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Jedi Knight: Outcast VR Early Access Trailer

The Early Access release of JKQuest is just around the corner. In the meantime, we are very happy to give a Patreon Exclusive look at the new epic trailer from Bummser showing some 1st person light...

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Immersive Cinematics - The Marmite of VR

You lovely patrons will be getting more videos and details on the upcoming JKQuest Early Access release very soon. An aspect that we wanted to highlight, since its not going to make the 1st EA rele...

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The swingy-choppy-murdery-goodness Dev Update

The last few evenings (last night in particular) have been particularly productive, nailed a few bugs that had been troubling me, but more importantly than that, have now a proper functional 1st pe...

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Jedi Outcast - Coming first to Meta Quest 2

The Galactic Senate have voted. The Emperor would be pleased. It was touch and go for a long time, with both titles taking narrow leads. However, there can be only one (wrong franchise!). We are pl...

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JKQuest Weapon Alignment Utility

I thought it might be interesting for people to see some of the development process. In this case the alignment of the weapon models. 

This video is a short demonstration of the utility ...

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Jedi Knight 2: Jedi Outcast or Jedi Knight 3: Jedi Academy

The upcoming Dr. Beef port of OpenJK, JKQuest will support both Jedi Knight 2: Jedi Outcast and Jedi Knight 3: Jedi Academy. However we won't be releasing them together so a decision must be made o...

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I expect you to die! AKA WrathQuest 0.1.3

You may have read in the Patreon "thank you" e-mail how you may receive a development update from us saying how something will never work, only to get another update mere minutes later saying how i...

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JKQuest Dev Update #3

I thought it was about time I penned a new Dev Log / Update for JKQuest as I have been a little quiet since the last one (though I know a video got posted). Suffice to say things have been moving f...

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Team Beef RoadMap

Firstly we would like to say a huge "thank you" to all Patrons who have joined. We've only been live for 6 days but have already enjoyed interacting with patrons on the Discord exclusive channels a...

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JKQuest Development Teaser

A full development update will be coming later this week, but we'd thought we'd share a little teaser. Spoiler alert, its going pretty well! 

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WrathQuest Beta Update (0.1.2)

Changelog:

1) Fixed the issue where right controller was "stale" at startup causing no cursor to appear. (the menu might be a little more difficult to use - I'll improve this soon)

2) ...

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WrathQuest Update

I'm working hard on the next early access release of WrathQuest, but just thought I'd share some progress:

  • The gauntlet now has no annoying left hand (this will return later as a separa...

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Another JKQuest milestone is passed!!

Going to keep this relatively short, as I think the video speaks for itself. As you can see the other significant development milestone has just been passed.. there are now graphics rendering to th...

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WrathQuest Beta Update (0.1.1)

A small bug fix update.

The second cursor issue on the journal and the "use" function are now both fixed. 

Unfortunately the "missing cursor on startup issue" still seems to be t...

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WrathQuest Beta 0.1.0 Released

Here is the first Patron-only early access look at WrathQuest. It is intended for Quest 2. It may well work with Quest 1, but I'd expect the performance to be pretty bad. 

Instru...

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First Development Milestone - JKQuest

So last night JKQuest hit its first significant milestone... after days of bashing unrelated projects and bits of code together like a caveman trying to make fire, they eventually came together and...

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