Hey everyone! Got a great weekly update for you today, so let's get into it without preamble.
First off, in the gif above, you can see the work we've done on the Subaquatic Caverns...
2020-05-31 08:17:07 +0000 UTC
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Hey everybody, I wanted to message you about this now before the changes go live.
On July 1st (not June 1st, so this is still about a month away), Patreon will be adding sale...
2020-05-29 01:02:34 +0000 UTC
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Hey everyone, this is gonna be a text-only update, sorry ahead of time for that.
This week has been kinda weird, to be honest. Those of you who watch our devstreams probably noticed I didn't ...
2020-05-24 12:46:47 +0000 UTC
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Hey everyone! We got a packed update this week, and I won't waste time with preamble. Make sure you stick around until the end, there's some big news to announce!
First off, this w...
2020-05-17 18:58:14 +0000 UTC
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Hey everyone! I took a break for about a week or so to mentally recover from the v0.39 release crunch, and I wanted to let you all know that work is starting up again. I'm about to start up a CPE d...
2020-05-11 17:26:29 +0000 UTC
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Another day, another hotfix.
-Fixed an issue where a new human NPC could show up in the Torguis encampment before they were supposed to
-Fixed a crash when touching the new underwater haza...
2020-05-01 17:41:14 +0000 UTC
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And the posts keep comin' and they don't stop comin' and they don't stop comin' and they don't stop.. yeah anyway
Another hotfix for v0.39! This one is a bit less important than th...
2020-04-30 23:47:10 +0000 UTC
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Hey everybody! Sorry I haven't updated the $5 tier gallery in a while; there have been a LOT of coding changes in the main game, and the gallery was way behind for a long time, so updating it has b...
2020-04-30 23:04:33 +0000 UTC
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Sorry for not updating this gifset in a while, but here you go! This has the loops for every H-scene currently in the game, including the new WIP cutscene H-scene from v0.39 that doesn't incl...
2020-04-30 18:35:49 +0000 UTC
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Now you might be thinking, "But Anon, you just released v0.39! There's already a hotfix?"
Yeah, well, yeah. The gallery was broken, that's kind of a big deal :' )
As always, ...
2020-04-30 17:45:17 +0000 UTC
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Hey everybody! As always, here's the download link to v0.39 of Crisis Point: Extinction! Please remember to save the link if you plan on unpledging! Any updates for bug fixing or anything else will...
2020-04-30 15:07:42 +0000 UTC
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Hey everybody! As you may have astutely surmised by the title of the post, Crisis Point: Extinction v0.39 is now complete, and available for download! Told ya we'd release it in April, didn't I? :p...
2020-04-30 15:04:19 +0000 UTC
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Hey everybody. First off, thank you all so much for your kind words and support in the comments of last week's update. As always, it seems I am my own biggest critic, but it really means a lot to s...
2020-04-26 16:40:29 +0000 UTC
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Hey everyone. Apologies if anyone hoped this would be a great update, but it's gonna be a bit of a bummer. There's less than 2 weeks left in the month, and I'm staring down the barrel of a theoreti...
2020-04-19 16:59:33 +0000 UTC
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Hey everybody. Not gonna beat around the bush, I don't really have anything to show this week, so this update will be purely text. We still got work done, of course, but it's all been on stuff that...
2020-04-12 21:24:00 +0000 UTC
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Hey everybody, time for another CPE development update! I don't have a ton to show off this week, since I spent a lot of my time working on the accessibility features I announced last update. The g...
2020-04-05 18:38:32 +0000 UTC
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Hey everyone, time for another CPE development update! This week I've got a few more visuals to show off from our work on Area 5, as well as some general information on accessibility features I wan...
2020-03-29 17:45:19 +0000 UTC
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As promised in the weekly update, here's the Kertalus H-scene preview. Enjoy!
2020-03-22 17:55:51 +0000 UTC
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Hey everybody, gonna be a bit of a smaller update this week. Me and Puffernutter had a bit of a rough week for reasons I don't really want to get into (no it's not coronavirus, we're both still hea...
2020-03-22 17:52:29 +0000 UTC
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Hey everybody! Our Patreon is getting INSANELY close to the $6000 goal of having Orexius finally go full time - we should be hitting it any time this week. First off, I want to just say.. holy shit...
2020-03-19 03:19:02 +0000 UTC
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Hey everybody! Time for another CPE development update. This week (and honestly probably for most of this update), I focused mostly on area 5. Designing the levels, planning out progression, creati...
2020-03-15 17:04:29 +0000 UTC
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Hey everybody! As usual after a big update release, I took a short break to relax and recover from the inevitable stress of pushing out a big update. As of this week, Crisis Point v0.39 has officia...
2020-03-08 16:32:31 +0000 UTC
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EDIT: Updated this post with the info of another hotfix, which was just released! Hotfix 2 is even more minor, but fixes a few more issues that were brought to my attention after Hotfix 1 was relea...
2020-02-25 19:31:09 +0000 UTC
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Hey everybody! As always, here's the download link to v0.38 of Crisis Point: Extinction! Please remember to save the link if you plan on unpledging! Any updates for bug fixing or anything else will...
2020-02-25 08:20:43 +0000 UTC
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Pour the wine and cut the cheese, Crisis Point: Extinction v0.38 is now complete and ready for our $10+ patrons to play!
You can watch the video above for a run down of some of the biggest ad...
2020-02-25 08:18:24 +0000 UTC
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Hey everyone, just dropping a quick post to let you know I'll be skipping doing a major weekly update today. v0.38 is on the cusp of being complete, and posting weekly updates usually take a few ho...
2020-02-24 01:05:13 +0000 UTC
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Hey everyone. Like I said last week, we won't have a huge amount of stuff to talk about between now and the release of v0.38, so this will be a relatively small update. That said, I do have one thi...
2020-02-17 00:55:51 +0000 UTC
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Hey everyone, very small update this week; I spent most of it doing basic stuff like working on level design, fixing bugs, and stuff like that. In general, development of v0.38 is winding down, so ...
2020-02-10 01:21:10 +0000 UTC
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Hey everybody! I'm here today with a cross promotion with my friend and fellow H-game developer, Nonoplayer, to tell you about his game, Tentacles Thrive! Before I get into my own thoughts, here's ...
2020-02-05 20:13:05 +0000 UTC
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Hey everybody, welcome to the weekly update! This week is going to be fairly non-visual, as Red is still finishing up the Slime CG, Orex is still in the early stages of a new H-scene, and I've move...
2020-02-02 22:36:51 +0000 UTC
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