NokiMo
YandereDev

YandereDev

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YandereDev posts

6th Anniversary and SNAP Mode Reveal

As of today, it’s been 6 years since I began working on Yandere Simulator!

A special occasion like this calls for a major update, so I’ve chosen today to release a big feature that peopl...

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March 2020 Progress Report

I feel that it's immensely important to regularly provide video footage of progress to patrons...but I really uncomfortable uploading YouTube videos right now, in the current "Anti-YandereDev" clim...

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Valentine's Day Update

Yandere Simulator is a romance-themed game, so Valentine's Day is the perfect time for a big announcement or big update. That was the plan, actually, but things didn't work out. 

On Janu...

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2019 Transparency

I've established the tradition of writing a "Transparency" report at the beginning of each year. In these reports, I describe how I spent the money that I received through Patreon. So far, there ha...

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The Final Stage of Osana's Development

Hot damn, this is an exciting point in time for the project!

We are currently in what I'd describe as the "Final Stage" of implementing Osana. As of now, Osana is fully functional, and what ...

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November Osana and Raibaru Progress Report

Twelve whole minutes of Osana and Raibaru progress! Whoo hoo! Enjoy!

Usually I try to offer some extra insight here on Patreon, but on this case, there simply isn't much for me to say that ha...

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A Tour of Yandere Simulator's New Street

I'm sorry that so much time passed between the previous update and this one!

I've been making steady progress on Osana/Raibaru, but I can't visually demonstrate most of it; it's all either s...

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Osana and Raibaru Progress Report

Good news! I've been making lots of progress with Osana and Raibaru lately. In this video, I talk about the sorts of things I've been working on.

This video isn't really about showing off eve...

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Joining the Delinquent Gang in Yandere Simulator

While going through one of the steps necessary to add Osana to the game (making sure that every feature in the game works as intended without the use of debug commands) I realized that it would be ...

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Earning Money as a Maid in Yandere Simulator

Around 5:30 into the video, I discuss something that I believe will be very relevant to Patrons: I'm currently at a phase in the game's development where everything I'm working on is a spoiler, a s...

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Revealing the Identity of the Mysterious Obstacle

Hi, Patrons!

While working on this video, I realized that the video lacked some critical information:

“Are you finished working on Raibaru?”

“When will you releas...

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Yandere Simulator's New Introduction Cutscene

Although the game has been in development for over 5 years, I never prioritized the creation of a proper intro cutscene. I felt that I couldn't justify working on story cutscenes while there was st...

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Quick Update

Hi, Patrons!

Usually, I only write a post on Patreon when I'm ready to show off some progress in the form of a YouTube video. I'm still preparing the game's next big feature, so I'm not read...

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May 2019 Progress Report

I recently decided to add tutorials to the game to help new players. In order to determine what type of information would be beneficial for a new player, I had to look at the game through the eyes ...

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March 2019 Progress Report

Students can now react to blood pools, severed limbs, and bloody weapons! This is an extremely significant update; now that there are meaningful consequences for the player's actions, Yandere Simul...

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Manipulating Students in Yandere Simulator

I feel like I accomplished so much over the past month!

  • It is now possible for any student to be poisoned/drowned/electrocuted, instead of just one
  • New methods for manipulating...

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2018 Transparency

In 2016, 2017...

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January 2019 Progress Report

It's been a long time since my last progress report, and I feel like I need to explain the reasons for that. It has nothing to do with lost motivation or low productivity; quite the contrary! I've ...

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Development Update

It's been a few weeks since the last time I made any sort of public posts or announcements, so I decided it would be a good idea to let my Patrons know that I'm still around and still working on the g...

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Hate and Shame

In January of this year, I realized that this video would eventually become necessary. I should have begun preparing it sooner, so I could have released it when I needed it the most. I wish this video...

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What’s Going On With Yandere Simulator’s Development?

I try my best to avoid making “defensive” videos. I really, really don’t like the idea of spending 10~15 minutes telling people, “No!  You’re wrong!” The act of defending yourself als...

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Light Music Club and Guidance Counselor in Yandere Simulator

I'm so sorry it's been so long since my last video update! I started developing the guidance counselor while waiting for Light Music Club assets, and I didn't want to upload any new builds while the c...

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October Development Update

 Hello! It’s the first day of a new month, so I think it’s a good time to give you an update on my progress.  I've written a blog post describing what I've been up to for the past month;...

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Yandere Simulator Live-Action Trailer

It's not game development progress, but it's still something I wanted to share with you all!

About two years ago, I envisioned a trailer for a horror film based on  Yandere Simulator. I re...

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New Characters, New Clubs, New Task

Hey! Sorry for the long wait between the previous video and the current one. Like with the previous big update (July Progress Report) I wanted to let a bunch of cool stuff pile up before making a new ...

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Switching to "Charge Up Front" from now on

For a long time, Patreon only had one payment system: when you pledged money to someone on Patreon, you weren't charged any money until the first day of the next month. Since the beginning of Patreon'...

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July 2018 Progress Report

15 new students have been added to the game!

In this video, I describe their routines and explain the reasons why they were given those routines from a game design perspective.

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How Long Does It Take To Make A Video Game?

This video really should have been titled, "Why is Yandere Simulator taking so long to be developed?" because that's the question that it seeks to answer.

In short, this video is something of a...

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Where's Osana?

Recently, I've seen a lot of people expressing concern about the game's development. One of the topics that comes up most frequently is the lack of progress related to Osana. I've made a video to expl...

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The Photography Club and Sleuths in Yandere Simulator

I first pitched the idea of “Sleuths” way back in January of 2016…and now, they’re finally here!

While I was working on this feature, I was mostly concerned with gameplay functionality ...

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