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Jeremy Parish

Jeremy Parish

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Jeremy Parish posts

Video at last! The Anatomy of FFVI Part 1

This has taken a little longer to get off the ground than I intended (mainly because I have to write an entirely new script for this to work as video), but the first Anatomy of Games video entry is he...

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A new video appears

And here is the latest Game Boy World. I feel pretty lousy for dropping the ball and letting work get in the way of making a video this past week, so after this I'm going to try and produce two this c...

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Right, so forget the PDFs

A kind contributor pointed me to a WordPress plugin that lets me hide posts from the public but still share a link. So forget the PDFs and enjoy today's update on the site itself!

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An experiment: First-look Anatomy of Games features

YouTube makes it pretty easy to share hidden content, but it's far more difficult with a WordPress blog. It's either hidden to everyone except administrators or hidden behind an ugly password protecti...

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Thanks for the responses!

Based on the replies to my solicitation over the weekend, it seems pretty obvious people are drawn much more to Game Boy World than Anatomy of Games... so much so, in fact, I'm wondering if it's reall...

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An update and a poll

Hey everyone! I just wanted to take a moment to say thanks again for supporting my assorted video game projects. I appreciate having the excuse to work on ventures that don't exactly have mainstream a...

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More about Fist of the North Star

In case you weren't sated with this week's video, I've provided a little more context for the game and manga localizations of the era. KABOOM! That was your skull.

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So I apologize in advance...

...for the needlessly oblique title on this entry. Some attempts work out, others don't. So it goes. Anyway, please enjoy reading about how Final Fantasy VI creates a restrictive, linear, stifling tu...

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Game Boy World is here to ruin your week

What better way to spoil what could have been a perfectly nice week right at the outset than with an upsetting Game Boy World video about the hyper-violent anime Fist of the North Star and its obvious...

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Shogi feature now live

In case you were eager to read more about this particular Game Boy title... here you go. Next entry is much more interesting, honest!

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Breaking down the RPG to the atomic level

This Anatomy series is proving surprisingly challenging from a standpoint of "I can't assume all these RPG fundamentals are known or intuitive." After being a fan of the genre for 25 years, you start ...

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A new Game Boy World video to kick off November

Hey everyone, it's a new month, and a new video to go with it. Thanks to everyone who stayed aboard (or came aboard) after the change to this campaign's structure! As a word of forewarning, November...

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October 2014 Patreon supported

Thank you so much for the support this month!

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The Final Fantasy Legend: Full text

Because there's something horribly wrong with me, this article is (once again) not simply the video transcript but an entire second essay about the game separate from what you've seen already. Please ...

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Now with 900% more Moogles

More Final Fantasy VI, because you demanded it! Or at the very least, if you didn't demand it, you at least didn't decry it. Anyway, these four updates represent about 45 minutes of play time. It's a ...

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A long-expected journey

Yeah, I finally wrote up Pachinko Time. It's dirty work, but someone's gotta do it.

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At long last: The Final Fantasy Legend

This video has been in the works for a few weeks longer than I intended, because (1) the game in question is huge (I recorded about 4 hours of footage across 10 hours of play) and (2) this is the long...

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Double the Sakaguchi references

The third and final FFVI post for this week. I'm hard at work at this very moment one some videos for next week — stay tuned!

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I sure hope you like Final Fantasy VI

Because I have a feeling this Anatomy series is probably going to constitute a book's worth of content all on its own. I'll switch things up with some other projects, though! Stay tuned.

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Let's dissect Final Fantasy VI

Did you know that today is the 20th anniversary of Final Fantasy VI's U.S. launch? Well, great. Let's explore it together. This could take a while... I do apologize for not having a Game Boy World vi...

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Books!

Hi everyone, just a quick message to let you know that after a small delay (my debit and credit cards were compromised last week and I've been waiting on replacements) I have ordered the Mega Man book...

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Yo! That's it for Bionic Commando

Thanks for reading it! Next week: Final Fantasy Legend on Game Boy World... and Final Fantasy VI on Anatomy of Games. Dunno about you, but I'm pretty excited.

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So much for Hitler

I am just about finished with Bionic Commando's anatomy, and I have several really big things in the work for next week. The biggest Game Boy World video yet, a new Anatomy project on a beloved game, ...

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The Top Secret side of Bionic Commando

Next up: They do not save Hitler's brain.

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Bionic!

Hi everyone, as a quick notice — my plan for weekly video features has been slightly derailed for Monday by the fact that I still have a cold and can't properly do voiceover narration at the moment....

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Progressivism in 8 bits

Bionic Commando was not about saving damsels in distress but rather old men. Speaking as an old man myself, I appreciate this consideration given to our kind. Sometimes we could use a little rescuing,...

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Early upload: It's... Pachinko Time

The latest entry in the grand world of Game Boy World is a cart you've almost certainly never played... and for good reason. Pachinko Time! It's pretty lousy. But maybe that's just my cultural imperia...

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Back to Bionic

Hello! Here is the first Bionic Commando piece in a week or so. I'm about 2/3 of the way through this game, and once we finish it we'll move along to some other topics that, I hope, will be even more ...

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Game Boy World: Golf

The tragically delayed companion piece to this week's video.

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Big changes — please read!

Hi everyone, as I indicated last month, I've changed the structure of my Patreon from per-item to per-month. This way I don't have to feel guilty about producing content; every time I published someth...

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