NokiMo
MirceaKitsune

MirceaKitsune

patreon


MirceaKitsune posts

Vore Tournament 2.0.0 Alpha - Release Target Announcement

The time has come to unveil my plans for the first Vore Tournament release. A lot of users have been waiting for this announcement, and asking when a release of the new Vore Tournament is going happen...

View Post

Her Chocolate Bunny

Lo and behold, my submission for this year's Easter! And what better way to celebrate it than showing everyone's favorite bunny eating... oops: You might want to close your browser tab quickly, and ho...

View Post

Toughest choice of a Linux user

Something that had to be done. Why? I have no idea! Figured it would be fun to do a little something for Linux users around the community. I've also been wondering whether I can draw characters other ...

View Post

Digital Economy Bill artist challenge

Since I'm sharing this in a variety of places, this shouldn't be considered a Patreon specific post but more like a thing I'm also sharing here among other places. On a semi related note, drawn art mi...

View Post

Feature pool announcement: Stomach Board vs. Grabber Gun

I decided to announce this in a separate post: I've now published the first Vore Tournament pool, which will be open for about two weeks from now! In it I'm asking the community which of the remaining...

View Post

Town & City tileset packs

I thought it's time I post about an achievement other than just VT. Which of course is still in the focus, and I'm preparing a pool about upcoming plans soon. This month I've been busier working on a ...

View Post

Going monthly

As announced last month, my Patreon page is now monthly and no longer per-project. I believe this is better suited for how I develop my projects, and should clear and prevent any doubts for patrons wh...

View Post

Switching my Patreon to monthly

After some thinking, I considered switching my Patreon to "monthly" rather than "per project". Obviously I'd rather make such a change after consulting existing patrons first, hence why this post; I'd...

View Post

Blue & Yellow - $100 Patreon request

I'm happy to announce my first ever patron request for Vore Tournament 2.0, available for the $100 tier. A huge shout out to Smokey for their support, and I hope you like how it turned out!

For this...

View Post

Vore Tournament featured in Polish computer magazine

Someone reminded me of this recently, and I thought it would be a funny thing to share with everyone: In February of 2015, the original Vore Tournament game was featured on the cover of a Polish compu...

View Post

Vore Tournament 2.0 - Vore crosshair & rings

Today brings a new essential feature to Vore Tournament 2.0: The vore crosshair and progress rings are back, under a new elegant design!

The old "!" and "?" signs once again indicate whether the tar...

View Post

How I code for Vore Tournament

Although the pic is part of a series I've been doing for a few years now, it nicely encompasses one way I like to view the process of me coding Vore Tournament... especially since that's exactly what'...

View Post

Vore Tournament 2.0 - New anthropomorphic character set now available on GIT!

Today I'm happy to announce a surprise feature for Vore Tournament. To be fair this was a total surprise for me as well... granted it was one of those things that suddenly pops to mind, and leads you ...

View Post

Judy's Break

It's been quite a while since a finished animation has seen the light of day... and at long last, it has happened! This is a Judy Hopps camera track I started working on this spring, rendered out duri...

View Post

Fluttershy's Visit: Fixed Version! (April Fools edition)

Watch the video here: http://www.youtube.com/watch?v=pD9sT7Vqe6I

Well, I'm not going to lie about it here: The...

View Post

Still alive!

Although I've made posts like this in the past, I feel obligated to do so again. This is a friendly reminder that I am not dead, nor have I abandoned Patreon: I'm still here and working on new things ...

View Post

Tea time - 16 page render - September 2015 project

After much work on the customizable anthro model, I was able to finish and start rendering this little scene I got started on last month. It is my first multi-image series, consisting of 16 still rend...

View Post

Important Patreon pool - Charging for images

After a bit of thinking, I decided to address this question to my watchers and especially to everyone who has pledged or plans to pledge on my Patreon, since it's something I found it fair to consult ...

View Post

Attack on Ștefan [final animation]

It's there at last: My first short animation for Patreon, Attack on Ștefan, finished rendering and is now available on Youtube and Vimeo. Enjoy! Thanks to everyone for their support so far, I hope to...

View Post

Vore Tournament (ongoing furry vore game)

My only game project so far. VT is a game forked from Nexuiz and based on the Darkplaces engine (Quake 1). It is a modern first person shooter where you play as a fox, and must eat and digest other pl...

View Post

The Blue Vixen Experiment (furry vore animation)

My latest camera track, involving more vixen vore. This was my playground for testing more advanced rendering techniques. Created before Patreon.

View Post

Shelia's new toy (furry macro animation)

My first experience with Cycles (raytracing engine) and a city sized vixen. Created before Patreon.

View Post

Blue Vixen's Snack (furry vore animation)

The first actual short film I had attempted. I act the role of a victim eaten by a big vixen. Created before Patreon.

View Post

Eaten by a snake (vore animation)

My first attempt at creating a vore animation, using a simple snake model. Created before Patreon.

View Post

My neighbors Lyra & BonBon (MLP animation)

Another early camera track I made in Blender, featuring Lyra & BonBon. Created before Patreon.

View Post

Fluttershy's Visit (MLP animation)

One of my first camera tracking based animations, featuring myself and Fluttershy from My Little Pony. Created before Patreon.

View Post