. Bladefall, Volatile Dead, "They of Tul" clouds. It's possible to ex...
2020-11-03 11:33:13 +0000 UTC View Post+ Added "Remove Delirium fog" feature.
+ Added "render fog of war" option.
+ Added Index Tab RMB "Export"/"Import" menu options for separate files.
+ some minor improvements.
2020-10-24 14:30:45 +0000 UTC View Post+ Added "Casual Mode".
+ Added more advanced features.
+ Added "ExceptList" files for .epk and meshes. Renamed particle "Except"/"Only" files.
+ Curses and character models are vi...
2020-10-16 14:54:52 +0000 UTC View Post
I'm going to add two option presets based on new features: "Fake Black" and "Green" screen modes.
First, let me explain, what's the real "black screen mode" imo. Well, it's simple. This is th...
2020-10-16 12:02:05 +0000 UTC View Post+ Added new advanced "Null Materials" method. Thanks to Sibling for help.
+ Fixed Brutus/DungeonBrutus crash in the "Null Skin Meshes" feature.
+ new Index tab for file search purposes....
2020-10-12 19:00:58 +0000 UTC View Post
1. Found the way to make "Remove Materials" feature stable.
2. Fixed Brutus crash in "Null Skin Meshes". We can make just another "Except" list for meshes. The problem was Brutus name -...
2020-10-10 13:21:29 +0000 UTC View Post
+ New "Null .epk" method: much more effect removals, more fps. Status: testing.
+ Decreased .pet exceptions from "microtransactions" to "microtransactions/Weapon_effects".
+ Added "Expo...
2020-10-03 16:07:00 +0000 UTC View Post+ Added "Remove corpses" feature.
+ Improved advanced "Null .epk" feature.
+ Improved advanced "Null .pet & .trl" feature. Please use default "Except" option for more stable gamepla...
2020-09-28 21:44:40 +0000 UTC View Post
So I've spent XX hours trying to fix the "DivineBenevolence" bug. At first I was thinking the game crashes when both "Null .epk" + "Null .pet" enabled.
But then I found that bug appears on Pl...
2020-09-27 10:17:36 +0000 UTC View PostGood news: Added:
+ new features. Thousands effects can be removed, a huge boost.
+ No Nights mod. Works in Delve as well. (for humans)
+ "Disable Rendering" for all player and mo...
2020-09-25 11:44:12 +0000 UTC View Post
We have a problem with DivineBenevolence weapon effect. This MTX can crash client.
- "ExceptList" with "DivineBenevolence" line added: doesn't help.
# "ExceptList" with "microtran...
2020-09-25 00:40:29 +0000 UTC View Post
Work in progress. Please don't ask about it. I'll release it when it's done. I just want to say I didn't forget about this long-awaited feature. It looks like we really can remove 3D models in 3.12...
2020-09-23 20:00:08 +0000 UTC View PostAdded:
+ new backup system for bundles. Now you should not worry about backups. Current release comes up with original bundles. The app will save further updated bundles and load them when ne...
2020-09-23 07:57:57 +0000 UTC View Post
Added:
+ Extremely helpful "Shaders Map Render" removal. This is a safe maphack for humans. Thanks to @VladimirDlr for description.
You need original shaders backup file for this featur...
2020-09-22 18:36:33 +0000 UTC View PostIf you have any issues please download backup attached in the "dev notes" post.
Added:
+ new "misc -> Delete Backup" button.
+ new "Remove Shaders" feature, removes 103-1...
2020-09-22 16:27:09 +0000 UTC View PostYesterday I made the special build with new feature "Remove Shaders" for botters-only. It removes some renders that non-botters needed for regular "humans" gameplay. Some patrons asked me for such ...
2020-09-22 12:54:07 +0000 UTC View PostAdded:
+ Particle removal options: "Remove All", "Use Except List", "Use Only List". You can find new rule files in data folder.
+ Preview/Pack/Unpack bundles feature for Steam client i...
2020-09-18 00:07:02 +0000 UTC View Post+ Added: Steam client support.
# Next task: Except List for "remove particles" feature.
2020-09-17 01:26:01 +0000 UTC View Post