•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
2024-09-19 03:01:30 +0000 UTC
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•Shaders
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•Fixed meshes
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•Fixed cloth bones
•Procedural Eyes - Fully Editable via...
2024-09-19 03:01:24 +0000 UTC
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•Shaders
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•Fixed meshes
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•Fixed bone axis
2024-09-19 02:59:37 +0000 UTC
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•Shaders
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•Fixed bone axis
•Weapon in a separate folder
2024-09-19 02:59:32 +0000 UTC
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•Shaders
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2024-09-19 02:58:01 +0000 UTC
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•Shaders
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•Fixed meshes
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•Fixed bone axis
2024-09-19 02:57:57 +0000 UTC
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•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-16 03:40:33 +0000 UTC
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•Shaders
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•Facial Mechanism
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•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-16 03:40:28 +0000 UTC
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•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-16 03:38:34 +0000 UTC
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•Shaders
•Renamed bones
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•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-16 03:38:29 +0000 UTC
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•Shaders
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•IK Mechanism for Animation
•Fixed meshes
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•Fixed bone axis
•Procedural Eyes - F...
2024-09-14 04:41:33 +0000 UTC
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•Shaders
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•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-09-14 04:41:28 +0000 UTC
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•Shaders
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•Fixed meshes
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•Fixed bone axis
•Procedural Eyes - F...
2024-09-14 04:37:58 +0000 UTC
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•Shaders
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•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-09-14 04:37:51 +0000 UTC
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•Shaders
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•Fixed meshes
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•Fixed bone axis
•Procedural Eyes - F...
2024-09-12 01:20:16 +0000 UTC
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•Shaders
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•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-09-12 01:20:11 +0000 UTC
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•Shaders
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•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-12 01:17:43 +0000 UTC
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•Shaders
•Renamed bones
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•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-12 01:17:37 +0000 UTC
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•Shaders
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•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Full...
2024-09-12 01:15:36 +0000 UTC
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•Shaders
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•Fixed Cloth Bones
•Procedural Eyes - Fully Editable via...
2024-09-12 01:15:31 +0000 UTC
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•Shaders
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•Fixed meshes
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•Fixed bone axis
•Procedural Eyes - F...
2024-09-12 01:13:03 +0000 UTC
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•Shaders
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•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make ...
2024-09-12 01:12:59 +0000 UTC
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•Shaders
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•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-09 04:14:19 +0000 UTC
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•Shaders
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•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-09 04:14:11 +0000 UTC
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•Shaders
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•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Mask
2024-09-09 04:10:15 +0000 UTC
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•Shaders
•Renamed bones
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•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Mask
•Procedural Eyes - Fully Editable via the...
2024-09-09 04:10:08 +0000 UTC
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•Shaders
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•Fixed bone axis
2024-09-07 00:45:01 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-07 00:44:56 +0000 UTC
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•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-07 00:43:40 +0000 UTC
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•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2024-09-07 00:43:35 +0000 UTC
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