MtoA 529: Gum Teeth - Source Files
Source files will contain a decimated mesh and textures, including shaders and lights

Source files will contain a decimated mesh and textures, including shaders and lights

Tutorial preparation for a gum and teeth shader. Still need some more work on the teeth..but a good wip pass. Model and texture provided by Daniel Bauer #gum #teeth #3d #arnold #sss #randomwalk2 2019-09-06 08:22:14 +0000 UTC View Post
Check out the Rock Shader tutorial on YouTube.
Need the source files? Check out the Tier and support me
2019-08-31 08:11:38 +0000 UTC
View Post

All the source files for the new material rock series.
2019-08-31 07:38:06 +0000 UTC View Post
If you have misses the Live Session here is the recorded stream where I am talking about the Digital Asset Louise and showing you a few things here and there ;)
2019-08-17 16:33:00 +0000 UTC View Post
Hey I am schedulng a live session tonight at 10PM PST.
2019-08-16 18:12:32 +0000 UTC View Post
Messing around with the new probability shader, sss and xgen with the digital asset Louise. #arnold #maya #autodesk #rendering #pbr #xgen
2019-08-10 17:22:33 +0000 UTC
View Post
Learn the basics of osl scripting and script a production ready shader.
2019-08-09 15:35:12 +0000 UTC View Post

Get the source files for the MtoA 528 probability tutorial.
2019-08-08 06:36:05 +0000 UTC View Post
SOURCE FILES: https://www.patreon.com/posts/mtoa-527-source-28344349
KATANA COURSE: 2019-07-13 11:00:00 +0000 UTC View Post

Find the Houdini and Maya scene files with caches and exports
2019-07-13 07:39:21 +0000 UTC View Post
Messed around with Houdini and Arnold again. This was rendered in Maya though.
I might create a quick tutorial for this.. Nothing to special.
Arvid 2019-07-10 17:24:03 +0000 UTC View Post
HtoA 502 - Final PART 3! Working on final shaders for the liquid simulation. Go check it out!
2019-06-22 17:25:38 +0000 UTC View Post
New Tutorial! HtoA 502 - Part 2 is up! Go check it out, I am showing how to get those liquids rendered and make the nice.
Here is another exciting tutorial on how to create viscous fluids using houdini and rendering them using Arnold. This is a multi part lesson where I am showing you all important aspects 1 by ...
2019-06-09 06:52:58 +0000 UTC View PostI be been spending quite a few long hours at work these days. But I am slowly cooking a new Tutorial Together, it will be based on Houdini using Arnold.
I’ll keep you guys poste...
2019-05-30 15:45:32 +0000 UTC View PostHey fellow Patreons!
I was taking some time off for the last few weeks but I am back in full action now.
Feel free to reach out to me any time and I'll respond asap.
<...
2019-04-29 18:20:40 +0000 UTC View Post
New Tutorial online - source files available on Patreon
2019-04-14 16:36:27 +0000 UTC View Post
Hey all!
New source files are up! Feel free to check them out!

Hello Patreons!
I am happy to announce my brand new course on Udemy. Its fully packed with advanced topics about lighting and lookdev template creation. It is very technical with a spec...
2019-03-28 05:45:04 +0000 UTC View Post
Want some simple geometry with displacements to follow along the tutorial?
Model and Textures are provided.
2019-03-23 21:16:55 +0000 UTC
View Post
Hello Patreons!
Currenlty I am workng on a new advanced Udemy course and would like to get some feedback from you. What are things you definitely want to see? Are there any topics you w...
2019-03-06 18:02:04 +0000 UTC View Post
Get access to the full source files including .hip and .abc files!

Hello fellow Patreons! I really appreciate your continued support throughout the years. Its time for me to gather new request and ideas for future tutorials.
Please share your ideas, re...
2019-01-11 21:35:43 +0000 UTC View Post
The Source files will only include the script, and the lights.
NOT the geometry. That can be downloaded for free from Mecabricks.
2018-12-05 20:35:32 +0000 UTC View Post