On the /r/ultrawidemasterrace curator, we get many games of the match 3 type. I usually disregard them because I was told not to use the platform to promote games with one- or two-digit player coun...
2022-01-23 11:20:47 +0000 UTC
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Before my previous post, I realized that I barely had the hard drive space needed to download games. As you may know, I try to keep all the games I've ever fixed on my hard drives so that I can ver...
2022-01-18 07:20:11 +0000 UTC
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Responding to a request, I was not sure what I would see in the game, given the "hor+" statement next to ultrawide on a certain wiki. The statement was not entirely true.
Although the person ...
2022-01-12 15:16:48 +0000 UTC
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Remember how in my end-of-year post I said we were on track to many more fixes to come? This being my fourth day of posting in a row, I think we're off to a wonderful start of the year. Naturally, ...
2022-01-06 23:04:23 +0000 UTC
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Original post:
It's been a really hard day, hasn't it? Some hours after I published The Pedestrian solution, there was a request for a solution for Omikron: The Nomad Soul. I go...
2022-01-05 00:09:31 +0000 UTC
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Here is another case of old research paying off! Back when I spent quite a lot of time on attempting to fix Thronebreaker before I gave up on it to avoid burning out, I had a way to force it to not...
2022-01-04 13:28:56 +0000 UTC
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The GOG giveaway of today is Iratus: Lost of the Dead and it is another case in point on why some games cann...
2022-01-03 17:01:45 +0000 UTC
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Sometimes it feels like everything is against you and there is just no luck at all. The path to th...
2021-12-29 09:21:35 +0000 UTC
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2021 was another productive year for me, with many solutions made for the widescreen community! Let's break it down with some highlights!
In January, 2021-12-24 01:02:52 +0000 UTC
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I began experimenting with the UI of this game around the time of its release and then had doubts about releasing a UI fix, given the Steam reports of people not even being able to have the game ma...
2021-12-20 03:27:25 +0000 UTC
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As soon as the game hit Game Pass, I began downloading it and then looking into it. Later a WSGF user made a request, so I had to speed up the completion of the 2021-12-17 10:23:51 +0000 UTC
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Edit: The old fix worked for me all the way through mid spring 2022 or so, but now the game is back to forcefully preventing it from working. There is now an option to switch to 16:9 in the game bu...
2021-12-08 16:18:17 +0000 UTC
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I put my relatively recent Unity findings to use again by revisiting my earlier solutions for 2021-12-06 19:32:53 +0000 UTC
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The game was released in 2016 and, like other Far Cry games, had its max FOV limited at 21:9 and wider. Surprisingly, even now over 5 years later, PCGW has no notes of this nature and the WSGF repo...
2021-12-06 02:24:24 +0000 UTC
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It all began with a degree of disappointment around the game release, as my request for a game code via /r/ultrawidemasterrace and directly did not bear fruit, while the community was 2021-12-04 02:02:19 +0000 UTC
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When I first launched this page and the original entry tier, I think my goal was not to have any posts limited to patrons, and simply offer a way support me. I did not want to hide any of my soluti...
2021-12-01 20:03:51 +0000 UTC
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Although the game may default to the user's desktop resolution when it is first launched, it definitely does not allow to select it, so selecting any other resolution will lock you out of selecting...
2021-11-27 23:31:06 +0000 UTC
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I happened to get access to this game that I wouldn't even play, but I saw 2021-11-26 11:25:45 +0000 UTC
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Don't we love it when another developer claims that their game ...
2021-11-19 11:51:05 +0000 UTC
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I'm working on updating my Never Alone mod from over 2 years ...
2021-11-18 20:38:29 +0000 UTC
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When you have a game rated gold on WSGF for widescreen, 21:9, 48:9, and 4K since 2017, and the /r/ultrawidemasterrace curator describing it as having "Native 21:9 support", how do you enhance that ...
2021-11-17 13:41:35 +0000 UTC
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A while back as I ran the Assignments system for PCGamingWiki, we had a user assigned to cover this game, which resulted in a note on its cutscenes being vert- at 21:9.
Fast forward to yeste...
2021-11-10 14:25:43 +0000 UTC
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Despite the presence of existing ultrawide and FOV solutions...
2021-11-02 02:28:51 +0000 UTC
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You know how I recently talked about my research into Unity UI with Earthlock?
It certainly paid off with the recently released They Always Run, and this is why even responding to a single reque...
2021-10-28 19:25:59 +0000 UTC
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One of my first solutions uploaded to PCGamingWiki was an ultrawide mod for Earth...
2021-10-22 21:09:44 +0000 UTC
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Following a request from a supporter, I first suggested following the 2021-10-12 09:04:24 +0000 UTC
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In 2019, a user by the name of L3X4R'S wanted me to "give [them] the code" for my Red Dead Redemption 2 mod, claiming their anti-virus was acting up. For the answer, you can read the full chat hist...
2021-09-25 03:17:11 +0000 UTC
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Just a timely PSA for all my supporters, with little information to add for right now, as I'm super busy researching and adding to the PCGW article, hours past my time for bed.
I published th...
2021-09-21 05:11:27 +0000 UTC
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A day or two ago, someone on the WSGF Discord requested a solution for I Am Fish. When I got to my PC, the message was gone. After installing the game, I could guess why - although the game reduced...
2021-09-18 07:59:44 +0000 UTC
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I've never seen an Unreal Engine 4 game scale like this. The Artful Escape is pillarboxed to about 19:9 - and you'd think it is at least like Diablo 2 Resurrected in its scaling, but no - its field...
2021-09-09 20:08:05 +0000 UTC
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