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HappyDaedalus

HappyDaedalus

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HappyDaedalus posts

Looking ahead to V0.70 (and other behind the scenes stuff)

The release of v0.60, little under a week ago, has gone pretty smooth! Another update out on time. Just as I manage to draw from my experience, I also find myself constantly challenged by new obsta...

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Release of update v0.60

Content

The release of update v0.60 brings around 30k new words of story. On top of that it, it brings about 15 new illustrations.

All the new content is focused around...

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Steady As She Goes

Not too many exciting things to report, other than the fact that everything is progressing smoothly. I now feel entirely confident in the previously announced release-date for the next update.

<...

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Progress Update v0.60

So, just about halfway through the month I imagined it would be a good moment to give you an update on the current progress of the v0.60 update.

Right now the writing has been progressing ver...

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From Concept to Final

Giving shape to the world of TSSR isn't just a matter of writing, but it's also about slowly chiseling a vague idea down into a concrete piece of art.

The concept of the grand library for Xan...

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Looking forward to v0.6

With the release of v0.50 now about a week or so behind us, it's time to look forward towards v0.60!

Update v0.60 will be focused on expanding the mercenary/soldier route. It...

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Release of update v0.50

Even a little ahead of schedule, the release of v0.50 is here!

Content

The new content in this update is an expansion on the Mage-story. The story pick...

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A House Holds Many Secrets

In the upcoming patch v0.5, the game will expand on the mage story. Sarah will be exploring the house of her former mentor, Xan.

But not all things are they appear in the home. Even fundament...

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Progress Update v0.5

Progress on the next update has been coming along well. The script is mostly done, coming out to around 30.000 words, and about 20 new illustrations.

Now it's mostly wrapping up the final art...

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Preview

A small sketch preview of an upcoming (not this patch) illustration, featuring Sarah and...someone from her past? Who could it be.

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Siege on the castle

Here is the artwork for the siege on Marion's castle during the revolution storyline, from sketch to final.

So much about this design that I love. The army, flanked by the siege towers. The o...

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Looking forward to patch v0.50

The release of v0.40 went quite well. A lot of new people continue to discover the game and the overwhelming positive reception has really been more than I could have hoped for when I first started...

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Release of v0.4

Beating my predicted deadline by a few days once again!

This month's update is v0.4, introducing the "Old Road" story, which takes Sarah from the city of Lethram to the city of Rahayal. Excit...

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Writing, writing, writing

Sometimes there isn't all that much exciting news to report. Progress on the next update is coming along well, giving me a chance to get ahead on some other future updates. As of now, I don't see a...

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Progress Update v0.4

A quick progress update on v0.4. The work is coming along nicely, it's been a bundle to write, coming out to about 30k worth of new text and a whole bunch of new illustrations.

A few side bra...

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Step By Step

Here is the development from sketch to finished product for the very first Sarah x Carolyn scene cg.

One of my personal favorites from the last update. One of those pieces that I think really...

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Looking forward to v0.4

With the release of v0.3 about a week behind us, it's time to start looking forward to v0.4. I shortly remarked before that v0.4 will introduce the last of the major storylines. The only major stor...

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Release Update v0.3

Good things come to those who wait.

And sometimes, you don't even have to wait as long as you think! Releasing about a week earlier than I had initially expected, this is the release of v0.30...

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Progress Update v0.3

Just a brief update report on the upcoming v0.3. Work continues go come along quite well. Only a small bit of story remains to be written, but it's all plotted out. Just a matter of bringing myself...

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By Fire Be Purged

Here is an illustration from the most recent update, the v0.2 expansion on the warrior storyline; Sarah (and her soldiers) meeting Xan.

It's a good example of how differing storylines in the...

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Progress Report for v0.3

Work on v0.3 is coming along quite well. The script itself is nearly ready, an advantage from the fact that I had been able to get some work done ahead of completing v0.2. Most of the challenges fo...

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The Great Hall of the Khan

A small sneak preview of some content planned for a future update (not for v0.3).

This illustration features Sarah on the slave-path, where she has failed to protect her country from the trib...

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Fighting The Beast

One of the most expansive scenes in terms of artwork from the recent update was Sarah fighting the beast in the throne room.

From the moment I wrote that scene I knew that it would be one of ...

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Looking back and looking forward to V0.3

With the release of v0.2 still fresh, less than a week ago, I can already say that measuring by what few analytics-tools I have available, this update has managed to generate the most engagement so...

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Release Update V0.20

Well, here it is, just in time, if not just a little bit early, update v0.20.

As I've mentioned, patch v0.20 focusses on expanding the "Warrior" storyline, introducing the first chapter/arc t...

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Steady As She Goes

Progress continues to go well, baring any meteors, nothing is likely to get in the way of the upcoming release date on the 16th.

Here is a small preview image to tide you over until you actu...

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Charge!

Another small preview image of the upcoming update. The next update will focus on expanding the warrior-narrative, and in it, Sarah's going to see plenty of action (the violent kind and the other k...

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Favorite Character?

I thought it might be fun to do an initial poll about how some of you most early fans of the game feel about all the characters currently featured in the game. For the time being, I won't exclusive...

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The Release Date For v0.2

As I mentioned in my last post, the work has advanced quite well and I now feel comfortable pinning down a concrete date for the next release. The current release date for v0.2 will be:
...

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Take It Like a Champ

The work is advancing well, in fact I feel comfortable that by next week I'll be able to pin-down a not-so-distant release date for version 0.2!

Until then, much like Sarah in this preview-i...

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