Tyr'ma Pre-Alpha Test build 0.0.4 b
(Pre_alpha testing Beta, Expect bugs, glitches, and broken content. Many sounds for the npc/player character are place holders.)
Download Link:
2026-01-03 23:53:45 +0000 UTC
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This is an update on what we have been working on for the past two months!
2025-11-01 15:55:35 +0000 UTC
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Sorry we have been sorta radio silent this past two months. We have been working on some new tech and experimenting with our work flow pipeline to see if trying some new tech is worth the time and ...
2025-10-25 15:36:19 +0000 UTC
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Alrighty, we have set up the base blender nodes and textures. We still have to add more details and some hand painted stuff. But this snippet shows what we HOPE you will be able to do in game. (Don...
2025-09-30 18:52:15 +0000 UTC
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First up, we have started working on the base framework for the fishing skill!
Next, we have some update pics ...
2025-08-23 21:12:14 +0000 UTC
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Some fun new animations that are going to be in the next build of the game. Along with a preview of the animation selection menu that will allow you to string together animations for a... Hands fre...
2025-06-27 10:06:29 +0000 UTC
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A little showcase for some of the stuff we have been working on the past few months. Its gone a bit slower than we would have liked, but we are still working hard every day on the project!
2025-06-05 18:11:19 +0000 UTC
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A small roadmap for the next updates we are going to be working on!
2025-02-19 16:20:59 +0000 UTC
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Watch the video showcase here!
https://gyazo.com/1f63f13c19e3a000939990a73dc7bd13
Download it here!<...
2025-02-17 19:41:20 +0000 UTC
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Tyr'ma is an adult role-playing game set in a massive open-world. With a focus on gameplay first, and kinky stuff second, we want the game t
Tyr'ma is an adult role-playing game set in a mass...
2025-02-16 12:01:17 +0000 UTC
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2025-01-31 17:21:25 +0000 UTC
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Some work I've done on getting the wolf species into the game! I've finished with the topology and UV unwrapping. All that's left is the rigging and then actually painting the model. Along with a h...
2024-01-10 11:44:45 +0000 UTC
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I wanted to show the different genitals you can have for your character model! Although not a huge list, it's something!
Types of penis:
Tapered
Equine
Canine
Humanoid (default, ...
2024-01-10 11:29:11 +0000 UTC
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I've been trying to slowly figure out how to "properly" do the character models, regarding customization and having all the different variables show up on the character model. Previously, I had the...
2024-01-10 11:15:42 +0000 UTC
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I wasn't happy with the look of the previous buildings, so I remedied that! And also changed the layouts a bit. Here's a few examples of a tavern, stables, and a big house!
<3
2024-01-10 10:37:27 +0000 UTC
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The existing water system in Unreal Engine was too slow for me and had many bugs, which barely made it work, if at all. So I got rid of it, used some of the existing shader functions as reference, ...
2023-07-13 15:36:10 +0000 UTC
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Over the past month or so, among one of the things I've been busy moving away from a traditional levelling system, and implementing a progression-based skill system. Basically, the more you do some...
2023-07-12 19:10:50 +0000 UTC
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I've been rather busy with many aspects of the game, which I'll post updates later of. Here's some screenshots of the forest biome.
The outer edges of the forest biome spawns shorter trees, w...
2023-05-19 11:47:37 +0000 UTC
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