Hey everyone! Time for a quick update on what’s been happening:
âś… The main menu is officially finished!
🛠️ We’re now shifting focus to the UI for...
2025-09-18 16:05:47 +0000 UTC
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We’re officially working on the first full map for Daydream, and I can’t stre...
2025-09-06 05:58:39 +0000 UTC
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🎉 What’s Coming This Week – Alpha Update 🎉
Hey everyone! We’ve got some exciting stuff planned for you this week. A new alpha is on the horizon!<...
2025-09-03 04:14:12 +0000 UTC
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I updated the main menu with a lot of the requests you guys mentioned in the last post. Appreciate all the feedback!
Now I’m curious—what physical things should be in the ...
2025-08-27 00:55:07 +0000 UTC
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Hello everyone, it’s Juniper 🌙
First off, I want to say sorry for the lack of updates lately. I had to take a bit of time to step back and gather my mental. Making a game like Daydream c...
2025-08-24 23:14:09 +0000 UTC
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...
2025-08-22 02:45:38 +0000 UTC
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I’ve been working on becoming more productive, and part of that is realizing I don’t have to do everything myself. I’ve been doing my best to break out of the solo dev curse by expanding the ...
2025-08-15 20:36:17 +0000 UTC
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Introducing Mr. Mahkoy — your imaginary friend and the first friendly entity.
I’m very proud of this video — the team did an amazing job bringing this concept to life. Thi...
2025-08-15 01:13:19 +0000 UTC
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i am working on a new video for a friendly entity! I’ve been taking my time to grow the team and improve animations and overall visuals, so I haven’t been posting much on social media. Compared...
2025-08-14 16:53:09 +0000 UTC
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This is Karl’s new redesign — the final one — and we officially have rights to this version (we didn’t before since it was a FAB asset 🙂).
At some point, we’re planning to do a m...
2025-08-12 23:49:01 +0000 UTC
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Here are some scrapped sketches for our dog entity that’s currently in the works done by our amazing horror concept artist—thought you’d all enjoy a peek :)
2025-08-10 23:48:22 +0000 UTC
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Hey everyone,
I’ve been having a lot of debates lately about Daydream, specifically whether it should be a single-player story game instead of multiplayer. If you didn’t k...
2025-08-09 21:50:40 +0000 UTC
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Example 1: Love, Death & Robots style — a mix between stylized and realistic.

2025-08-08 23:45:50 +0000 UTC
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Below is the Second alpha optimization test for evaluating The ocean and FPS performance. Please read all instructions in the survey carefully and...
2025-08-04 01:13:46 +0000 UTC
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Below is the first alpha optimization test for evaluating Lumen lighting and FPS performance. Please read all instructions in the...
2025-08-03 00:26:10 +0000 UTC
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We’re testing Frutiger Aero aesthetics and need your input on the next environment vibe:
2025-08-02 02:02:39 +0000 UTC
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Big news! The Frutiger Aero Alpha is releasing within a week! 🚀 Our focus right now is making sure the alpha is fully functional so you can jump in and play.
2025-07-31 03:36:18 +0000 UTC
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COMMENT BELOW "LEFT" OR "RIGHT" FOR WHICH STYLE WE SHOULD MAKE OUR LOG PLAY TOY
2025-07-27 23:00:18 +0000 UTC
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Which one would y’a...
2025-07-22 17:39:09 +0000 UTC
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Finally working on the UI/UX for both the pause menu and the settings menu
The new menus feature tons of options for graphics, keybinds, and customization
- ...
2025-07-17 17:40:10 +0000 UTC
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if you have any ideas of what the entity could be comment below:)
2025-07-15 01:31:20 +0000 UTC
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We’re working on modeling childhood play equipment for our game, and we want your help deciding which bridge looks the most like the ones you remember from the mall playplace!
Check out the im...
2025-07-13 02:59:29 +0000 UTC
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Drift into nostalgia with “Another Lost Dream,” a brand new track from the Daydream soundtrack. Let us know how it makes you feel.
Created by one of our talented Music Artist @Theonlynost...
2025-07-12 19:24:26 +0000 UTC
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We’ve just finished the first build of our multiplayer player character! Next up is internal testing with the admin team before opening it up for you all to jump in and play.
But the bigges...
2025-07-11 19:41:09 +0000 UTC
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Quick update from the Daydream team!
After spending from the funds $60–$120 with our new main coder, we successfully got Multiplayer & Proximity Voice Chat
2025-07-07 15:03:12 +0000 UTC
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We’ve added the poolrooms.. but with a huge twist.
In Daydream, we’re not just copying what every other liminal game has done.
Yeah, you’ll see fam...
2025-07-02 15:46:36 +0000 UTC
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currently working on the alpha with karl & once he teleports you to a separate map (cause that’s his thing)...
should he hunt you in there?
should you have to ...
2025-07-02 15:44:06 +0000 UTC
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Hey everyone!
Today we're diving into testing multiplayer networking and proximity voice chat! 🎙️ There are a few bugs we need to Flesh out, but it’s a huge step toward...
2025-07-02 01:15:30 +0000 UTC
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New Update!
We’ve added a pixelated blur effect to mimic that dream-like/missing kids poster Feel along with the effect of details slipping in and out of focus. Thanks for all...
2025-06-27 19:25:26 +0000 UTC
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🌙 Daydream Dev Update!
Thanks to your support on Patreon, we just reinvested $140 directly into development and paid our main coder to add several new systems into the game! Her...
2025-06-24 03:57:51 +0000 UTC
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